- Oct 16, 2019
- 60
- 375
Hey everyone. Lately I've been thinking about an idea I've had for a new game I'd like to start developing, and was curious how you guys would feel playing as a completely wicked character? I know that it's probably dependent on the story so I'll tell you the basic premise. You play as a vampire (this might sound lame to you, but I'm confident I could make it pretty cool) who comes to a small, seemingly picturesque town, and your goal is to essentially corrupt the townspeople. It sounds simple, and I know a lot of devs do the whole corruption thing, but I wanna do the corruption route on steroids. For instance, by the time we get to the end of the game, I want the town to be reduced to a state of absolute bedlam. Friendships ended, families and marriages torn apart, fear, paranoia, and maybe even a small dose of murder. The main character will achieve all this through seduction, manipulation, and possession (I think this will allow for a lot of interesting incest scenarios). Think of the game as a mixture between Salem's Lot and The Witches of Eastwick.
While I'm aware some people would just simply suggest having a good AND bad path, I think this would compromise the extent of the collateral damage your decisions would have. So is this something you'd be interested in? Are there any concerns you have?
Thanks.
This actually sounds pretty cool. I remember watching a Scottish erotic/horror movie where the protagonist was actually an incubus who drained the lifeforce of his sexual partners through their orgasms, that could be a neat idea for the gameHey everyone. Lately I've been thinking about an idea I've had for a new game I'd like to start developing, and was curious how you guys would feel playing as a completely wicked character? I know that it's probably dependent on the story so I'll tell you the basic premise. You play as a vampire (this might sound lame to you, but I'm confident I could make it pretty cool) who comes to a small, seemingly picturesque town, and your goal is to essentially corrupt the townspeople. It sounds simple, and I know a lot of devs do the whole corruption thing, but I wanna do the corruption route on steroids. For instance, by the time we get to the end of the game, I want the town to be reduced to a state of absolute bedlam. Friendships ended, families and marriages torn apart, fear, paranoia, and maybe even a small dose of murder. The main character will achieve all this through seduction, manipulation, and possession (I think this will allow for a lot of interesting incest scenarios). Think of the game as a mixture between Salem's Lot and The Witches of Eastwick.
While I'm aware some people would just simply suggest having a good AND bad path, I think this would compromise the extent of the collateral damage your decisions would have. So is this something you'd be interested in? Are there any concerns you have?
Thanks.