RPGM - Pokémon 'H' Version [v0.597 C] [Sintax Error]

  1. 3.00 star(s)

    kcp33

    I don't want to be too critical when it comes to reviewing this game since it is a porn game, but I'm noticing a pattern in the other comments and reviews. The first fight you do is way too difficult to be considered a first fight. It isn't impossible, but it feels much more like something you would encounter a little ways into the game rather than right out the gate. I feel that first fight in most pokemon games dictates how the rest of the game is going to go, so losing the first fight by means of RNG is not a good sign. There should be a progressive difficulty curve that gets higher and higher the further you go. Along with that, the pokemons movesets barely make sense. Every starter from almost every one of the games has one normal type attacking move (i.e tackle, scratch), one normal stat based move (tail whip, growl, etc.), and one STAB move that does lower damage and doesn't have special effects (priority, can't miss, etc.), that way you have some variety just in case. The enemy pokemon has that formula, except it absolutely SHOULD NOT start with aqua jet, since it is a priority based move, meaning it always goes first. Then, when you look at your own starter, it starts with fake tears (dark special def down), double team (normal evasiveness up), and disarming voice (fairy damaging move that cannot miss). The formula is completely broken and practically set up for you to lose. The only way you can really win the first fight is with potions and double team stacks, then just get lucky from there. If the the opposing pokemon uses leer more than once, you might as well restart because the next move it uses will either one shot, or get you close to one shot, meaning that you'll be caught in a heal loop and won't be able to attack. If it's meant to be challenging then that's okay, but there is a difference between a game being challenging and a game being complete RNG. Those are the only gripes I really have with this game. I really do think there is potential here if the difficulty curve and movesets get fixed, it's rare to find a pokemon porn game that is both true to the original games whilst also being it's own original concept. I really do hope that this game does flourish more and has more updates rolled out for it.
  2. 2.00 star(s)

    dizzydrizzy

    This prioritizes gameplay over porn. But, due to the artificial difficulty which forces you to spam items, grind, or get lucky, it's not particularly fun. Not worth playing this for the porn. I suggest going elsewhere if you want pokemon porn.
  3. 2.00 star(s)

    ChaosRiderWolf

    Make no mistake, the game is hard. But it's hard, not challenging. Challenging implies that you can overcome everything with skill and work, and have a satisfying result when you overcome that challenge. There is no challenge here. Instead you've got fights you have to cheese to win and forced grind (even jrpgs have dropped this, why would I want this in a porn game, of all things?). There's no game here, just work, and boring work at that.

    There's a billion pokemon porn parodies, go grab one and play it. I can't even recommend waiting to see if the dev takes criticism to heart because he has chosen to ignore any and all comments regarding difficulty, despite a large amount of people already pointing out how unfair it is, and how rng dependent even the opening moments of the game are. Not worth your time.
  4. 4.00 star(s)

    Rumjunkie

    So, after playing for about 3 hours now, I feel I can write a bit of a review.
    For the most part the game is well done and a generally great time, the only "gripe" I guess I have is that you seem to have pokemon learning....shall we say "very powerful" moves WELL before they should have any right to learn them.
    Lass Laurie's level 14 Pidgeotto knowing Aerial Ace is one example of this, it shouldn't know that move until somewhere around level 50, knowing it that early is....I can only assume, your method of adding difficulty to this game?
    Thats fine I guess, but it doesn't feel great to spend 2hrs grinding out your team to lvl 15 in the grass (with shit-tastic xp by the way) and get 4 of them one-hit because a bird knows a move 45 levels earlier than it should (Aerial ace is insanely fast, basically guaranteeing that pokemon goes first, it was gross).

    Otherwise, a great effort on you and your team's (if there is one, I don't know) part, it feels like a pokemon game so far (even only 3hrs in) and aside from the moveset issue, doesn'tfeel too unfair if you play a bit smarter.
    I look forward to seeing where you take this!
  5. 5.00 star(s)

    Darklink007

    Really like the direction this one's taking, tho kind of challenging at first it was really nothing to cry about, I hope we get some foot fetish content for this one eventually, can't wait for the next update!
  6. 5.00 star(s)

    I'm using Incognito mode

    After playing the early version of this game I have three main takeaways. The overall difficulty in the game maybe annoying for some people but for me it was a truly enjoyable experience. Instead of the low ass regular Pokémon difficulty in which literal 5-year-olds can shit on everything in their path it requires a tiny bit of actual strategy during battles which I like, especially when this version of the game is for grown ass men. Essentially, unless you are mentally handicapped you should be more than fine, but to each their own. The second thing that stands out is the spin on the regular story, were scientists are trying to genetically modify Pokémon to help them evolve to the level of humanity. The creator throws in some brand-new made-up Pokémon, this along with the storyline is interesting and while not an original idea it is very nice feature to see. Lastly, I see the overall potential in the game. A game which revolves around fucking Pokémon is kind of hot if you can do it right, I like the basic idea behind it. I haven't seen any finished games of decent quality made with all these qualities, so I hope this game keeps growing, and I am excited to see where it goes.
  7. 5.00 star(s)

    Serv420

    An actual porn GAME, my god.
    It's pokemon, so you know what to expect, I love it since it's reminiscent of Gen 4, my favorite. Fights are at a great difficulty, you actually have to think for once in a pokemon game!
    Likes: hyfka
  8. 2.00 star(s)

    Playfulpetfox

    The game has more of a focus on making you waste time than making you bust. It's got more grind than real pokemon, and far less charm. The addition of porn isn't enough to make this worth it.

    What's worse is the """great""" mentality around this game. "Oh, you don't like the difficulty? Get bent. You're just bad. Lmao."

    This is a 'hard' game first, porn game second. This isn't an issue in a good game, but that's just not what this is. It's a grindy, artificially difficult game that slaps a bandaid of potion spam onto the gaping wound of amateurish development.
  9. 5.00 star(s)

    Shades89

    I personally like it for what it offers. The way it takes itself seriously considering the overall theme is a pretty neat concept. It can be a little difficult but its really nothing a little strategy can't fix.

    Hopefully this won't get canned/abandoned. Would really love to see what this has to offer once complete.
  10. 4.00 star(s)

    RegisteredToSeeLinks

    "Pokémon 'H' Version" 0.14A provides a decent demo to play with, featuring several of the expected features that players would expect.

    The game starts off with meeting the local Pokémon Professor, who is working on selectively breeding Pokémon that can in turn breed with humans, which he mentions is moderately maligned, and the reason why this is framed as a "Pokémon fangame that also has some sex scenes" rather than a "sex game that also has Pokémon in it."

    The use of items is just about mandatory, so if you like to play these kinds of games without them, this is not going to be a great match for you.

    Aside from the first Rival battle, the Trainer Pokémon you face will be more than you will have been trained to expect from such games. More levels, more moves, and overall, more of them, which makes the items and grinding in the starter town's grass vital. The grind is helped a tad by the Rival giving you an Exp. Share in the starter town's Mart after exhausting all of her conversation topics.

    The developer does provide five Potions in the player character's PC and a Leftovers you pickup in their room, along with a Super Potion in the room next to yours to get you started.

    Once out of the town, and past the first regular Trainer, you can get to the "H" part of of this game. In a cave off of the first Route is a Lvl 20 Mightyena that you defeat or capture to save a Buneary. Said Buneary will be in another location off the first Route, where you may feed Berries, pet, and play with her to raise her affection level and evolve her into a Lvl 20 Lopunny. After evolving, you may take part in three of the four currently available scenes with Lopunny, along with adding her to your team.

    With Lopunny on your team, clearing the rest of the Route will be much more manageable, earning you access to the first Gym town. You can prep for the Gym by grinding battles against a Trainer with a team of Audino, which will give a very healthy helping of experience points.

    The fourth of the scenes is one between the player character and the Gym Leader, after you defeat her.

    Following your victory, there is a hint of the game's antagonistic organization, with two hooded figures departing from the last bit that this version of the game has.

    Overall, the game was, again, a decent demo, with a few technical issues to tackle. TMs are currently single-use (which has been stated in the game's thread to not be intentional) and the Nurse in the first Gym town has her sprite vanish when she treats your Pokémon.

    As far as battles are concerned, items are again, pretty much mandatory, and the use of moves like Double Team is strongly encouraged to increase odds of grinding your way to victory.

    The scenes the game provides are still images, but they are well done. One thing that may deter some players here is that the protagonist is a young man with a set name (Edit: as of this version, developer has since said that players will be allowed to change the name), the developer has mentioned that if a female protagonist were to be made, she would be getting her own game.

    If you give it a go, the game can be expected to take no more than a few hours, if you decide to play it safe through grinding.
  11. 4.00 star(s)

    HornyFran

    I think game would need some sprites for sex animation. But still i enjoyed the game. (The First Fights are hard as heck but still, i found out trick you just keep fighting and catching some Pokemon in start area grass)
  12. 2.00 star(s)

    elhlyn

    The game needs some serious rebalancing.

    Obviously you can see that people have a lot of issues with the first battle. But the game itself isn't difficult. It's not even challenging either. You have to grind and explore secret items to progress, which is usually fine, but for this game it is a slog and a waste of time.

    the only good points is that the art is nice and the writing has some charm and it's not a broken mess.
  13. 5.00 star(s)

    LewdGT

    Fantastic Pokemon game! Starts off a bit challenging, but once you start rolling it's just a sweep for the rest of what's here!

    The starter is really good and may be considered a bit OP, but all in all it was a fun time!
  14. 2.00 star(s)

    Zalzany

    .14A

    Great idea, but expect grinding, game is hard wich normally I would like but it feels more hard to keep the game going. Like most will put up with it because sex with pokemon, its why you hear reading this. But the first fight is made to punish you if you didn't explore and get some potions. Next one is "meme" inside joke made crazy hard so you got grind just to actually get anywhere inteh game.

    Like its not bad time killer game, just feels like its throwing curve balls too hard to make up for lack of content at times, so I have something to do when playing. Instead need a strategy or some skill its about grinding you butt off or spamming potions.

    Also can't name char seems so weird in todays age and a Pokemon clone no less you can't do that. I am gonna keep playing this but feel people need to be aware this game is hard for sake of just being hard. Dev himself said so, says it in game it will be a challange as well, but yet again challanges I like just feels more like a russian game where you expected to grind for an hour just to get past the intro...
  15. 4.00 star(s)

    KingWebbly01

    Great premise that just needs a bit of balancing.

    I won't harp on the first rival fight like some do in the comments. Mine is through the pacing of the route. the starting trainer has 2 pokemon at lv 7 and 9. Nothing insumountable. The ending trainer before a bridge has a full team of 6 that ends at lv 20. While it's not wrong to want a challenging pokemon game the way to go about it shoudn't be higher leveled, evolved mons before your first evolution. I would prefer to see the game take route of a better level curve but with move varied movesets, rather than just handing out healing items to the player and saying "You know what to do:"

    I do like the hidden grove for you pokemon to interact with and do hope it expands to include more.

    The art design of the game is top notch and really brings the experince up. There may only be 4 cgs at the moment but they are all high quality.
  16. 5.00 star(s)

    Daekas

    'Da game harrrddd, too haaarddd!!11! -- Or at least badly designed!!11'

    That was what i intitially thought, too.
    But the more i played and looked into it, the more i'm sure that everything is designed by reason.
    May be luck or coincidence, but there are so many things that just work together once spotted and used.
    Like certain pokémon with a certain lv that learn certain moves at a certain later level...
    Or the items, you can find, you can click on. The moves you have access to, the trainers you can beat. The roar... The reason why other pokémon from other trainers have moves they shouldn't be able to use already..

    There's a lot of thought that was put into all of this, at least in my honest opinion, that is.
    Took me about 1:41 hours to finish the current content - didn't faint (unwillingly) and didn't run into 'too much grind for no reason'.

    I do like the take of that you actually need to know how to build a working team and how to use moves against certain types. Something, most people never learned. It's not hard, nor bad designed. It's made for actual pokémon players. Sure, there's a certain challenge, but without it you'd just run through the entire game within 20 minutes, tops.

    5 Stars fro all of that.

    There's some stuff that buggs me, tho..
    Because we are in dire need of animations with more pokémon, and we need to use beds for that. Or the couch.. Or a rug, at least... I don't want to run into a forest everytime and do it on the dirty, muddy ground there. Beds, Beds everywhere.. But we can't use 'em.
  17. 4.00 star(s)

    BrunoPG

    As someone who is a pokemon fan, i got curious by the comments saying the game was too hard and decided to give it a try. The game is definitively harder than normal pokemon games, but in a good way. The one i see people complaining about the most is the first fight, but if you explore the map before it there are many itens like potions and leftovers witch can make the fight easier. You can also abuse of evasion raising moves if you want, so not really a problem. I like the new pokemon, the rival's one is a little overdesigned in my opinion(looks like a sencond stage and not a first stage) but i love its backstory of being a failed attempt at creating a mermaid. The pokemon variety is great, the whole bunneary situation is pretty cool, i like that it joins our team after enough petting. I found the button configuration a little weird, but accidently discovered they are customizable if you press f1, maybe that should be written in the options or something. Only found 2 visual bugs, the nurse at the last town becomes invisible while healing and at some points you can see the mc's shadow outside of the map.
    I hope this game gets completed some day, would love to complete it. also, this game is right now a pokemon game first and a H game second, maybe there should be a better balance? But i really like the pokemon part of the game too right now, so maybe not messing with it too much is the right call. Good job mr. developer, will keep an eye in this one. :)
  18. 3.00 star(s)

    LS47

    Version .335A

    I'm editing my review to keep up with the latest update. There has been a lot of content added since the last time I played. The new fakemons look great and feel great to play, each functioning differently from the others. The Viruark focuses on statuses, the Gardevoir on putting the enemies to sleep, and the Tsareena focuses on buffing up your ATK while stalling the opponent with its huge defense stats. The last fakemon is harder to use as IMO the game doesn't yet have many pokemons and fights where playing the long game is a viable strategy ; actually, just hitting hard and fast is often times the easiest way to deal with this game's difficulty, except with the 3rd Gym badge, which personnaly was annoying as I hate stall fights in any RPG, but after a few tries and using Tasreena it was doable I guess.

    Speaking of difficulty, I really have to adress the thing no one seems to have noticed, and that is the difficulty is all over the place. People have complained many times about the game's difficulty, and so the devs have tried to adress that without completely removing what the game was going for. The result is that the game gives you quite a few fakemons that are way over the top in terms of raw power and movesets, and tries to compensate that by giving you very few money and items, and ramping up the bosses quite a lot compared to the trainers you find in the rest of the levels. I'm not gonna complain about the fakemons, as they feel really great to play (and look at), but it all just seems like a quickly ducktaped justification for the harsh boss fights, rather than a conscious game design decision following a well-defined difficulty curve leading up to that moment. Every trainer battle is hard, every boss fight is impossible if you don't go the extra mile and learn about strategies online.

    Again, personally I don't mind that, and I did manage to get through the difficulty (I've survived Pokemon Reborn, I can go through anything), but it only feels rewarding so long as the difficulty curve leads you to that moment. In one moment the game is very punishing if you're not prepared beforehand, and in the next moment the game suddenly decides to give you two new overpowered fakemons, a Volcanion that is very easy to find and capture, 3 Expert belts and a Leftovers. Like... Thanks ? But I wouldn't have needed all that so soon into the game if the difficulty was more evenly spread out throughout the story.

    This results in a wierd overall pacing as well, and is the main reason I lowered my score from 5 to 3. The first half of the game is a slow, painful grind just to get by that one kid by the bridge who plays a competitive stall game. Then the game gets to a comfortable pace up until Eclipse City where the game goes back to sending you brick walls in the face you can't get by without grinding. To accomodate this the devs have added an Audino trainer for fast leveling up, but the result is that my pokemons suddenly became way too overpowered for a while (as I was scared to get stomped out again) and made the boss fight in the woods a joke, until the game suddenly decided to increase the levels of all pokemons from ~20 to ~40-45 in the wild, and 50+ for the trainers, while I was still early 40s.

    And I think the problem is that, the dev wants a hard experience (fair enough), but also knows this is a porn game and most players here are not the most competitive out there, which lead them to give them easy outs for some fights but not all of them, resulting in a mediocre experience for everyone.

    Also, just the speed of the game in general is really slow, and the frequent lags from the levels loading can take 20 to 30 seconds sometimes. I don't why the devs don't simple give us the Bike, as it was only used in the original games to gatekeep the player from certain paths and allowing him to backtrack more easily. Here that's not an issue, so why not giving it to us?

    So overall, I still think this is a good game the devs are invested in, but I think they keep in mind what they want for the game and stick to that, in order to avoid false advertisments which could lure unaware players into leaving bad reviews. If you want to make a hard game, fine, go with it, but don't forget to polish the difficulty curve to allow as many people as possible to enjoy it. It doesn't have to be hard and grindy from the start, leave that to the later levels once your players know what experience you've intended for them.
  19. 5.00 star(s)

    Plaguey

    So it is not often that a game comes along that makes me want to grind to see what can be done in the game.. Even with this being an early build I played for about 2 hours. It was a lot of fun I wish that the H scenes were a bit easier to see and not covered up with the text box.
  20. 5.00 star(s)

    Awaubackhomeaccount

    Great game. Love the premisse and even though the difficulty curse is kinda messed up, having a slow progression due to the enemies having pokemon so much stronger than you, it ends up beeing pretty fun after the bridge part. Cool sprites on louponny and bonus H interactions with the gym leader. I hope to see more of it all, with new mons and new scenes inthe future.