4.30 star(s) 55 Votes

Shades

Member
Jul 20, 2017
159
268
201
The third red gem is nowhere to be found? I've searched every room but only found three of the four gems.
There's only 3 red gems and I didn't have any issues collecting them. Did you pick up one while still having one in your inventory? (not sure if that's possible or not) It could delete the gem in your inventory if you are missing one.

v0.10.1
  • Hint system moved to Special Abilities. While active, Concentration mode highlights interactable objects, but slows down character movement.
  • As an experiment I changed tech behind cum stains. Now it’s texture overlay instead of mesh and stains have stages of buildup (three stages for every hole)
  • Added missing climax animations for Succubus.
  • Made some corrections and adjustments to constraints in Physics Assets of characters. Added jiggle physics in the thigh/butt area for Evi and Succubus.
  • Marked ‘north’ on the drawing to help with orientation while solving the last puzzle.
  • Bugfixes.
MEGA
Concentration seems to work great! It also makes for a nice Baywatch mode ;)

I did have a glitch in some of the story cutscenes where Evi's girl parts disappear. This happened the first time the cutscene shows and in the research journal later and regardless of costume. I even started a new game and it happened again.

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ArcaneSpoon

Member
Game Developer
Dec 18, 2018
162
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I did have a glitch in some of the story cutscenes where Evi's girl parts disappear.
For Dev : broken graphic in cutscenes
Thanks :HideThePain: I uploaded hotfix and updated OP.
I also removed a bunch of lines in default config, maybe that will resolve the issue with 4x resolution on the first game launch that some people get.
 

Iseladore

New Member
Jul 1, 2019
5
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22
Just wanted to say I appreciate the office space reference, lol.

Also I enjoy the vibe and overall design, the audio design is simple but effective, main character is elegant - a bit basic in her shape language but cute and at least not overdesigned (I like the hooded dress with the shoulders, nice contour, goes well with the short hair), puzzles are fun.

Thank you, Spoon.
 
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Sealed

Newbie
Aug 5, 2019
91
35
139
There's only 3 red gems and I didn't have any issues collecting them. Did you pick up one while still having one in your inventory? (not sure if that's possible or not) It could delete the gem in your inventory if you are missing one.
Yes, I found three too, but I thought there were four because that's what the WALKTHROUGH says. And even with three and the summoning, I couldn't get through the red door.
 

GunFeghtter

Newbie
Apr 5, 2022
95
82
94
Thanks :HideThePain: I uploaded hotfix and updated OP.
I also removed a bunch of lines in default config, maybe that will resolve the issue with 4x resolution on the first game launch that some people get.
Bro the game is absolutly amasing. Thank you very very much.
 

Shades

Member
Jul 20, 2017
159
268
201
Yes, I found three too, but I thought there were four because that's what the WALKTHROUGH says. And even with three and the summoning, I couldn't get through the red door.
I wrote the walkthrough and it DOESN'T say there are four. It says there are three (like Sebastian says in-game) at the beginning of the section. I'm guessing you took the "Go into the next room to grab the fourth Sexnomicon (4) and the last Red Gem!" to mean there is four, but that's on you since those are two different things.

As for the door, I walked up to the door and it opened the few times I've replayed this update with no problems. So, I can't help you there.
 

SgtCrise

Newbie
Oct 31, 2017
87
110
217
Production quality on this is so good it's sus, especially mechanically. I love the holographic map centered around the character, UI is simple and easy to work with. Telekinesis is tight and surprisingly responsive, hopefully we'll see some more powers down the line. I was on the fence about floaty crosshair at first, but it really works well.

What sort of workflow was used for creating protagonist model? That style is peak, she looks incredible.
Are the levels put together mostly with modular room parts? Are all assets made by the dev from scratch?

The only two things I could nitpick are lack of dynamic lights (to be honest, understandable, given UE shenanigans and eating resources) and being able to access abilities under 1,2,3,4 shortcuts.

I played this way back and it was interesting, but now it is really getting shape. Good puzzles too.
 
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ArcaneSpoon

Member
Game Developer
Dec 18, 2018
162
757
292
What sort of workflow was used for creating protagonist model?
Nothing extraordinary, a typical workflow for creating game characters.
Are the levels put together mostly with modular room parts?
There’s no modular sets, rooms are assembled from individual meshes. UE allows you to have lots of instances of the same mesh without inflating draw calls.
Are all assets made by the dev from scratch?
Yes, all models and fx are made from scratch.
 
4.30 star(s) 55 Votes