DomWolf

Forum Fanatic
Jul 2, 2020
5,980
3,882
It just would have been nice to have been asked for it, instead of just told that you need it. In response to me you said that you had asked for it, but you didn't, go back re-read. You told me you had to have it. I didn't come to you (or the forum) with a problem I wanted to have fixed. I could give a FUCK LESS about how people in the past have responded to you telling them they need to give you their save, I am telling you, asking is polite. Telling me I need to give you something is rude. Especially since you aren't even the Tinkerer, just someone that is acting as a proxy that may or may not have his approval.

I am giving you the save, only to prove to you that it is a legitimate repeatable glitch. I am not new to Peasant's Quest. And really wish you had approached me more respectfully.

I have altered stats, but no mods on the game. At this point of the save, I don't think I had altered any variables. Making pickyuprock happen is the only switch I ever alter in PQ.

My save picks up outside Edgar's. Unevolved familiar is in the MC's room in the tower. If you ask Edgar about the outfit without the familiar in the party, you will have two familiars. Then complete Transformation you will have two familiars, one evolved, and one unevolved.

I am pretty sure that is how the game is coded, I can not think of anything in the save that would make it happen. But to make it easier for you to see it isn't a result of a cheat / mod, here you are:
M3ntir is one of Tinkerer's admins, along with FunFuntomes, & is often a bridge between fans on here & Tinkerer himself, so he is often on here checking for bugs, glitches & breaks in the game. If he catches wind of something like what you are talking about he likes to have a copy of the save so he perhaps get Tinkerer to fix it or else this may crop up again with a different person. While he can come across blunt & to the point at times he is genuinely just trying to help (y)
 
  • Like
Reactions: Apartment817

M3ntir

Well-Known Member
Mar 20, 2019
1,668
6,274
It just would have been nice to have been asked for it, instead of just told that you need it. In response to me you said that you had asked for it, but you didn't, go back re-read. You told me you had to have it. I didn't come to you (or the forum) with a problem I wanted to have fixed. I could give a FUCK LESS about how people in the past have responded to you telling them they need to give you their save, I am telling you, asking is polite. Telling me I need to give you something is rude. Especially since you aren't even the Tinkerer, just someone that is acting as a proxy that may or may not have his approval.

I am giving you the save, only to prove to you that it is a legitimate repeatable glitch. I am not new to Peasant's Quest. And really wish you had approached me more respectfully.

I have altered stats, but no mods on the game. At this point of the save, I don't think I had altered any variables. Making pickyuprock happen is the only switch I ever alter in PQ.

My save picks up outside Edgar's. Unevolved familiar is in the MC's room in the tower. If you ask Edgar about the outfit without the familiar in the party, you will have two familiars. Then complete Transformation you will have two familiars, one evolved, and one unevolved.

I am pretty sure that is how the game is coded, I can not think of anything in the save that would make it happen. But to make it easier for you to see it isn't a result of a cheat / mod, here you are:
Yes, also part of my fault that i am bit to direct and so come over as rude (as dutch person dont help that we have that trait) but sometimes it takes mutiple post to tell them how to share due the single file isnt forum allowed.
((if you want a laugh thing about the people who add 99 spiderqueen eggs and need to wait untill they hatch and going into the wall, and how many time that is reported that the game loops because of it.))

And yes i am one of those who is bit closer to Tinkerer, and if i need to say that everytime also makes it sound smug, so for at times its a lose-lose when i post here. But like Domwolf said, trying to help others by reporting and try preveting what happend to you to others.

One warning for altered stats, if you put attack values to high you will kill things with the tranquilzer weapon (if you go for the catch quest in the town)
 

Apartment817

Member
Jul 5, 2022
441
257
One warning for altered stats, if you put attack values to high you will kill things with the tranquilzer weapon (if you go for the catch quest in the town)

I have a couple dozen playthroughs of PQ under my belt, I appreciate the warning, but I know what to lookout for it. I don't bother with the bounties, so it only comes into play with Dolf. I usually park my dog in the city first.

Plus, I manipulated the stats in a way that is easily reversed. I generally don't add exp, just add to the bonus attack/hp/magic etc. So level is natural, not inflated. Bonus att and hp can be completely removed.

Except for the familiar, I cheat up her exp so I can finish her quests and leave her in the tower ASAP. For some reason the leaving and coming back every time I get close to another LI bugs the heck out of me.

In fact other than her level, I think I could have removed all signs that I had manipulated the stats in about a minute.
 

M3ntir

Well-Known Member
Mar 20, 2019
1,668
6,274
I have a couple dozen playthroughs of PQ under my belt, I appreciate the warning, but I know what to lookout for it. I don't bother with the bounties, so it only comes into play with Dolf. I usually park my dog in the city first.

Plus, I manipulated the stats in a way that is easily reversed. I generally don't add exp, just add to the bonus attack/hp/magic etc. So level is natural, not inflated. Bonus att and hp can be completely removed.

Except for the familiar, I cheat up her exp so I can finish her quests and leave her in the tower ASAP. For some reason the leaving and coming back every time I get close to another LI bugs the heck out of me.

In fact other than her level, I think I could have removed all signs that I had manipulated the stats in about a minute.
atleast you put thought into it, i seen to many 999999 or 99 quest items that i start sighing when i load a save.
i understand the reason why you remove the familair and get anoyied by it . if you have feedback let me know so we also can improve the game (besides the start questing linair, due that is bit to hard to unravel easy)
 
  • Like
Reactions: Apartment817

YuhShinyu

Newbie
Mar 2, 2025
30
0
I extracted the spicy mod to a folder and the censorship.txt turns into censorship? wtf is wrong with this spent 3 hours trying to fix this
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,980
3,882
Ok most media is set in 3 acts right. I would say Act One of PQ ends around the point of Restore The Temple/ED's birth. Not quite sure when Act Two "ends" but it must be around this time as I feel we are entering Act Three.
 
  • Like
Reactions: Brovalon

Damagus01

Well-Known Member
Nov 20, 2022
1,323
1,222
Ok most media is set in 3 acts right. I would say Act One of PQ ends around the point of Restore The Temple/ED's birth. Not quite sure when Act Two "ends" but it must be around this time as I feel we are entering Act Three.
Sticking to the Main storyline...

Act I - ends when ED born & 1st Temple mass held; the Temple is back in operation while the Tower has the Crown of Sorcery and, of course, ED is born.
Act II - ends when Family farm is operational & ED's egg is stabilized in the Tower; a third faction (the Purifiers) has made their presence known, very possibly a mutual opponent.
Act III - in progress, kicks off when Naamah becomes active; dunno yet if the Baron/Greyport storyline will be Main or Side.

The various Side storylines can be slotted in (or ignored) as the player desires.
(Edited for clarity.)
 
Last edited:
  • Like
Reactions: Pdoan and DomWolf

DomWolf

Forum Fanatic
Jul 2, 2020
5,980
3,882
Sticking to the Main storyline...

Act I - ED born & 1st Temple mass; the Temple is back in operation while the Tower has the Crown of Sorcery and, of course, ED is born.
Act II - Family farm is operational & ED's egg stabilized in the Tower; a third faction (the Purifiers) has made their presence known, very possibly a mutual opponent.
Act III - in progress; Naamah has become active.

The various Side storylines can be slotted in (or ignored) as the player desires.
My only problem here is I can't tell if Naamah becomes active in Act Three or if SHE is the Act Three trigger point:unsure:

I have a theory that Naamah will get seek MC's aid in overthrowing Nergal so she can take his place as Lord of The Underworld (Erevi & ED will give from Nergalites to Naamites, & with no prior personal vendetta against Qetesh she will lead to a ceasefire on her side). I think Nergal us gonna be "re-born" through his Champion (read: Avatar) & in this "weaker" form can be killed or crippled.

The Purifiers, under Lord of Light, will step up as the main villain faction. LoL may have a sis-con & was hoping to force her into being reliant on him with no followers of her own. Now that his nephew has shown up to ruin his plans he may become more active in stopping the rebirth of her faith & wiping out the Nergalites/Naamites. LoL could be the final BBEG of the game, either fought through an avatar form or within his domain.
 

DomWolf

Forum Fanatic
Jul 2, 2020
5,980
3,882
I would love to see the minions of the LoL expanded upon if he takes a larger role as BBEG.

The Purifier Order:
-Priests of Light (Healers/Divine Mages)
-Paladins of Light (Tanky warriors)
-Martyrs of Light (Like to BURN shit!)

Angels:
-Lesser Angels ("weakest" of the angels)
-Arch Angels (tougher angels)
-Cherubs (tiny angels that use range attacks/heal)
-Seraphs (powerful boss angels)
 

YuhShinyu

Newbie
Mar 2, 2025
30
0
so does this mean the game is close to it's end/resolution? I'm sorry for asking as I'm new to the game lore/story setting/world view lmao
 

bokabasan13

New Member
Aug 22, 2022
1
0
install the game on mac, but when i try to lunch the game file ittells me failed to load: img/picture/Patreon.png. how can i solve this?
 

M3ntir

Well-Known Member
Mar 20, 2019
1,668
6,274
install the game on mac, but when i try to lunch the game file ittells me failed to load: img/picture/Patreon.png. how can i solve this?
Did you install the Update Only (v3.70 or later -> v3.75) ? due only updated files.
how big is the folder of the game?
 

henning239

New Member
May 16, 2024
3
0
Hey, I seem to have an issue with the Wedding Wrecker Quest.
When it started I had Johan and his cart arrive once, but I didnt get Alice pregnant that time even with the potion.
Since then he has not arrived again. I didnt check every day but it probably has been 20 days since and I even tried to just sleep and repeat check 10 days in a row and he didnt appear. Any idea or fixes how to change that? I have attached my savefolder, I did modify some things with the cheat menu, but nothing via the files or anything. Any help greatly appreciated!
 

Apartment817

Member
Jul 5, 2022
441
257
Hey, I seem to have an issue with the Wedding Wrecker Quest.
When it started I had Johan and his cart arrive once, but I didnt get Alice pregnant that time even with the potion.
Since then he has not arrived again. I didnt check every day but it probably has been 20 days since and I even tried to just sleep and repeat check 10 days in a row and he didnt appear. Any idea or fixes how to change that? I have attached my savefolder, I did modify some things with the cheat menu, but nothing via the files or anything. Any help greatly appreciated!
Anyone that wants to load your save are going to have to load whatever mod you are using. I won't be doing that.

I would suggest getting to evening time, and just walk back and forth from Goblin Forest and Weirdwood, until the carriage appears.
 
4.20 star(s) 229 Votes