Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,509
9,991
This is it, the biggest reason for the move to Blender and why the longer wait will be worth it. The animation quality is improving very quickly!

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Wow, she's growing quickly. Looking pretty damn good, it's still a tiny bit janky but better than at least 90% of animations out there already!
 
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johnelros

Well-Known Member
Apr 10, 2018
1,080
14,893
1584374543772.png

The past week has been almost entirely focused on content with only some minor tweaks to technical capabilities. Got 3 animations done as well.
I mentioned an issue earlier where all face expressions except for the very basic standard Daz ones would not load correctly into Blender. This may actually be a blessing in disguise as I'm now forced to learn how to manually pose these using the facial bones as part of the structure of the figures. I've updated my tools to account for this and now all expressions are almost entirely done from scratch. I no longer have to access or use pose libraries either, so all poses are entirely built from scratch as well.
1584374555153.png
This means learning yet another new skill. I'm now having to learn and pay attention to how the muscles on our face move and stretch over a wide range of expressions. Manually posing will continue becoming faster and more expressive as I get better through practice. The render below is done without a single premade expression morph.
1584374567263.png
Overall, I'm excited to be pumping out renders again rather than dealing with the technical headaches of finding solutions to this pipeline. I hope I didn't just jinx it.

Till next week.
 

0011

Active Member
Aug 17, 2019
733
3,187
Unofficial Android Port for v0.75 Compressed :



ALLOW STORAGE ACCESS
My Android Ports now have a 2nd Persistent save location. So, even if you uninstall the game, the saves will remain Intact.
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If it says unknown developer or something like that just press install anyway.

Give Me Your Feedback on the Discord Server. As it's easier to reach me there, than here.
 
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ShadowWarrior

Well-Known Member
Aug 3, 2017
1,046
1,982
Your 3D skills blew me away and I'm impressed. Good on you for also building on the characters. Mayan grew to be my favorite out of the bunch.
 
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