- Aug 12, 2017
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PE-13301.zipGuessing not, but is there a download for just the 1.3301 update? I have 1.3300, and that's a lot of gigabytes for a few minor fixes.
526.9 MB
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PE-13301.zipGuessing not, but is there a download for just the 1.3301 update? I have 1.3300, and that's a lot of gigabytes for a few minor fixes.
I fully support you!lets be honest here the avatar no one gave a shit about anyway, it was a shit feature and I can't believe they charged for that shit. 3d would fix nothing.
Really if you want to have a version of PE that doesn't suck, just do what I did and use an LLM to generate a better story with a proper conclusion. You can even have an avatar that doesn't look like shit thanks to Stable Diffusion and have the characters all have images associated.
I'm almost tempted to try and generate the whole game in a week and just dump it here just to add further insult to the devs.
Yes, it was fixed. PE1.3200, the one with poor performance, had it at:
Config.history.maxStates=50; //TODO Set this back to 5 after testing
I remember that bug, I may or may not have been the cause of it ...Yes, it was fixed. PE1.3200, the one with poor performance, had it at:
You can find it mentioned earlier upthread, around the time that build was the most recent one.Code:Config.history.maxStates=50; //TODO Set this back to 5 after testing
A pity, but understandable. The dev didn't inherit a sinecure.
They already have that... It's been available for like 2 years.Hopefully before they give up they put up a github with all the files not compiled so modding or someone else might take it over
Right you are & thanks for pointing that out, not sure why but I thought there was only the pre handover and another for the the pre patreon rules versions, but you are right there is one for this version as well.They already have that... It's been available for like 2 years.
Twine code is notoriously difficult to take over from someone else. There can be code hidden away in the text of a simple passage, and you wouldn't know until you read that passage inside twine or visual studio.A pity, but understandable. The dev didn't inherit a sinecure.
Can't really expect the game to pass to a fifth lead dev and succeeding. If they manage to get the content that's already written coded and out the door, that may be it.
On the topic of the drawn avatars, the "Classic" avatar is in the public v1.3301 version, it's just kind of hidden away in Settings>tick Drawn Avatar>select Classic. The other two don't seem to be in the public 526.9MB file.If the version posted here is the Patreon version, they should be included already. It's a shame that there's no links to older versions, since I know for sure a few of them had it.
For what it's worth, they're not all that great. I know people don't like the default, but the other two are really generic and tame in comparison (one of them is just plain bad). Default actually looks like it belongs in a porn game.
I have a post showing them a good while back.
Good writeup, imo. I am curious what kinds of features you're talking about other games apeing?Revisiting this for the first time in a few years - last played around when the mother>babysitter change was made. It appears a little buggier than I remember. Things like buying a pair of shoes and having it not show up, or the "mom did laundry and all panties are wet" event soft-locking you if it happens when on the cheerleader arc (game wants to force you to go to school commando, but also doesn't let you go to school without a full set of female clothes because of Rachel's stipulation). Otherwise it seems like the same ol' Perverted Education I last played in 2019.
I tried Hard difficulty this time around, with the added self-imposed rules of not going to the best friend and not gaming the arcade. I kind of expected a bit more economic pressure and points of failure where I wouldn't be able to keep up. But it's actually still entirely manageable as long as you diligently follow all the instructions and do your chores. I suppose that is the game working as intended - a debt spiral isn't the point, sissification is.
One of the TFGS reviews mention this game is a victim of "Seinfeld is Unfunny" syndrome, and I agree. A lot of it feels very old-fashioned simply because it's a relatively old game without some of the genre's later QoL innovations, but playing newer sissification/transformation games in the genre, its influence is felt everywhere. When there's a weirdly idiosyncratic quirk in those games that makes you wonder "why did they do it this way?" it feels like the answer is often: PE did it this way. Those games just aped it unquestioningly and took the feature out of a context where it made sense.
On the topic of the drawn avatars, the "Classic" avatar is in the public v1.3301 version, it's just kind of hidden away in Settings>tick Drawn Avatar>select Classic. The other two don't seem to be in the public 526.9MB file.
(As a side note the Classic appears to be the same artist who did/does one of the avatar versions of Trap Quest. That style is not for me but it is super distinctive.)
Do us a favor and give us your top 10 sissification games.Revisiting this for the first time in a few years - last played around when the mother>babysitter change was made. It appears a little buggier than I remember. Things like buying a pair of shoes and having it not show up, or the "mom did laundry and all panties are wet" event soft-locking you if it happens when on the cheerleader arc (game wants to force you to go to school commando, but also doesn't let you go to school without a full set of female clothes because of Rachel's stipulation). Otherwise it seems like the same ol' Perverted Education I last played in 2019.
I tried Hard difficulty this time around, with the added self-imposed rules of not going to the best friend and not gaming the arcade. I kind of expected a bit more economic pressure and points of failure where I wouldn't be able to keep up. But it's actually still entirely manageable as long as you diligently follow all the instructions and do your chores. I suppose that is the game working as intended - a debt spiral isn't the point, sissification is.
One of the TFGS reviews mention this game is a victim of "Seinfeld is Unfunny" syndrome, and I agree. A lot of it feels very old-fashioned simply because it's a relatively old game without some of the genre's later QoL innovations, but playing newer sissification/transformation games in the genre, its influence is felt everywhere. When there's a weirdly idiosyncratic quirk in those games that makes you wonder "why did they do it this way?" it feels like the answer is often: PE did it this way. Those games just aped it unquestioningly and took the feature out of a context where it made sense.
On the topic of the drawn avatars, the "Classic" avatar is in the public v1.3301 version, it's just kind of hidden away in Settings>tick Drawn Avatar>select Classic. The other two don't seem to be in the public 526.9MB file.
(As a side note the Classic appears to be the same artist who did/does one of the avatar versions of Trap Quest. That style is not for me but it is super distinctive.)
Yup, that's correct. the OG avatar was done by April Ryan (one of the OG devs), and the version in PE is adapted from the one made by them for Trapquest. A good few years back I had access to the Photoshop file used to make the avatar, since I had offered to do a few things on the avatar, but never got implemented (a layered, from-behind view of the PC during inspections). I did do some work on some outfits that made their way into the game though. There were quite a few things in the file that was present in TQ but absent from PE. From what I remember, AR had adapted it from various comics by a certain porn artist, but I can't remember who.(As a side note the Classic appears to be the same artist who did/does one of the avatar versions of Trap Quest. That style is not for me but it is super distinctive.)