- Sep 25, 2018
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Well... all of that is done by wintricks when you install dxvk through it.You must be registered to see the links
Well... all of that is done by wintricks when you install dxvk through it.You must be registered to see the links
or maybe make a couple .desktop files to make life easier for yourselfIf you want to lunch an application through your terminal you need to select the correct prefix:
Code:WINEPREFIX=~/.wine32 wine [drag and drop game.exe] or WINEPREFIX=~/.wine64 wine [drag and drop game.exe]
Of course you know it, but people you could read that possible not, if you're gpu driver,you're own graphic card doesn't support vulkan the last version with proton you cannot use that last softwareIs there something else to do aside installing Vulkan through winetricks?
I recently know the one who called some of the masters of linux of years ago was actually nw.js ,NOT REALLY RPG_Maker_MZ made for linux but that software made for web developers also could give that capabilitythrough the bundles I've watched that option, but how to summon them? I usually get confused with that steps
But you forget to say how ti install nw.js 0.59.1?nwjs v0.6 and newer does not have mpeg plugin included. so for some games which are using mpeg videos, u need to manually download linux-x64.zip package fromYou must be registered to see the linksand replace libffmpeg.so in lib folder (there will be libffmpeg.so already there in lib, but that is dummy implementation).
nodejs and nwjs (But you forget to say how ti install nw.js 0.59.1?
and if I install nodejs through Synaptic could be the same if I install nw.js? that will give the capability to play RPG_Maker_MZ games?
please do tell more about running tyranobuilder games with the vanilla rpgm runtime.Don't overcomplicate things. You can use native rpg maker mv and native rpg maker mz runtimes, it worked just fine with thousands of games I played in last years (yes with every single one, things are a bit more complicated with tyrano but you can use official rpgmaker runtime for that too), it's much better than nwjs in terms of performance. You don't even need to upgrade shader plugins (1 game in total crashed in 1 scene because of old shader plugins).
the master pk2000 exaggerated a little but there's no a RPG Maker MZ made for Linux users, people with that OS could play those games thanks for the web developers and nw.js . Months ago I had to install Windows 10 on my pc, the last of Heisendou could be play only with the same RPG Maker MV I use to play on Linux distros ,Windows 10 surely gives that nw.js support without install nothing more...Don't overcomplicate things. You can use native rpg maker mv and native rpg maker mz runtimes, it worked just fine with thousands of games I played in last years (yes with every single one, things are a bit more complicated with tyrano but you can use official rpgmaker runtime for that too), it's much better than nwjs in terms of performance. You don't even need to upgrade shader plugins (1 game in total crashed in 1 scene because of old shader plugins).
I'll try the steps of Capacitor and with the help of cold_artcus to play nw.js . I see nodejs and nw.js are not the same, but maybe in same way could people use nodejs to develop and even play RPG Maker MZ perhaps there is a waynodejs and nwjs (You must be registered to see the links) are different. nwjs is used to bundle html/js applications desktop applications.
RPGM-MV and later are running on top of nwjs. Download nwjs version fromYou must be registered to see the linksand extract it into game folder (it will ask if overwrite or not - say yes)
Applications that were made with Electron(js) can use node.js to port them to Linux. Electron, NW.js etc. are all coded in JavaScript and run through a web-browser. Glamour by Dark Silver is "made" with Electron if I'm not mistaken.but maybe in same way could people use nodejs
There is no RPG Maker MZ editor for Linux (yet). However, you already can play most RPG Maker MZ games on Linux by replacing/overwriting the Windows files with Linux files from nwjs.io.and even play RPG Maker MZ perhaps there is a way
I mean, there often a linux build of games with that engine (notably star knightess aura has the most recent version I think), so I suppose it exists (and I feel like it runs much better), you just take files and copy it over. I'm not exactly sure where did they get it, to begin with that native runtime was a custom build of nwjs. I've tried about 10 games so far and everything was perfect.no a RPG Maker MZ made for Linux users
Yeah basically you use thisplease do tell more about running tyranobuilder games with the vanilla rpgm runtime.
#!/usr/bin/env python
"""Extract data from combined TyranoBuilder executable."""
import sys, zipfile
def main():
if len(sys.argv) != 2:
print ('usage: ./tyranocut.py Game.exe')
return
with open(sys.argv[1], 'rb') as f:
with zipfile.ZipFile(f) as zf:
zf.extractall()
if __name__ == "__main__":
main()
"main": "./index.html"
in package.json, I'm not sure if this will work for every tyrano game in the same way not every rpgmaker game can be run with electron, it depends on plugins, but it worked for me many times.#!/usr/bin/bash
case $1 in
--help|-h)
echo "USAGE: $0 EXECUTABLE [PREFIX]";
echo "If PREFIX is omitted, then pfx/ is assumed.";
echo "If PREFIX does not exist, it is first created.";
exit;
;;
esac
EXE=$1
if [ -z $2 ]; then
PFX="$(pwd)/pfx";
else
PFX=$(realpath $2);
fi
if [ ! -a "$PFX" ]; then
mkdir "$PFX"
fi
export STEAM_COMPAT_CLIENT_INSTALL_PATH=~/.local/share/Steam/
export STEAM_COMPAT_DATA_PATH=$PFX
~/.local/share/Steam/steamapps/common/Proton\ 6.3/proton run $EXE
fyi: your script seems to be valid shell afaict without any funky bashisms (or other cruft), so no need to enforce the bash shebang[...]
Without knowing which Japanese game you try to play we won't be able to help you. Do you have a link?So i tend to give up for the moment as this seems a pain in the bud. Its a windows game and no port. Do Japanese not play with Linux?
Oh, i am sorry. It was more of a general question.Without knowing which Japanese game you try to play we won't be able to help you. Do you have a link?
Hi Capacitor,Hi, fellow Linux users! Hi, less fortunate users of different operating systems!
I've seen many questions and doubts about creating games for Linux and playing them. Not too many years ago, I would have sadly advised to create a Windows partition for that purpose, but fortunately things change and now there are many possibilities for us illuminate people looking for some fun, without the burden to save and close everything and reboot.
Jokes aside, I'd really like to share my experience with you, and maybe gain some knowledge from yours, so feel free to improve my suggestions below, I know my solutions aren't always the most efficient ones.
Just a small note before I begin: English is not my mother language and it's also not my computer language. There may be differences between what I write and what you can find on your computer. While I'm confident enough I can translate the meaning correctly, the wording may still be not completely accurate. Usually a small amount of intuition should be enough to understand, but if it's not feel free to ask. And of course there may also be differences depending on your Linux distribution and desktop environment, so it's not always my fault.
thank you for the case sensitivity fix. i was using a file image mounted as disk and formatted to ntfs mount to solve the issue.Here are 2 scripts i use for RPGM MV/MZ Games to
1.) Play natively on linux (and add cheat menu)
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2.) Fix file case sensitivity when needed
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Maybe its useful for someone.