Yes, you're the one that had the misunderstanding. You were trying to help with an issue, which is nice, that you didn't fully understand yourself, which is a bite premature.
You replied:
"My game also doesn't show all their likes or dislikes for jobs, I don't think it is intentional to show everything until after you hire them. I do agree it would be tons more useful if it did show everything but I mainly hire from the job center anyways because it always shows all likes and dislikes from the start."
This lets me know that you're a new, or at least an inexperienced, player.
The way the game has worked for at least for the past several versions, if not since inception, is that when you ask an NPC what their job is, they respond in kind with the full details; without exception. Perhaps the info revealed is contingent on stats like "Charisma", although I doubt that, but with max stats (which I had) you should get the full details. Again, I really don't think the job details are related to any stats; revealed traits may be and initial impression absolutely is, among other things. Point is, things changed from how they were. This let me know that either...
A. Gameplay has changed. Which is entirely possible, but I doubt this was changed.
B. It's a bug.
C. Based on mbmb's comments, it's an oversight that has already been fixed.
Nothing you provided helped me get to that conclusion. You could have, for example, provided your own SS that showed the dialogue working as intended, like mbmb said. This would've made clear that either it's a bug that's affecting specific circumstances, or, perhaps it's something on my end. But since you're new to the game, or so it seems, you didn't really have much to offer to the situation besides enthusiasm. Which is nice, but not necessarily helpful. So in the future, maybe you should understand the specifics of what you're trying to help before you jump out there and try to help.
You have a good day, or night, as well!