I play RPGM MZ and MV titles natively on my Linux box but I still haven't found a reliable and hassle free way to block the nw to connect to the internet. Anyone have any input for this?
--proxy-server=http://127.0.0.1 to force a connection to a non-existent proxy and "nodejs": false to disable node support. Under normal circumstances, this will disable internet access/file downloads, as well as other dangerous features provided by node.js, such as executing system commands.{
"name": "",
"main": "www/index.html",
"js-flags": "--expose-gc",
"nodejs": false,
"chromium-args": "--proxy-server=http://127.0.0.1",
"window": {
"title": "",
"toolbar": false,
"width": 816,
"height": 624,
"icon": "www/icon/icon.png"
}
}
Unreal engine games work well for me using Bottles with Proton GE. You can use ProtonUp-Qt to add proton to Bottles.Any idea how to play this using Proton, Wine or Lutris (which is my preferred method):
https://f95zone.to/threads/pleasure-delving-final-cheruboom.270245/post-18223277
The 2nd page, from 9/15/25 kind of goes over what is going, on my end. It's entirely possible I am just doing something incorrectly. But essentially, getting an error that Mircosoft Visual Studio C++ is not present, and the only option is to select ok, or just exit the error message, and then nothing. I tried to point the card to VC_redist.x86 > install, then NDP48-x86-x64-AllOS-ENU, then a Visual-C-Runtimes-All-in-One-Jul-2025 folder and install everything there one by one, then point that card to the game exe. Still same error.
The developer is active in the thread linked above. Interestingly, the game seems to play on Steam Decks, per them.
If it's unreal engine, make the lutris game entry point to the Shipping.exe found in one of Binaries folders rather than the one in the main game folder. This'll ignore the UE prerequisite setup and just launch the game directly.Any idea how to play this using Proton, Wine or Lutris (which is my preferred method):
https://f95zone.to/threads/pleasure-delving-final-cheruboom.270245/post-18223277
The 2nd page, from 9/15/25 kind of goes over what is going, on my end. It's entirely possible I am just doing something incorrectly. But essentially, getting an error that Mircosoft Visual Studio C++ is not present, and the only option is to select ok, or just exit the error message, and then nothing. I tried to point the card to VC_redist.x86 > install, then NDP48-x86-x64-AllOS-ENU, then a Visual-C-Runtimes-All-in-One-Jul-2025 folder and install everything there one by one, then point that card to the game exe. Still same error.
The developer is active in the thread linked above. Interestingly, the game seems to play on Steam Decks, per them.
Bottles makes it very easy to instill dependencies.Any idea how to play this using Proton, Wine or Lutris (which is my preferred method):
https://f95zone.to/threads/pleasure-delving-final-cheruboom.270245/post-18223277
The 2nd page, from 9/15/25 kind of goes over what is going, on my end. It's entirely possible I am just doing something incorrectly. But essentially, getting an error that Mircosoft Visual Studio C++ is not present, and the only option is to select ok, or just exit the error message, and then nothing. I tried to point the card to VC_redist.x86 > install, then NDP48-x86-x64-AllOS-ENU, then a Visual-C-Runtimes-All-in-One-Jul-2025 folder and install everything there one by one, then point that card to the game exe. Still same error.
The developer is active in the thread linked above. Interestingly, the game seems to play on Steam Decks, per them.
Install vcrun 2022 via winetricks/protontricks.Any idea how to play this using Proton, Wine or Lutris (which is my preferred method):
...
Rpgm games though wine should be fixed by instilling the right font with Winetricks never ran them with Steam or with Nw.js games by running them natively.I'm getting mojibake with eveery non translated rpgmaker game I have, with windows it was easy to fix by going to non-unicode and setting it to jp, but linux doesn't have that, how do I set the jp language for the fonts to not be a bunch of question marks?
I'm using proton on steam to run my games btw, since I don't know how to use wine.
Are you using a Nvidia card with the Nouveau driver? That's the only time I had that problem.Is there any way to reduce stutter in animations in ren'py? maybe some custom ffmpeg thingy in the lib folder?
Sorry forgot to add this part. To use Wine all you have to do is install both Wine and Winetricks in your package manager. Then in your file manager right click the games exe file and open with Wine. If you don't see it there click on properties then open with then look for Wine and pick it. If it's not there just add Wine by typing in Wine in the custom command box then clicking set as default. I guess it may be a bit different depending on what desktop environment you are using. Now on how to use Winetricks. open Winetricks the same way you open any app then pick select the default wineprefix then install a font.I'm getting mojibake with eveery non translated rpgmaker game I have, with windows it was easy to fix by going to non-unicode and setting it to jp, but linux doesn't have that, how do I set the jp language for the fonts to not be a bunch of question marks?
I'm using proton on steam to run my games btw, since I don't know how to use wine.
LANG="ja_JP.UTF8"
Are there any Rpgm Games that need the Japanese locale in Linux? I can only think of two games from this site that I needed the Japanese locale and both was not Rpgm games.Use this environment variable
Lutris lets you set the locale to Japanese under the System Options tab though I vaguely recall it sometimes failing without the above variable.Code:LANG="ja_JP.UTF8"
You will need to install Japanese fonts obviously
I just add Unity games to the Steam library as non-Steam games and activate one of the newer Proton or Proton-GE compatibility layers in the game's settings. I haven't needed to use Windows for the last two years.This is great. I recently made the switch to Linux and I'm still learning how everything works. But I guess Unity games are going to be a problem still. I guess I'm glad I kept Windows and just dual boot.
Unless you're absolutely certain these games aren't infected with malware, it's not a good idea to run them directly from steam or any other way where they have free access to your home/any critical data. It's safer to create a new user without sudo privileges just to play them, using heroic, or run them with a sandbox.I just add Unity games to the Steam library as non-Steam games and activate one of the newer Proton or Proton-GE compatibility layers in the game's settings. I haven't needed to use Windows for the last two years.
In my experience, at least, unity and unreal games are the most straightforward to play using proton-ge. Keeping windows is more useful if you play online games with problematic anti-cheats, like valorant or league of legends.This is great. I recently made the switch to Linux and I'm still learning how everything works. But I guess Unity games are going to be a problem still. I guess I'm glad I kept Windows and just dual boot.
As far as I can tell all Unity games run really well don't even need Proton for them.This is great. I recently made the switch to Linux and I'm still learning how everything works. But I guess Unity games are going to be a problem still. I guess I'm glad I kept Windows and just dual boot.