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DreamingAway

Member
Aug 24, 2022
254
661
Yesterday Update:

Alright. I've continued to test everything, and some issues have arisen related to the changes I've made.
That's to be expected, and there's no turning back now.
So, I'll persist, address every issue, and ensure everything works as efficiently and effectively as possible.

On a more personal note, I think I'm experiencing burnout symptoms lately. I'm feeling detached, unmotivated, and irritable.
This is the longest stretch I've had between updates, and the mere thought of taking a break makes me feel guilty.
So much that I can't even bring myself to find joy in any hobbies that worked wonders in the past.
The irony is that I'm not stupid and I know I need to take breaks, or my performance will drop to shitty levels, which is worse.

I tell you this, not to justify any slacking on my part (I'm pushing through anyway), but just to be honest.
I'm aware most of you are patient as fuck and will say *"Hey, don't worry, take your time, and don't stress so much over it."* Thanks, guys. I fucking love you.
Then some stalkers will be happy at this admission of weakness and will try to use it as a confirmation of their doomsday preaching. I don't care.
For the rest of the 'undecided' people, I have a message...


Yes, this project is going slow as fuck. I know it and trust me that's the main reason for my misery right now.
However, as I've said many times, I don't have the luxury of giving up. This is my full-time job for better or worse, and there is no way I could even return to my previous work life, even if I wanted to. You guys are stuck with me and my amateur game for the long run.
I know things look grim from the outside, there is no visible indication of the project progressing, and now I'm even admitting I'm not at my best. I don't look like a winning horse, I know.
But... I'm not going to stop. This horse will never stop running, even if it's at a pathetic limping trotting pace.

That's a promise.


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View attachment 4219624
how ironic. dev is definitely milking that patreon money to find time to fuck around on fitgirl XD


--
EDIT

Isn't it sort of ironic that Abelius hates when his game is pirated but he himself is downloading fitgirl repacks?

So everyone has to pay a monthly subscription for his game but he's allowed to pirate games? :unsure: :coffee:
 

Enola Gay

Member
Jun 9, 2017
298
886
First, and very important rule of hardworking people:

1. Don't brag about it. If you're working hard on something or in general, you don't have time to say that you are working hard. And you don't need to prove to anyone that you are working hard.

Broadcasting to the world that you are "working hard" is the domain of lazy slackers.

2. I said something like that to this Abelius guy at the very beginning of this project, and he instantly became aggressive.
Why someone could be aggressive after such a word? Because he was called out on his bullshit.

He's a talker, not a developer. Talker with milking ideology. He talks, and his acolytes on the discord follow him mindlessly receiving nothing back.

This game could be good, but this dev is shit, so it is what it is.
 

Jinsoyun

Active Member
Sep 28, 2018
646
1,245
First, and very important rule of hardworking people:

1. Don't brag about it. If you're working hard on something or in general, you don't have time to say that you are working hard. And you don't need to prove to anyone that you are working hard.

Broadcasting to the world that you are "working hard" is the domain of lazy slackers.

2. I said something like that to this Abelius guy at the very beginning of this project, and he instantly became aggressive.
Why someone could be aggressive after such a word? Because he was called out on his bullshit.

He's a talker, not a developer. Talker with milking ideology. He talks, and his acolytes on the discord follow him mindlessly receiving nothing back.

This game could be good, but this dev is shit, so it is what it is.
Hostility towards criticism seems to be a reoccurring trend.

In another thread i criticized two mistakes he made in his previous game:
1. He failed to react to things that were not already in his plan.
2. He burned down the project around him by ignoring negative feedback.

I warned him that if he doesn't learn from these mistakes then his future games will suffer for it. His responses included a few sentences that might be appreciated here:

--------------
(from abelius)
"Doesn't matter if a deadline is made public or not. Without a closed work plan they [his last team] only know they're working... but they don't know *when* they'll finish until the very last month, or just when they decide to release an unpolished sub-version aka. "tech demo".

It's been two years and they still didn't figure out basic project management. "

and

"I'm going to release my game in September.

Why am I so sure? Because I made a Gantt chart along with the Trello board, and I see it happening. Not because I wishfully say so, like these guys, but because I have identified every task remaining, coordinated with Naikal (my new illustrator) and WE have a closed plan. "
------------

So, his ability to schedule and plan ahead set him aside from other devs, because he doesn't just promise, he knows exactly what and when he will deliver.


This aged quite well, i'd guess.
 

kzdah12

Newbie
Aug 7, 2017
95
151
and this is the reason y dont even want to support anymore another good game just trowing the towel wile he is laugh of us like yummy tiger and neiron fountain of mana :rolleyes: :cautious:
 
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floran

Member
May 20, 2020
360
738
and this is the reason y dont even want to support anymore another good game just trowing the towel wile he is laugh of us like yummy tiger and neiron fountain of mana :rolleyes: :cautious:
an important lesson. Everyone should learn to buy a product for what you are getting, not the promise of what you could get.
Is like buying a house without never have seen it before.

I personally only pay for a game that is already finished or if unfinished but what is already done already justifies the pricetag. A patreon is just like kickstarter, a tool for scammers
 
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Artix0

Active Member
Modder
Jun 26, 2017
664
998
an important lesson. Everyone should learn to buy a product for what you are getting, not the promise of what you could get.
Is like buying a house without never have seen it before.

I personally only pay for a game that is already finished or if unfinished but what is already done already justifies the pricetag. A patreon is just like kickstarter, a tool for scammers
Patreon's perfectly fine as a tool, but only when people realise what it is and don't convince themselves that it's something it isn't.

Patreon is literally just: a tool to financially support a creator you like. It is not a platform to purchase a product, it is not a guarantee of any future content - and that's where I think people tend to slip up, and feel like they've been scammed.

The safest thing if people aren't willing to take a gamble is, like you say, just buy finished (or unfinished but final versions of) content, where you know what you're getting. It's the smart thing to do if you just want to pay for a product and receive that product, and don't want to do the specific thing that Patreon exists for. I will only ever support a Patreon if

a) I've enjoyed some content for free that I thought was really worth X price, and I want to support long enough to pay X price
or
b) I genuinely love what the creator is doing and their design approach etc., and am willing to take that gamble, knowing that just like an investment it may not necessarily be 'successful'

It's rare that I do use Patreon, as there are very few (b) devs out there, and for the (a) ones I can typically just buy the product. But I genuinely think this is the only way people should be treating Patreon, you're just choosing to support them in whatever they do - it's got 'patron' in its name, after all! :WeSmart:
 
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Wozarion

New Member
Nov 12, 2017
12
18
Sometimes you walk and walk and walk..
And you see something that look like an oasis..
And you walk and walk.. But it doesn't seem to be getting any closer..
And you walk and get so tired.. you decide to sleep on it..
And you wake up and think.. It was only a mirage uh?

Oh sorry totally off topic not related to this game at all.
Still love the Idea and graphics..
 

Severthe

Newbie
Aug 17, 2019
24
96
Patreon's perfectly fine as a tool, but only when people realise what it is and don't convince themselves that it's something it isn't.

Patreon is literally just: a tool to financially support a creator you like. It is not a platform to purchase a product, it is not a guarantee of any future content - and that's where I think people tend to slip up, and feel like they've been scammed.

The safest thing if people aren't willing to take a gamble is, like you say, just buy finished (or unfinished but final versions of) content, where you know what you're getting. It's the smart thing to do if you just want to pay for a product and receive that product, and don't want to do the specific thing that Patreon exists for. I will only ever support a Patreon if

a) I've enjoyed some content for free that I thought was really worth X price, and I want to support long enough to pay X price
or
b) I genuinely love what the creator is doing and their design approach etc., and am willing to take that gamble, knowing that just like an investment it may not necessarily be 'successful'

It's rare that I do use Patreon, as there are very few (b) devs out there, and for the (a) ones I can typically just buy the product. But I genuinely think this is the only way people should be treating Patreon, you're just choosing to support them in whatever they do - it's got 'patron' in its name, after all! :WeSmart:
Thank you! Too many people don't get this. The idea of Patreon and its clones is based on the traditional idea of patronizing an artist, where you (traditionally somebody wealthy, Patreon's big revolution was to enable crowdsourced patronage) give money to support them financially (so they can pay their bills, rent, etc) so they can spend their time making their art, not to purchase something from them. It's like what you do when you donate to a charity, for example. Often that patronage can grant special privileges (like early access to their work, etc), but it's supposed to be different in purpose from a transaction, like purchasing a product from the artist.

But tbf, many creators on Patreon have helped create this confusion about the site's purpose themselves by (mis)using it to sell products directly in a transactional manner
 
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