- Sep 16, 2020
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Why this game has no sound? It might not have music but it should at least have sound. It would be more interesting to hear the girls moan and scream lol.
There are four parts to answer this question.Why this game has no sound? It might not have music but it should at least have sound. It would be more interesting to hear the girls moan and scream lol.
« The perfect music for a particular scene will be different for each person, and thus no one choice will ever make anyone happy, so that's one reason there is no sound. » I really disagree with this. The music must be "right" for the dev, that's all! The dev is the "director" of the game/VN/story; otherwise, there would be no music in movies... ;-)There are four parts to answer this question.
First, is music, which isn't the part you're asking about but I figure I'll start there. I usually dislike the music choices for porn and porn games. From campy to smooth jazz to contemporary, there's a whole slew that make me wish there was no music at all. Other times, it's simply jarring. The perfect music for a particular scene will be different for each person, and thus no one choice will ever make anyone happy, so that's one reason there is no sound.
Second, is voices. Well, this is a personal thing, but I actually watch porn without sound. Not that I've never tried it, but it's just that the music problem (see the first point) can kill the mood and often the voice of the porn actresses can be such that they distract from the fantasy. This applies to all types, from real life stuff to overacted hentai. Voices/Music have made me decide to enjoy most porn on silent. That might make me weird, for sure, but it's something I'm totally fine with.
Third, is sound effects. They can work! I know sound effects can absolutely be sexy and turn-ons and can absolutely enhance a scene. This is something I could add to my game and it would make it better. I believe this is the thing you were pointing out. However... see point four.
Fourth, is the implementation. Choosing music when I hate music in porn is a non-starter. Voices on a text based game would be hard to pull off. Maybe a limited set like Hi/Hott/Oh my God/Fuck/etc would work but that'd be 69 unique voices I'd need to pull out of thin air and those choices might ruin it for people who would otherwise enjoy the game. So that's a non-starter, too. Sound effects, the one thing that would improve my game, is a big ask. I've not decided against it, but it is a hard one. In theory, I would need a set of sounds and then tweak them. For example, a low moan, a high moan, a constant moan, all with loops, and then use some sort of rebalancing to do higher and lower pitches. Some effects could be standard (like fucking a wet pussy) but others would need either individual tweaks, categorical tweaks (like a third of girls in group A noises, a third in group B noises, etc). It's a LOT of work! I'm putting it on the "maybe do later" list but it won't be anytime soon. Then, with all that said and done, I would need to go through all 150+ sex scenes and line up each sound with each action. A ton of work! To note, one major impediment to implementation is the fact that for most games, I've not heard how they've done it! Playing all these games on silent means I've never heard when and how noises come into play during gameplay. So I'm a completely ignorant person on what makes for good noises and what makes for bad noises in games.
I know that's a whole lot of text but hopefully that answers your question!
I don't think having sound can ruin the game for anyone, since they can just mute it and would be the same thing as right now. But adding it might be good for some people so there's really no downside.There are four parts to answer this question.
First, is music, which isn't the part you're asking about but I figure I'll start there. I usually dislike the music choices for porn and porn games. From campy to smooth jazz to contemporary, there's a whole slew that make me wish there was no music at all. Other times, it's simply jarring. The perfect music for a particular scene will be different for each person, and thus no one choice will ever make anyone happy, so that's one reason there is no sound.
Second, is voices. Well, this is a personal thing, but I actually watch porn without sound. Not that I've never tried it, but it's just that the music problem (see the first point) can kill the mood and often the voice of the porn actresses can be such that they distract from the fantasy. This applies to all types, from real life stuff to overacted hentai. Voices/Music have made me decide to enjoy most porn on silent. That might make me weird, for sure, but it's something I'm totally fine with.
Third, is sound effects. They can work! I know sound effects can absolutely be sexy and turn-ons and can absolutely enhance a scene. This is something I could add to my game and it would make it better. I believe this is the thing you were pointing out. However... see point four.
Fourth, is the implementation. Choosing music when I hate music in porn is a non-starter. Voices on a text based game would be hard to pull off. Maybe a limited set like Hi/Hott/Oh my God/Fuck/etc would work but that'd be 69 unique voices I'd need to pull out of thin air and those choices might ruin it for people who would otherwise enjoy the game. So that's a non-starter, too. Sound effects, the one thing that would improve my game, is a big ask. I've not decided against it, but it is a hard one. In theory, I would need a set of sounds and then tweak them. For example, a low moan, a high moan, a constant moan, all with loops, and then use some sort of rebalancing to do higher and lower pitches. Some effects could be standard (like fucking a wet pussy) but others would need either individual tweaks, categorical tweaks (like a third of girls in group A noises, a third in group B noises, etc). It's a LOT of work! I'm putting it on the "maybe do later" list but it won't be anytime soon. Then, with all that said and done, I would need to go through all 150+ sex scenes and line up each sound with each action. A ton of work! To note, one major impediment to implementation is the fact that for most games, I've not heard how they've done it! Playing all these games on silent means I've never heard when and how noises come into play during gameplay. So I'm a completely ignorant person on what makes for good noises and what makes for bad noises in games.
I know that's a whole lot of text but hopefully that answers your question!
Eager to check it out. Love what you're creating!Hello everyone! I want to give an update as far as when the upcoming v0.007 will release.
I currently have enough completed new content to release. I only have a few minor things I'd like to add to improve my game as well as the standard quality control and spell checking.
I anticipate releasing the v0.007 version of the game Tuesday or Wednesday night. I might add a minor scene or two if I'm feeling up to it but mostly the content is complete and I'm just wanting to put on some finishing touches.
I'm looking forward to this update getting into your hands more than most as I think the improvements I made will be well liked. Thank you for playing my game and I hope you can continue to enjoy!
Thanks!
Yeah, do away with the stupid sandbox. That should clear everything up! Cheers, brother! I love all your models!Hello Everyone!
Update v0.007 is now out!
This update has one of the biggest enhancements to the Girls Screen that I have done: Sex Hints. Now, all the available repeatable sex scenes will have some hints. This also can act as a quasi-checklist since unseen sex scenes will be ??? and seen sex scenes will have the description. I'm really proud of this enhancement and I hope you all enjoy it, too!
For those doing any modding or translation, here are the places where old code was changed:
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As always, I appreciate all feedback, criticisms, and critiques. Both positive and negative feedback are very, very helpful so please don't hesitate to let me know your opinions and thoughts.
Also, the sex hints are done by an algorithm for all but the last step of getting each scene, so if there's anything strange, odd, confusing, or non-functional about it please let me know so I can improve it in the next version.
Thanks for playing my game! I enjoy making this game for everyone and I hope everyone can enjoy it. Cheers!
Hate to say it, but these all sound like cop-out reasons, except for #4. Just say "I don't wanna do it". It sucks, but if you're not gonna add sound, you're not gonna add sound. That's your choice, and there are a lot of games that don't have sound (even if they'd be much better with it). You don't need to try and convince us that we don't REALLY want sound after all. We'll cope without it.There are four parts to answer this question.
First, is music, which isn't the part you're asking about but I figure I'll start there. I usually dislike the music choices for porn and porn games. From campy to smooth jazz to contemporary, there's a whole slew that make me wish there was no music at all. Other times, it's simply jarring. The perfect music for a particular scene will be different for each person, and thus no one choice will ever make anyone happy, so that's one reason there is no sound.
Second, is voices. Well, this is a personal thing, but I actually watch porn without sound. Not that I've never tried it, but it's just that the music problem (see the first point) can kill the mood and often the voice of the porn actresses can be such that they distract from the fantasy. This applies to all types, from real life stuff to overacted hentai. Voices/Music have made me decide to enjoy most porn on silent. That might make me weird, for sure, but it's something I'm totally fine with.
Third, is sound effects. They can work! I know sound effects can absolutely be sexy and turn-ons and can absolutely enhance a scene. This is something I could add to my game and it would make it better. I believe this is the thing you were pointing out. However... see point four.
Fourth, is the implementation. Choosing music when I hate music in porn is a non-starter. Voices on a text based game would be hard to pull off. Maybe a limited set like Hi/Hott/Oh my God/Fuck/etc would work but that'd be 69 unique voices I'd need to pull out of thin air and those choices might ruin it for people who would otherwise enjoy the game. So that's a non-starter, too. Sound effects, the one thing that would improve my game, is a big ask. I've not decided against it, but it is a hard one. In theory, I would need a set of sounds and then tweak them. For example, a low moan, a high moan, a constant moan, all with loops, and then use some sort of rebalancing to do higher and lower pitches. Some effects could be standard (like fucking a wet pussy) but others would need either individual tweaks, categorical tweaks (like a third of girls in group A noises, a third in group B noises, etc). It's a LOT of work! I'm putting it on the "maybe do later" list but it won't be anytime soon. Then, with all that said and done, I would need to go through all 150+ sex scenes and line up each sound with each action. A ton of work! To note, one major impediment to implementation is the fact that for most games, I've not heard how they've done it! Playing all these games on silent means I've never heard when and how noises come into play during gameplay. So I'm a completely ignorant person on what makes for good noises and what makes for bad noises in games.
I know that's a whole lot of text but hopefully that answers your question!
how can we add direct incest to the game? Someone should make a patch for itWith 69 girls, there definitely will be less content per character than a game that had only a handful, for sure.
I am trying to make sure there's more than minimal content for each character and try to prioritize those with less events over those with more events when deciding what to do next. I need to be inspired, of course, but I at least give it thought!
Currently, using my counting for "unique" events per girl (which might be overcounting depending on how "unique" is defined), there's an average of ~7 events per girl. 43 of the 69 girls have at least 6 events, which I consider a healthy "minimum number of events" to be a real character. 3 girls are tied for last place with 3 events each, and one of those 3 is the new Doctor added in this update.
Definitely a lot more work for me to do! Each update I try and cover as broad a base as I can, with v0.002 being called Half the Girls Update because I did at least one event for half the girls in the game. I'm planning to do a large update in the next update, v0.005.
I do not plan on adding incest to this game, but if you want to have head canon that various girls are related to the MC, please feel free! I designed my game with people having their own head canon in mind.
you are the height of cynicismOk, hello Dev. To say it's rare that I'd bother to make an account on these kinds of forums is... well. an understatement. But it's rare I note someone putting out this much content on a first release (even using a very basic and ugly engine).
Some input:
Meta:
1) Ignore any / all feedback regarding kinks / sexual tastes etc. It's subjective nonsense and won't make you money. 99% of the people complaining about NTR or lesbians or how they hate clown make-up do not pay for your product. Ignore them. If the game is good - they'll play through it anyway.
2) Read the stuff about user feedback - there's at least three people here telling you what you need to prioritise in your next build (hint: it ain't more content) and most of them are correct.
Stuff that will make you money and needs to be in v0.2:
1) Quit the cute bullshit: this is a (really quite impressive) 0.1 release. Stick to that: hint every other game uses it, and all the search engine algos react to that, not some silly 0.00000000001v build. Rename it, and the files, ASAP. You name it v0.1 because... that's what it is, that's what makes sense to everyone and that's what makes sense to search engines. Sure, you can name your next release "0.1sdfsgdgh210123BEEP"... but guess what? Search engines will ignore it. This is bad (for your pocket).
2) You need to code a visual system to show where each woman is in the game world. Flat out - you need visual representation of each room and a little floating tag (usually top left of the icon) showing if an interaction is possible at that time. Currently you have five dorms with eight people in each and no way for the player to tell if randomly clicking them leads to anything. This is a death sentence - I almost got RSI just checking out your current build design. Code that puppy before you add more renders. Hint says: "Talk to her in her room after class" .... if I have to click the same room on 1hr progressions to even attempt to trigger this nebulous content, you've annoyed me.
2a) Code a time progression system ASAP. Click the button, +1 hr. Do it.
3) For the love of god put some effort into the MC and his penis. It randomly changes size in different scenes and he's currently a plastic doll. Does this matter? Yes. Aesthetic penis model = hook for horney players, it's easier to relate to. Having a plastic mushroom oddity that randomly grows a foot is not. No, you're not using a current gen model system, but it doesn't have to be... so fucking beige.
4) The GUI on the list of women: you've the right idea (bunching them and sorting, shows good planning, here's hoping you've actually planned and mapped your Progress Chart out) but you need a GUI. I'd strongly suggest making copy/paste of icons from your locations and then creating a "spider web" off of them when you click them. e.g. Splash is each location, you click a location and up pops each woman with their face as an icon. Your engine is really not good enough for me to visually identify one of the 100 characters at a glance without references.
4a) Make your icons not squares /rectangles. It looks terrible. This goes for locations through the entire project. People want to masturbate, hard corners are bad for this (the Mind starts doing Maths).
4b) Looking at the overall design - go with a Pyramid/Diamond then fanned circle splash. Have the GUI start with a Diamond (Mansion top, College Left, Downtown Right, Park/Homes Bottom) that when you click does a little splash around them. Nesting is fine (esp. for dormitories). The idea is that if a player wants to see, for example, who is available in the dorms, they do this: CLICK MANSION ICON > CLICK (E/W) DORM ICON FROM SPLASH > NESTED ICONS POP UP AROUND THAT ICON--- so the player can see instantly if there's any interactions available. You want the maximum information displayed using icons per click.
4c) Text lists are for Accountants, not pr0n users. "One handed navigation".... is not a joke or a funny line, it's literally your design maxim (and if you end up doing an android port, you'll thank me for this later). You probably should code a nice pink circle around women who still have content and a nice blue one for those whose content is completed: Players will not care (if you keep up content) if woman #19 has no content this build as long as you make it graphically clear and easy for players who are returning to your game to immediately note which of the 68 Waifus HAVE NEW CONTENT. This is paramount: code it now, save yourself drama later. Literally, you're asking people to strap into a wild 2-4 year ride where their cash might get them some Xmas renders. At least make it easy for them: doing so will up your monetization by ~23% roughly. Seriously.
5) Fix your cum graphics: currently it's bright white 0,0,0 RGB and looks like a rendering error or nuclear flash. Cum is hard, especially on older engines (seriously): but making it radioactive white is a bad choice.
6) Ignore players voting for content: it just slows you down. Make the content you're feeling enthused about. Literally, the death of this type of game is Patreon / Milking and users doing content votes in lieu of actually getting the game they paid for. I mean, sure: do it, but know the mechanics of it and how utterly you're taking the piss out of these Patreon fools.
Stuff you need to work over in v0.3:
1) Story. Yes, yes: your MC is a super-rich play-boy who is apparently so sexy the furniture wants to fuck him. But get some kind of story / progression / thread going. Ideally have at least three major event sequences mapped out and build around adding more. e.g. perhaps there's a fire at the college (meaning protagonist has to rescue / do events to help) or there's an upcoming opening town fair for the new island which the player has to contribute to. At the moment there's little real game friction to drive player engagement (because, literally, he has to put zero effort into anything to get everyone to sleep with him). Add a bit of work (not grind, please not grind, there's a difference) and positive player feedback will increase. Also remember: if you're adding fetch quests (i.e. get McGuffin from X, via Y to give to Z) you really need a responsive hint system, your players are usually not very smart.
2) Ignore any / all feedback or votes or content pushes via player feedback: this kills projects. Churn it out, do what you want to do and they'll still wank to it. If required add a skip button for those wall-flowers who really can't handle NTR but apart from that: go wild and ignore the feedback.
3) Buy a copy of the karma sutra; do some research; spend a good month learning how to model non-vanilla positions. Trust me on this. You're using an old gen engine (which is fine, uncanny valley is a thing), but missionary #230 with waifu #53 will merge into missionary #1923 with waifu #68 if you're not careful. You've got the right basic idea with tropes so far (e.g. goth girlfriend etc), try to make each waifu distinct otherwise they serve no purpose in your game for player engagement, just using your time / GPU cycles.
4) Draw up a design doc and plan out routines for at least 40 of your menagerie. Currently there's some questionable choices for location density and event spread, mainly due to the College being so heavy on characters e.g. Why is the nightclub closed / not active during the weekends? Friday night should be stretched to Sat / Sun night. Likewise, since college is a major focal point, do two things: add a cafeteria / sports area (etc etc) to allow non-class interactions and flesh out the Park / Homes a bit more - add a scenic mountain trail, a woods etc. At the moment the weighting for events is a bit janky: ideally, you'll want 2-4 possible events in each section / three hour segment, enough to give the player a real feeling of "open world" but not too much that every time they move they're hit with another event (event fatigue, especially if 90% of them are sexual, will actually damage the player's experience: refractory periods / actually playing the game is part of why people aren't just watching Pr0nTube or whatever).
5) Since you have a stat system (which is largely unrequired at this point, tbh), give good visual feedback on the character cards of potential unlocks. e.g. If event X happens at Hate 40, put a marker on the stat field. Players need this to a) know what to aim for and b) focus their attention / desire on the characters they prefer. Doing this = player satisfaction = more money for you (we hope).
Anyhow. Post #1. Why? Because Dev actually seems to have put some effort in and while not original, actually has some talent under her belt. While using an old gen engine, so is probably poor as a mouse as well. Good luck dev: and remember - ignore any fool stating lesbians are bad in a pr0n game. Utter Muppet.
Edited with a bit more detail - wall of text ends.
You're not wrong! Sorry if it came off as me to trying to convince anybody of anything. I was answering the "why" I wasn't going to do sound, and I probably came off wrong. I was sharing my thoughts/opinions and seemingly in a poor way. Sorry for that.Hate to say it, but these all sound like cop-out reasons, except for #4. Just say "I don't wanna do it". It sucks, but if you're not gonna add sound, you're not gonna add sound. That's your choice, and there are a lot of games that don't have sound (even if they'd be much better with it). You don't need to try and convince us that we don't REALLY want sound after all. We'll cope without it.
Like the girls, the main character has a Progress. It should default to the main character when you first click the Girls button. The event in question probably requires Progress 4, which occurs after an event after having sex with all of the girls. Perhaps I should adjust this hint in particular, as well as another one that comes to mind (Admin Progress 2 = meeting all the classes).A lot of the girl's hints say, "Make progress with 'MC's name'." what does that mean exactly?
Mate, if u fine with any random musicHate to say it, but these all sound like cop-out reasons, except for #4. Just say "I don't wanna do it". It sucks, but if you're not gonna add sound, you're not gonna add sound. That's your choice, and there are a lot of games that don't have sound (even if they'd be much better with it). You don't need to try and convince us that we don't REALLY want sound after all. We'll cope without it.