Fair enough. Some players enjoy the challenge of figuring things out, and the game is designed so things often aren't immediately obvious.Enjoying the game so far
Some of the questing is needlessly difficult though. For example distracting Killer, it says some kind of meat or bone will do. Well I had every kind of meat/bone I could find (carcasses), but at no point was steak mentioned, not even in the walkthrough. I had to come here to find it exists and is the way forward. Having to research quests sucks a lot of the fun out of games for me.
Other quests have me mystified too due to little or no info, so in my best Arnie voice "I'll be back". To study![]()
The walkthrough is outdated. The early parts (including getting a key for Alice) are fan-written, and the later portions provided by Tinkerer are quick-and-dirty. In the original version you had to get steaks from Jenny at the Store...dunno if you could make things at a kitchen at all back then, before my time. In later version you could make steaks yourself in a kitchen from Day 1. Maybe a couple years back, the crafting system was updated. Part of THAT was not being able to make steaks yourself until after you got steaks from Jenny at least once. (Killer isn't the only time you need steaks.)
Any specific quests/tasks you're having issues with? Something might have changed like how it was with Killer.
M3ntir, could Tinkerer adjust the dialogue for Alice's key quest & other situations needing a steak to point the way? "I need to keep him quiet! Maybe a nice juicy steak would do the trick?" Similar to when the Mayor's dialogue about the goblin ears bounty added speaking to Gabriel.