Cheat Mod Ren'Py Pokemon Academy Life Forever Cheat Injector [v1.43] [Sleepingkirby]

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
it seems as though only the heal party and reset to morning functions work with the newest version of the game
Still working for me (see video attached). What are you seeing?
Just realized that the thread is still on 8.15, not 8.24. Can you send me the verified original link/post for the latest version so I can test?

Found v12.27.2024 version. Updated cheat.
 
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Json1040

New Member
Oct 1, 2023
4
1
I have no current issues with the script or cheats at all, and it works quite well. Thank you. Also on a side note I'm sorry for the somehow inanely moronic people you've had, and most likely will have to deal with when making cheats like this.
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
I have no current issues with the script or cheats at all, and it works quite well. Thank you. Also on a side note I'm sorry for the somehow inanely moronic people you've had, and most likely will have to deal with when making cheats like this.
Thank you. The problem is you don't know what you don't know (something I learned from my C and ASM professor during my first year in programming). And that's not to say "If you don't know, you don't know". That's saying "It is within nature and logic that one cannot know what is outside of one's realm of logic and/or expertise." We're all ignorant of something at some point.

As such, I am fine with ignorance when it comes to not knowing specific and/or detailed things. Not knowing the language, not knowing the quirks of a languages. On the other hand, have no forethought, observation, courtesy and/or minimal responsibility to what they're using is really what gets to me. There are plenty of times where someone will be courteous and grateful at the start and approach me and do the "I'm something of a programmer myself." and then have an awful take on computing works. And, when I "Wait, that's ridiculous." They scream and yell and harass me. Which, harassing a programmer on the internet is like scuba diver harassing a krakken. Those are the kinds of people that truly get to me. And it's not that they're moronic, it's that they're so embedded with their own self-interests and/or desires that they can't observe and/or comprehend the current reality and/or have comprehension and/or can't think just a few steps ahead for what it is their idea actually means.

So yeah, I appreciate it. But if you really want to show your appreciation, make sure you don't become one of those people. don't assume that the things you know are axioms of the universe and anyone else that speaks out against it is wrong, bad and dumb. And when someone challenges your ideas, rather than shutting it down with vitriol, consider it logically to evaluate if it's true or false. And I don't mean just using the words "This is illogical", I mean run it through logical proof in your head. What facts/evidence does that statement depend on? What logical arguments is it making? What would it mean for physics and reality if it's true or false? Is that what's reflected in the real world now?

A lot of people these days like to say they're right and truthful and uses logic and common sense. But few actually will take the steps to show why it's truthful, logical or common sense.

And just to give an example of how much our assumptions of the universe is really wrong or ignorant. A battery is, essentially, "lightning in a bottle". Your smart phone is, essentially, finely woven slab of metal powered by lightning.
 

Muuffin

New Member
Jan 17, 2025
6
1
for some reason, the bars for social never change their cap. if i have reach the next level, the bar does not change and stays full. It is the same with my non cheated save. if i touch the bar, it brings it down to level 1 with 10 being the highest i can raise it. On a clean install of the game without the mod, it looks normal.

This is from the end of the current version of the game (no cheats used, just installed) as it shows it best.
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
for some reason, the bars for social never change their cap. if i have reach the next level, the bar does not change and stays full. It is the same with my non cheated save. if i touch the bar, it brings it down to level 1 with 10 being the highest i can raise it.

This is from the end of the current version of the game (no cheats used, just installed) as it shows it best.
If it's the same with the non cheated save, I would recommend asking on the game thread. It sounds like either you've reached the max level for that game version or there's a bug in the level calculations.
 

Muuffin

New Member
Jan 17, 2025
6
1
If it's the same with the non cheated save, I would recommend asking on the game thread. It sounds like either you've reached the max level for that game version or there's a bug in the level calculations.
Thing is, its normal on a clean install of the game with the bars looking as intended, but once the mod is installed, that issue arises. Whether the mod is used or not isnt the cause, but only whether the mod is installed or not. Issue does not appear when using a clean game on the same save, but adding the mod to the clean install causes the bug to reappear instantly. I did a new game which is how I came across it and then checked my non cheat play afterwards to check if it was using the mod or not made it appear.

One is a clean install from now, while the other is the one with the mod. Adding and running the mod causes it to become the other picture.

Game is 12.27.2024
Mod is V1.4.1
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Thing is, its normal on a clean install of the game with the bars looking as intended, but once the mod is installed, that issue arises. Whether the mod is used or not isnt the cause, but only whether the mod is installed or not. Issue does not appear when using a clean game on the same save, but adding the mod to the clean install causes the bug to reappear instantly. I did a new game which is how I came across it and then checked my non cheat play afterwards to check if it was using the mod or not made it appear.

One is a clean install from now, while the other is the one with the mod. Adding and running the mod causes it to become the other picture.

Game is 12.27.2024
Mod is V1.4.1
Okay, I think I know what you're talking about. I thought you were talking about the color BG when the bar reaches full level.

I see the problem. I'll send out a fix in a bit. Let me get breakfast first.

I'm working on a fix now. But there's also a problem where if you slide too much or too quickly, you can set the exp to zero and the game is set to not show the character if exp is 0.
 
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sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Thing is, its normal on a clean install of the game with the bars looking as intended, but once the mod is installed, that issue arises. Whether the mod is used or not isnt the cause, but only whether the mod is installed or not. Issue does not appear when using a clean game on the same save, but adding the mod to the clean install causes the bug to reappear instantly. I did a new game which is how I came across it and then checked my non cheat play afterwards to check if it was using the mod or not made it appear.

One is a clean install from now, while the other is the one with the mod. Adding and running the mod causes it to become the other picture.

Game is 12.27.2024
Mod is V1.4.1
Issue fixed. New version uploaded. Make sure to apply on a fresh copy. Just be careful on dragging as you can up the EXP (and levels) really quickly.
 

Muuffin

New Member
Jan 17, 2025
6
1
Great seems like its working as intended now so thanks. Slider is a bit tricky at times, but still great. I mainly was looking for something like this mod as I wanted to simulate a New Game+ type of run, carrying over the relationships and class levels, and this allows me to do so.
 
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sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Great seems like its working as intended now so thanks. Slider is a bit tricky at times, but still great. I mainly was looking for something like this mod as I wanted to simulate a New Game+ type of run, carrying over the relationships and class levels, and this allows me to do so.
Good to hear.
There isn't much I can do about the sliders. It works like that as a combination of renpy and the way the game is programmed. It basically goes like this. If slide bar value reaches max, increment level and redraw slide bar with new max. But since your mouse is still dragging the slide bar at its max, it's at its new max and should calculate another new max and redraw the slide bar again. And gets caught in that loop until you let go of the slider bar or move it away from the max.
 

Json1040

New Member
Oct 1, 2023
4
1
So yeah, I appreciate it. But if you really want to show your appreciation, make sure you don't become one of those people. don't assume that the things you know are axioms of the universe and anyone else that speaks out against it is wrong, bad and dumb. And when someone challenges your ideas, rather than shutting it down with vitriol, consider it logically to evaluate if it's true or false. And I don't mean just using the words "This is illogical", I mean run it through logical proof in your head. What facts/evidence does that statement depend on? What logical arguments is it making? What would it mean for physics and reality if it's true or false? Is that what's reflected in the real world now?
Funnily enough, I have a very good example of this. (an online conversation that was productive and civilized) Me and another person were debating on whether or not you could realistically survive some entities from a horror game, with a suit of plate armor. I frankly have/had no clue about how that would impact you, as I figured it would slow you down to a dangerously slow speed. Not to mention all entities one-shot you in normal gameplay. They responded with some info and shtuff about how plate armor works, and we went a bit back and forth discussing how wearing the armor may effect your survival chances regarding certain entities, and overall I agreed with them saying:

“True. In the end, if you know what you're doing and are used to moving around with heavy armor or equipment, I agree it'd be a good idea to wear it here.”
I know I suck at having actual proper info some of the time, and there have been a few times where I’ve been like that in conversations with others. In those moments, especially with the ADHD and Autism, I will actually pull out my phone to fact check myself. If I’m wrong, I apologize and try to do better. With the logic piece of my ASD diagnosis, the last part of that paragraph is something I do on instinct, funnily enough.

TL;DR: I personally love when people disagree with me, or are willing to debate/discuss a subject. A lot of discussions/arguments like those are usually about the practicality of something actually, as that is something I asses/do internally near-on constantly by habit. I will also go out of my way to let people know if my info is incorrect or incomplete, and apologize to them about it. I have a habit of fact checking myself mid-argument, so this actually happens quite a bit. I hope I’ll NEVER become a person who takes their own word as universal law above everyone else’s.
 
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Joker619

Newbie
Nov 4, 2020
82
84
Hey man.

Sorry to bother, but is there a way to increase the Pokemon's EXP amount?

Apologies if it was mentioned before and I may have missed it.
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Hey man.

Sorry to bother, but is there a way to increase the Pokemon's EXP amount?

Apologies if it was mentioned before and I may have missed it.
Not at the moment. Kinda surprised I missed that. But I suppose, that's something I rarely do in actual pokemon games. Does anyone else want this as a feature?

ETA:
Oh, I know why I didn't do this, because it's hard to make sense in game. So I can change the text "EXP: #, To Next Level: X" to a button that you click on, but how useful is that? Does 1 click mean 5 exp? Does that mean at higher levels you'll need to click it 200 times? If I set it to 200 exp per click, does that mean the first 3~5 levels are skipped? Since that text is one long text, does that mean that if I set it to add exp, I can't set it to add levels?

Anyways, I'm not opposed to adding this, but I need to make sure it make sense. If you want it, please tell me what your ideas are for making it work with the game GUI.
 
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Joker619

Newbie
Nov 4, 2020
82
84
Thanks for the feedback.

From what I've seen in-game so far, your total XP doesn't reset after levelling, so if you have 500xp at level 20 and you level up to 21, it will be 510xp, but it also runs with "XP until next level".

So maybe something that sets the "XP until next level" to a lower amount?

Not fully sure hence asking the pro's :geek:
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Thanks for the feedback.

From what I've seen in-game so far, your total XP doesn't reset after levelling, so if you have 500xp at level 20 and you level up to 21, it will be 510xp, but it also runs with "XP until next level".

So maybe something that sets the "XP until next level" to a lower amount?

Not fully sure hence asking the pro's :geek:
"XP until next level" is not a straight number/variable. It's a mathematical calculation.
Code:
math.floor(pkmn.CalculateAllExperienceNeededForLevel(pkmn.GetMaxLevel() + 1) - pkmn.GetExperience()
So you can't just set that number. The most you can do is set the EXP of the pokemon in question and "XP until next level" will be automatically be calculated. Which lands us back to where we were.

Btw, the full line of that text is as follows:
Code:
            text "EXP: " + str(math.floor(pkmn.GetExperience())) + ", To Next Level: " + str(math.floor(pkmn.CalculateAllExperienceNeededForLevel(pkmn.GetMaxLevel() + 1) - pkmn.GetExperience()) + 1) size 40 yalign .43 xalign 0.5
A tangent, but kind of worthwhile. Most games, including commercial, studio games, often don't have take the "XP until next level" number into account when calculating when a character/player levels. There's only been one exception to this that I've personally seen and it's PSX and before's Tales of Series. In particular, Tales of Phantasia, that I've personally tested.
 

Joker619

Newbie
Nov 4, 2020
82
84
Ah. I gotcha.

Not too much of a loss, was just wondering if possible to lessen the grind to level up.

I've used save editor to increase the PP of the pokemon's abilities so they can be used more, but still takes a long time to level up each individually.
 

sleepingkirby

Active Member
Aug 8, 2017
902
1,406
Ah. I gotcha.

Not too much of a loss, was just wondering if possible to lessen the grind to level up.

I've used save editor to increase the PP of the pokemon's abilities so they can be used more, but still takes a long time to level up each individually.
Again, I'm not opposed to doing it. The question is how. It's always easy to say "I want X." But people never think about what it means to have X. Like let's say someone wants to give you a free car. Cool, right? Let's say they want to give you 2. Double cool since you can sell the second one. Let's say they want to give you 500 cars. How are you going to get them? Where are you going to park them? Do you personally need to transfer 500 car deeds? What about insurance? How are you going to find time to sell 500 cars? How are you going to find the people to sell it to? What are the tax implication of selling 500 cars?

The what is usually pretty easy. The how is usually not.

If there was a slider bar for pokemon EXP this would actually be pretty easy since you can control how much to give. With money it makes sense. Having more is better. With exp, not so much.

So yeah, think about it and get back to me.