johnelros
Well-Known Member
- Apr 10, 2018
- 1,080
- 14,901
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Going a bit further than I intended with the conversion from Daz to Blender. May as well make it better while getting used to the different material system.

It's still a long way to go in terms of visual quality, but damn what a difference it already is between the old and the new. Compare the above to what's currently in game.

More importantly, since I've begun rendering new content I've discovered more little annoyances to overcome. Luckily it's really easy to write small scripts to conveniently overcome these issues and continue forward. So far, the biggest change has been one of mindset. Rather than thinking "Is this possible" it's now become "How can I do this"? Feels really empowering and exciting!