An evolving world changeing by the Players actions is a living world... being able to change the layout of this assortment of houses and Upgrade it to a village maybe, allows for a far stronger emerging into the world than a static map.I like when I'm playing a level & threw my interactions with NPCs (especially the women) I learn a bit of lore & understand the world more but I dont want Tinkerer to wright a full on almanac for me to fill like a Pokedex about Goblin culture or vampirism ect...
Why waste time letting players build onto Weirdwood when he can focus on fleshing out the women, working on quests & giving us for content that is actualy useful/erotic. He could just add things & open buildings as the game needs.
did you setup the trap so the male ogre comes after you ?I think I found a bug. I can't make the custome to see Magdha and I have the horse hair.
Nope. I have everything, just can't make the wig.did you setup the trap so the male ogre comes after you ?
secondly are you running a mod ? ( due the one people uses is outdated for some patches now)
Step4: Head over to the General Store to ask Jenny to make you a Wig. She’ll need hair. Where to get that? Exit the store. See that horsy walking past?....Plenty of hair on that. Enter the stables and “borrow” some hair. Return to Jenny. Step 5: Once you have a wig, sexy disguise, rope (buy at the general store) wood and a potion of Phallus Giganticus, return to Maghda. Step 6: Set up a trap for Dolf. Run! Have him chase you into the trap.Nope. I have everything, just can't make the wig.
But he already has existing buildings that are unused in Weirdwood. Why not just open them up as needed? We need a new home, shop or hideout? Open one of the houses up. I understand it build onto the world but right now we dont need mayoral simcity construction. Mabey later but I still think it would be better to just open the unused buildings.An evolving world changeing by the Players actions is a living world... being able to change the layout of this assortment of houses and Upgrade it to a village maybe, allows for a far stronger emerging into the world than a static map.
But I can totally understand that such elements are a hell to program and implement... to a degree he already did this with Mia's and your house or the growing Dungeon in the Tower of dread
Nono. I have everything. Just that the general store lady refuses to make the wig, even with the horse hair.Step4: Head over to the General Store to ask Jenny to make you a Wig. She’ll need hair. Where to get that? Exit the store. See that horsy walking past?....Plenty of hair on that. Enter the stables and “borrow” some hair. Return to Jenny. Step 5: Once you have a wig, sexy disguise, rope (buy at the general store) wood and a potion of Phallus Giganticus, return to Maghda. Step 6: Set up a trap for Dolf. Run! Have him chase you into the trap.
The main idea about these other houses are living spaces for the villagers that don't run an open shop... for example the miller lives in the house you are burning to the grounds and the soldiers are not staying in the barracks.But he already has existing buildings that are unused in Weirdwood. Why not just open them up as needed? We need a new home, shop or hideout? Open one of the houses up. I understand it build onto the world but right now we dont need mayoral simcity construction. Mabey later but I still think it would be better to just open the unused buildings.![]()
Did you buy the Lingerie from Edgar and ask several females to act as decoys before?Nono. I have everything. Just that the general store lady refuses to make the wig, even with the horse hair.
can you upload the save file here, so i can have look for myselfNono. I have everything. Just that the general store lady refuses to make the wig, even with the horse hair.
Yeah I see what u mean. But adding new structures to Weirdwood will be taxing on the RAM. This is already one of the most complex maps (mechanics wise) in the game.The main idea about these other houses are living spaces for the villagers that don't run an open shop... for example the miller lives in the house you are burning to the grounds and the soldiers are not staying in the barracks.
These structures are supposed to liven the area up some more by adding houses with a non meaningful function for the Player... if this was Legend of Zelda or stuff you would likely try to enter and cause havoc inside.
This however also means that if you add new functions that are bound to a special facility you need to add it... easiest way is to simply make it accesable by a dirt road and implementation of a new map... but changeing an existing map to host new structures and indicate a change to both the time and enviroment are certainly more interesting
If we lucky we get 2.21 as patreon today, public i dont knowsomeone knows when the update is released 2.12 to be released to the public
well usually the update is here really shortly after being out for patreons luckily thanks to some awesome people sharing with us.If we lucky we get 2.21 as patreon today, public i dont know
Yes.Did you buy the Lingerie from Edgar and ask several females to act as decoys before?
can you upload the save file here, so i can have look for myself
quick question did you send me the right file?
Check last file (numbner 24), not the first.quick question did you send me the right file?
its day 13 and so on ...
ps you can just put upload the save on here, Mega isnt needed
maybe its a trigger you missing from the horse girl due she gets mad when she finds out that someone took the hair of the horse. but when i talk with her in your game she talkes about a dateCheck last file (numbner 24), not the first.
No, not yet.maybe its a trigger you missing from the horse girl due she gets mad when she finds out that someone took the hair of the horse. but when i talk with her in your game she talkes about a date
Did you already had a date with her ?
Atm asking the other mod, due he bit smarter in that stuff than me