DomWolf
Conversation Conqueror
- Jul 2, 2020
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Firstly I do not see this as an argument but a discussion I am greatly enjoying. Secondly sentientce & sapience are very different but easily mixed concepts. All animals are sentient, but sapience is the ability to retain wisdom (the thing that puts humans above most animals) when I say they are "semi-inteligent" i mean they appear to be somewhere between sentient & sapient but not fully there yet. I'm not saying they can understand the common tongue or be Civilised (as they are) but they have a sort of proto-inteligence about them. At least from how I perceive the Bat Breeder interactions in the dungeon.It seems we define intelligence and being sentinel differently which is the main cause of this argument.
For me being sentinel means to have an awareness as a living being and other around you which allows you to build primitive enclaves based on social ties.
For me intelligence is being able to comprehend the world around you and use it to your advantage, like crafting and useing tools, makeing fire, etc.
The Were-species in this game all have a certain level of sentinelity, which differs them from mere beasts, but they lack an understanding of the world or a learning ability in regards to things outside instinct and mere survival.
It's a limiter that prevents them to become an advanced civilization at all.
Also I agree with the Were-Creature comment. I mean to be honest the were-wolves/plaguewolves are humans cursed into monsterous beasts, there humanity lost (with some primal urges left over) but that's also why I put "were-spider" in air quotes, because they can learn, adapt & commune with civilised races. They r not "cursed humans" but a magical hybrid race born from polymorphed cross-breeding...
I thought of this more as a debate more then an argument my friend