- Dec 18, 2018
- 89
- 450
0.07.7 sort of test build
No new NSFW content
- Added new puzzle room (This one is especially confusing because I hate players)
- In Ability Menu added option to view dialogue logs
- Corrected hair shading
- Some FX work
- Some work on locomotion animations
There's one thing in this build, I'd like to get feedback on. In part selection menu if you click on 'test' button, game starts in the white room with canvas and rune beside it. Using geometric guidelines on canvas, you should be able to draw the rune. You'll get the message if rune is drawn correctly. This mechanic I want to implement for some stuff in the future, so I want to be sure this is doable for players.
Win:
No new NSFW content
- Added new puzzle room (This one is especially confusing because I hate players)
- In Ability Menu added option to view dialogue logs
- Corrected hair shading
- Some FX work
- Some work on locomotion animations
There's one thing in this build, I'd like to get feedback on. In part selection menu if you click on 'test' button, game starts in the white room with canvas and rune beside it. Using geometric guidelines on canvas, you should be able to draw the rune. You'll get the message if rune is drawn correctly. This mechanic I want to implement for some stuff in the future, so I want to be sure this is doable for players.
Win:
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