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Antlyon

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Game Developer
Dec 30, 2020
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Depends, is it temporary until you get an artist or some thing you plan to keep? think this answer might annoy those people lol XD
Unfortunately, finding an artist that will draw these kinds of monster sex animations would not only be a challenge but if I can find one, they would also charge quite a bit. With the game having so many enemies and hence sex scenes, at the current subscribestar support it would take about 5-10 years to replace all the ai renders with artist renders (I plan to have at least 3 times the number of monsters), that is if I can even keep the same artist for that amount of time. Not to mention if players have to wait for so long they'll unsub, causing a catch 22: waiting on funding to commission artists for replacing art will cause the funding to dry up.

I could go into 80k dollars in debt but idk how im gonna get that kinda loan .-.

TLDR: Game is too degenerate niche to find artists who would wanna work on it, also I am too greedy and want too many monsters and different environments :cry: .
 
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Numbers66

Newbie
Aug 1, 2018
17
1
13
Unfortunately, finding an artist that will draw these kinds of monster sex animations would not only be a challenge but if I can find one, they would also charge quite a bit. With the game having so many enemies and hence sex scenes, at the current subscribestar support it would take about 5-10 years to replace all the ai renders with artist renders (I plan to have at least 3 times the number of monsters), that is if I can even keep the same artist for that amount of time. Not to mention if players have to wait for so long they'll unsub, causing a catch 22: waiting on funding to commission artists for replacing art will cause the funding to dry up.

I could follow the footsteps of a very popular gamedev (h*****w*****) and go into 80k dollars in debt but idk how im gonna get that kinda loan .-.

TLDR: Game is too degenerate niche to find artists who would wanna work on it, also I am too greedy and want too many monsters and different environments :cry: .
there should be some artist that would do it, Plus if you already have a ful animation and concept, thats already half the work done, maybe in the future you can start replacing them piece by piece, one at the time XD
 

bluemoonsky

Newbie
May 16, 2024
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Unfortunately, finding an artist that will draw these kinds of monster sex animations would not only be a challenge but if I can find one, they would also charge quite a bit. With the game having so many enemies and hence sex scenes, at the current subscribestar support it would take about 5-10 years to replace all the ai renders with artist renders (I plan to have at least 3 times the number of monsters), that is if I can even keep the same artist for that amount of time. Not to mention if players have to wait for so long they'll unsub, causing a catch 22: waiting on funding to commission artists for replacing art will cause the funding to dry up.

I could follow the footsteps of a very popular gamedev (h*****w*****) and go into 80k dollars in debt but idk how im gonna get that kinda loan .-.

TLDR: Game is too degenerate niche to find artists who would wanna work on it, also I am too greedy and want too many monsters and different environments :cry: .
There's an artist for every kink/niche, so I think the problem isn't so much that you wouldn't be able to find one, it's the fact that it would cost money. I'd argue that it would cost less than what you currently pay for the animations now (mainly because you'd get what you want immediately rather than having to generate multiple for one thing.)

BUT, as you stand right now, I think thats better done down the line, when the game is finished :ROFLMAO:
 
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JoeTermin

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Dec 24, 2017
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There's an artist for every kink/niche, so I think the problem isn't so much that you wouldn't be able to find one, it's the fact that it would cost money. I'd argue that it would cost less than what you currently pay for the animations now (mainly because you'd get what you want immediately rather than having to generate multiple for one thing.)

BUT, as you stand right now, I think thats better done down the line, when the game is finished :ROFLMAO:
I tried to commission artists like this and I can tell you this is a very delusional take, it takes an insane amount of work to draw animated scenes and the very very few people who are able to do it are already making their own game or have their well-established Patreon where they earn >5000$/month. Then on top of it, if you start doing bestiality/non-con you get blacklisted by most platforms (Patreon, itch) so your only option is SubscribeStar where your game gets 10x less visibility and hence 10x less support. Assuming you find that artist who agrees to work in these conditions (which you won't) an animation like Antlyon shared above would still cost you 1000$+ and 2-3 weeks of work. Meanwhile Antlyon seems to pump almost 1 per day.
 
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Numbers66

Newbie
Aug 1, 2018
17
1
13
I tried to commission artists like this and I can tell you this is a very delusional take, it takes an insane amount of work to draw animated scenes and the very very few people who are able to do it are already making their own game or have their well-established Patreon where they earn >5000$/month. Then on top of it, if you start doing bestiality/non-con you get blacklisted by most platforms (Patreon, itch) so your only option is SubscribeStar where your game gets 10x less visibility and hence 10x less support. Assuming you find that artist who agrees to work in these conditions (which you won't) an animation like Antlyon shared above would still cost you 1000$+ and 2-3 weeks of work. Meanwhile Antlyon seems to pump almost 1 per day.
on the other end though, the reason moat wont subscribe is (mainly) because its AI so its going to be hard either way, the other reason you already put down but its still a risk either way, spend money in hopes to get good art and in return more subs or continue and dont get as many subs but able to print out updates pretty quickly...
 
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bluemoonsky

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May 16, 2024
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I tried to commission artists like this and I can tell you this is a very delusional take, it takes an insane amount of work to draw animated scenes and the very very few people who are able to do it are already making their own game or have their well-established Patreon where they earn >5000$/month. Then on top of it, if you start doing bestiality/non-con you get blacklisted by most platforms (Patreon, itch) so your only option is SubscribeStar where your game gets 10x less visibility and hence 10x less support. Assuming you find that artist who agrees to work in these conditions (which you won't) an animation like Antlyon shared above would still cost you 1000$+ and 2-3 weeks of work. Meanwhile Antlyon seems to pump almost 1 per day.
I was mostly talking about still art, not animation. But yes, I do agree that hiring an artist to do animations for this game would be very expensive. Especially if their method of animation is through cutting for spline/Live2D
 
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Retseim

New Member
Aug 22, 2024
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Very hot overall and a clear improvement over the previous animations. Also congrats for your massive SubscribeStar growth, seems like the "AI art is not art" crowd was a minority again
I mean yeah. A lot of people don't care when it comes to small devs and especially when it comes to porn, cause it "does it's job" well enough but there are also a lot of people who won't touch the property that has "AI" in it. Both sides of the coins can exist at the same time and you won't hear about the other that much if the other is happy. You'll just have a different demographic then.
 
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Tatsubuki

Active Member
Jan 18, 2019
578
848
204
The "AI art is not art" crowd was a minority again
Not really, just look at the comments of the thread. People complaining about AI Art is now pretty much everywhere, AI companies fault really.


I tried to commission artists like this and I can tell you this is a very delusional take, it takes an insane amount of work to draw animated scenes and the very very few people who are able to do it are already making their own game or have their well-established Patreon where they earn >5000$/month. Then on top of it, if you start doing bestiality/non-con you get blacklisted by most platforms (Patreon, itch) so your only option is SubscribeStar where your game gets 10x less visibility and hence 10x less support. Assuming you find that artist who agrees to work in these conditions (which you won't) an animation like Antlyon shared above would still cost you 1000$+ and 2-3 weeks of work. Meanwhile Antlyon seems to pump almost 1 per day.
You know what? I think he should use it until shit hits the fan.

Generative AI is not cheap. like not at all otherwise you wouldn't need to keep buying tokens. These things are so expensive to run I won't be surprised if they start asking $4000 a year for Grok 4 once the investor billions stop pouring in.

Considering 98% of AI models run of Large LLMs APIs and most people don't want to pay, the rug-pull with prices is going to be a sight to behold once the bubble bursts. So I think the dev should use the time he had before it's no longer cheap. Unless he's using a local model, than he pays with his energy bill.
 
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JoeTermin

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Dec 24, 2017
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Not really, just look at the comments of the thread
The dev created his Subscribestar page 10 days ago and already has 100 paid subscribers, which is probably the highest growth I've ever seen on this website. He also has a Discord with 1000+ followers with pretty much no negative feedback.

As for F95, feedback from here is pretty much always negative and worthless from my experience, you can look at the top rated games of this website and there will still be tons of 1-star ratings because of some nonsense like the dev didn't support gamepad or the game doesn't run on Win95. Don't get me wrong F95 is great for users but horrible for developers.

Two years ago it was kinda hard to see people complaining about AI Art but it's now pretty much everywhere.




You know what? I think he should use it until shit hits the fan

Generative AI is not cheap. like not at all otherwise you wouldn't need to keep buying tokens. These things are so expensive to run I won't be surprised if they start asking $4000 a year for Grok 4 once the investor billions stop pouring in.

Considering 98% of AI models run of Large LLMs APIs and most people don't want to pay, the rug-pull with prices is going to be a sight to behold once the bubble bursts. So I think the dev should use the time he had before it's no longer cheap.
I highly doubt it's that expensive considering it's not very hard to run a local model. I've run Stable Diffusion for years on my laptop GPU and at least for 2D imaging got results comparable to paid Photoshop. Animation is another story but even a 4000 $ / year subscription wouldn't be expensive, that'd the price of 2-3 animations made by a human.
 
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Tatsubuki

Active Member
Jan 18, 2019
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The dev created his Subscribestar page 10 days ago and already has 100 paid subscribers, which is probably the highest growth I've ever seen on this website. He also has a Discord with 1000+ followers with pretty much no negative feedback

I highly doubt it's that expensive considering it's not very hard to run a local model. I've run Stable Diffusion for years on my laptop GPU and at least for 2D imaging got results comparable to paid Photoshop. Animation is another story but even a 4000 $ / year subscription wouldn't be expensive, that'd the price of 2-3 animations made by a human.
Good for him I guess, but I think this is because not everyone is making games with Rapist Dinosaurs impregnating anime girls.

The dev created his Subscribestar page 10 days ago and already has 100 paid subscribers, which is probably the highest growth I've ever seen on this website. He also has a Discord with 1000+ followers with pretty much no negative feedback

I highly doubt it's that expensive considering it's not very hard to run a local model. I've run Stable Diffusion for years on my laptop GPU and at least for 2D imaging got results comparable to paid Photoshop. Animation is another story but even a 4000 $ / year subscription wouldn't be expensive, that'd the price of 2-3 animations made by a human.
Not really if you consider they also charge on usage, when you hit the limit you have to pay for more. It's common with Anthropic model and vibe coders.

With local models you are paying with your electricity bill and VRAM stressing - I particularly wouldn't stress my high end GPU with Stabble + Comfy. Photoshop and Blender are still much better in my opinion while being less GPU intensive. I did it for testing once and it was maxing my GPU out, didn't attempt it with power limits and underclocking but not really safe without aggressive cooling in my opinion. I'm not particular found of stressing top hardware without having the income to replace it in case something goes wrong and Blackwell GPUs aren't know for being safe, older models don't pull as much so they are safe in this regard. Other people think differently of course. Not for me thou.
 
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Antlyon

Member
Game Developer
Dec 30, 2020
166
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Good for him I guess, but I think this is because not everyone is making games with Rapist Dinosaurs impregnating anime girls.



Not really if you consider they also charge on usage, when you hit the limit you have to pay for more. It's common with Anthropic model and vibe coders.

With local models you are paying with your electricity bill and VRAM stressing - I particularly wouldn't stress my high end GPU with Stabble + Comfy. Photoshop and Blender are still much better in my opinion while being less GPU intensive. I did it for testing once and it was maxing my GPU out, didn't attempt it with power limits and underclocking but not really safe without aggressive cooling in my opinion. I'm not particular found of stressing top hardware without having the income to replace it in case something goes wrong and Blackwell GPUs aren't know for being safe, older models don't pull as much so they are safe in this regard. Other people think differently of course. Not for me thou.
Funny story, my PC has a really bad problem where if the GPU utilization is too low it will blue screen within 5 minutes, I tried everything, replacing RAM, reseated CPU and GPU, updated bios, nothing worked. So now I'm having to always keep the GPU utilized to make sure my PC wont bluescreen lmao. I often do this by running AI Horde (to offer free AI gens to others) or my own AI stuff. Been doing it for 2 years.

The dev created his Subscribestar page 10 days ago and already has 100 paid subscribers, which is probably the highest growth I've ever seen on this website. He also has a Discord with 1000+ followers with pretty much no negative feedback.
To be fair 100 paid subs in a week is probably on the low side. I've seen projects on here hit their targets of $5000+ in the first 3 days

Considering 98% of AI models run of Large LLMs APIs and most people don't want to pay, the rug-pull with prices is going to be a sight to behold once the bubble bursts. So I think the dev should use the time he had before it's no longer cheap. Unless he's using a local model, than he pays with his energy bill.
LLM operation cost becomes significantly cheaper at scale. FYI I am also hosting a free LLM (mistral nemo) for others to use for free. A single server with a consumer gpu (4090) can support up to 50 concurrent users! My server has almost 40k monthly users and over 10 million monthly requests, to a single server. Bigger models like Grok obviously cost more to host than a tiny consumer PC, but with concurrency you are dividing the server cost by like a hundred concurrent users (~100k monthly users) for each expensive server that costs maybe $80k.
 

Tatsubuki

Active Member
Jan 18, 2019
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Bigger models like Grok obviously cost more to host than a tiny consumer PC, but with concurrency you are dividing the server cost by like a hundred concurrent users (~100k monthly users) for each expensive server that costs maybe $80k.
Isn't that because of government benefits? AI companies pay much less than regular people in certain jurisdictions, specially electricity.

LLM operation cost becomes significantly cheaper at scale. FYI I am also hosting a free LLM (mistral nemo) for others to use for free. A single server with a consumer gpu (4090) can support up to 50 concurrent users! My server has almost 40k monthly users and over 10 million monthly requests, to a single server.
Interesting, I will read into this. This reinforces my believe local LMs are the future and bad stuff will happen with the bigger models.
 
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bublik

Newbie
Jun 13, 2017
33
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Забавная история: у моего компьютера есть серьёзная проблема: если загрузка графического процессора слишком низкая, то через 5 минут появляется синий экран. Я перепробовал всё: заменил оперативную память, переустановил процессор и графический процессор, обновил BIOS, но ничего не помогло.


I have been assembling and assembling PCs, as well as Repairing them, and I can say with 90% probability - even 95% that this is your Power Supply Unit (PSU) - without load.It bends the voltage to some device (CPU/graphics CARD) And because of That, you have a blue Screen.
 

bublik

Newbie
Jun 13, 2017
33
10
192
Also, remember! Unstable voltage in the power Supply unit often kills long-term memory drives.It fails more often.
 
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