Game has ideas, a concept, i admit even the screenshots looks promising (not quite my cup of cups.. i prefer them harmonious, but tastes are different from one person to the next), but well..
-The lack of anysound except for the 5 second loop of a japanese girl lustfully slurping on an icepop is not an okay sound design "yet" (especially when the action is NOT slurping on my icepop. You read me right, everytime you have happy time with one of them, you will hear the loop, even if you are not getting an oral).
-The lack of any gameplay towards NPCs except for a complete unlocked gallery of animations (i thought it would be locked up at first, needing you to get favors for your work, but no).
-Half or more of themjust give the feeling ther would be something more, but is "yet" to come.
-You have a stat diagram, but doesn't seems to do anything "yet".
-Insane amount of money at start feels like a cheat, not gonna lie, and destroy the purpose of the game (unless you only want to indulge yourself).
Gameplay consist of four things:
-One, discussing and choosing dialogue options (Mainly choosing if you continue indulging happy time with fellow workers or leaving her)
-Two, fiddeling the trade pannel, works like the basic idea of how trading works, you can buy shares, sell them, and review the sahres, last stock movement (from the day before to the day you're in), the risk (Higher the risk, the more it can fluctuate, so big earn, or big loss), the trend (if it's susceptible to go up or down) and profit you would earn if you sell now. It's basic, you buy shares where you think it's gonna go up (or just buy everything at your leisure), then wait for a good profit to bank (basically, don't sell if profit is red).
-Three, strolling in the office, choosing girls to talk to (and by talking, i mean making them make slurping noises).
-Four, snapshot pannel, you can buy AI CG with trading money earned in the phase two (or just use the starting money, you have so much.).
You can access the trading pannel, snapshot pannel and skip day(named "next") from everywhere, even when talking (but not when you have happy time).
For sexy time:
Animations are okay, i can't complain it's honey select or something cause i didn't played it, but i like the descaling (demaking) of it, reminds me of Nightmare Sphere (By mickmanx), sweet nostalgia ♥. For those who don't have the reference, i guess airi's Guilty Hell would be the next thing in term of animations and graphics (even though models are much more pixelated in this one.).
Snapshot of Ai CG are okay, maybe something more ergonomic would be more appealing, like a scrolling gallery of more than one by one, and gameplay wise, choosing the card with a filter makes it easy to have what you want (And thus, diminishes the purpose of all the other cards). A kind of progression would be cool i guess, like a by model by pause with rising price kind of thing, or in another type of gameplay, booster with a collection kind of feeling would be nice too.
The game is not Completed "yet", so maybe it could be something in the future (though it's sold and not in early access, the guy that work on it make update, we'll see). It's okay in this stage i guess (Like a demo of a concept would), lackluster in every way but with potential.