Well the window is telling you to open Config.exe and setting the display mode to software mode, so that may help you could try Directx9 as well. As fair as 00e4:err:hid:udev_bus_init UDEV. Are you using a Nvidia card and are you using Wine version 9.0? Also did you rename the game folder if not then I seem to have a different version of the game but I downloaded the from the Mega link you posted.Thank you, and I appreciate you laying it out simple. This is what get: View attachment 5557723
Well Good that the first game is working as for Unity games usually work though 3d games may need proton over wine.I think this might be the most fickle game I have ever played, in terms of crashing. Sometimes it will crash when starting a save/new game no matter what settings the config has, sometimes it will play just fine. No rhyme or reason. Using Wine, or using Lutris. It seems like it just has days it does not want to work. The only commonality is when it does work, it seems to HATE being resized from a small window. I have no idea where to go from here.
set "Output debugging info" to enabled under Runner Options, and share the log in a pastebin, current output from lutris is not very tellingOk, so today, it has just been crashing anytime I attempt to play, after selecting load game or new game. No matter how I have it configured. This is really frustrating me. Here are the two most common logs in Lutris for those crashes. I hope someone can gleam something.
(wine:2864): GStreamer-WARNING **: 15:54:26.257: Failed to load plugin '/home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstspeed.so': /home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstspeed.so: wrong ELF class: ELFCLASS64
(wine:2864): GStreamer-WARNING **: 15:54:26.257: Failed to load plugin '/home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so': /home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so: wrong ELF class: ELFCLASS64
Monitored process exited.
No return code
(wine:4935): GStreamer-WARNING **: 07:26:53.418: Failed to load plugin '/home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so': /home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so: wrong ELF class: ELFCLASS64
wine: Unhandled page fault on write access to 00670072 at address 7BC2792B (thread 0024), starting debugger...
0260:fixme:dbghelp:elf_search_auxv can't find symbol in module
0260:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine client error:24c: write: Bad file descriptor
Monitored process exited.
Initial process has exited (return code: 1280)
Exit with return code 1280
Bad file descriptor sounds like a corruption. if the game used to work before, this sounds like the prefix is broken, try creating a new empty folder and point lutris towards that as the Wine Prefix under Game optionsOk, so I enabled Output debugging info. It looks like the log is bigger, so I think I copied from the right place?
Code:(wine:4935): GStreamer-WARNING **: 07:26:53.418: Failed to load plugin '/home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so': /home/_____/.var/app/net.lutris.Lutris/data/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/gstreamer-1.0/libgstaudiomixmatrix.so: wrong ELF class: ELFCLASS64 wine: Unhandled page fault on write access to 00670072 at address 7BC2792B (thread 0024), starting debugger... 0260:fixme:dbghelp:elf_search_auxv can't find symbol in module 0260:fixme:dbghelp:elf_search_auxv can't find symbol in module wine client error:24c: write: Bad file descriptor Monitored process exited. Initial process has exited (return code: 1280) Exit with return code 1280
Have you tryed Proton/GE-Proton or just Wine/Wine-ge I find many 3d games only work with Proton/GE-Proton.Sadly that did not work. It is still crashing all the same. To clarify, it seems like the game never fully worked. Does the one on here work for anyone? Not just launching, but actually playing and can view more than a single scene without any error/crash.
See:
I found that it probably freezes half the time when this occurs. Doesn't seem related to proton ver. or translation ver. If resource paths are broken, error messages might have been suppressed in the game client also switching locale doesn't seem to help either when I check in the gallery (new save might produce different results maybe in both cases). You should be able to view the CG ver. of the scene in the gallery afterwards tho.
Oddly enough one of these types of scenes rendered for me late into the summer scenario.You don't have permission to view the spoiler content. Log in or register now.