Oh, huh. I guess I should've figured this game would make it here at some point.
I've been following your development silently, and I suppose I should give feedback at least...
I wish the scenes didn't result in a game over, since most of the grabs just have you struggling to escape with the healthbar you have and they don't progress until that's empty, which is a shame... Coulda been good to have them progressively drain your health while the animation continues and loops (past the grab stage, i mean) - and only really gameover/curse you if your health runs out at any point. This would allow the player to see the animation outside of a gallery in full and STILL keep going after seeing it, as opposed to having to sacrifice a life (or in this case some progress) to do so.
Aside from that...
it's a promising thing you're working on, and I shall watch your progress as I have done before. The platforming is a little clunky, but otherwise the game is very playable and I haven't encountered anything gamebreaking, which is more than can be said about half the projects that get uploaded here. The scenes are great for what they are, and it's shaping up to have a good variety of creatures.