Carmen Sandiego

Active Member
Game Developer
May 17, 2017
890
1,261
Don't understand this new update at all. I'm nearly in March, I published over 60 scenes, I formed a company after about 8 or 9 of them, and I still don't have a single reputation star somehow? Can't sign contracts with even the most decrepit of street whores because they'll only sign with a 1-star company. The reputation breakdown is nonsensical. Overall health is 80%. Okay thanks, 80% of what? Of perfect? Of leveling up? Do I need everything on that list? Do I need one fifth of that list to get rep of 1 out of 5? Shame the methheads of this fine city have such high standards that I keep failing them.


How the fuck am I supposed to know what arbitrary number determining quality is supposed to "align" with a subscription fee? Especially if the niche score of the website ALSO factors in?

EDIT: Oh yeah, and not to forget I constantly get 20-40 rep loss because of the "low efficency" of my web admin, when I have 100% efficiency, so incredible work there.

EDIT 2: I just advanced the Lucia & Maria Salvatore storyline and it just stole $60k from me 4 days before the end of the month. If I hadn't saved beforehand, this save would be over. This is the version that has had 8 bugfix patches since 0.9? Hilarious.
What kind of scenes are you publishing? Any Hidden cam scenes? If so, that fucks you over and the game doesn't tell you or show any kind of information for negative modifiers. If you haven't been publishing hidden cam scenes then you should at least be at 1 star. It's true the reputation panel isn't exactly clear but having 100%, or close to it, health, office, worker happiness should get you 1 star. If you've been doing work requests then you absolutely should have 1 star.

As far as the website subscription fee it was trial and error for me but anything over 110% will cause you to get sanctioned. Just make sure the fee is at 110% or less on the last day of the month and that's an easy sanction to avoid.

Never got that rep loss so I dunno what to do about it.

I wouldn't say they "stole" it, but yeah I'd agree that it should be explained that "partnering" with the beauty center comes with a monthly fee. Like every other property besides the mansion. Nightclub has operation costs. Strip club has operation costs. Car wash has operation costs. Beauty center has operation costs. Jewelry store has... discounts. Point is, if you can assign models there, it has operational costs.
 
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DaVe_X

Newbie
Jul 12, 2018
22
9
Has sabotaging rival companies been removed in the newest update? I haven't played the game for quite a while...not since before the v0.9 versions I believe. I have a level 10 Right Hand PA and can't find the option to sabotage other companies in the Rivals screen anywhere....at least that's where I remember it being. Am I not remembering that correctly? Has it been moved to a different menu or been removed as a game mechanic altogether? Hope not, as I just got walloped by the new sanction system for aggressive marketing and I want to attack back on the company that did it.

Thanks in advance to anyone who answers. Great game, always been one of my favorites.
 

Hans Zuchter

Member
Nov 21, 2021
252
409
Ongoing bugs from last version, still here:

1) Bank dumps your savings back into your wallet at the end of every month.

2) Still suffer penalties for not having security guards for properties we don't even own.
 

yobyo1

Member
Oct 30, 2017
105
187
First time playing this in a minute. Can you not call your girls over anymore? Phone seems to be bugged.

Edit: Figured out how to call them over. Now can't figure out a way to have sex without filming it.
 
Last edited:

znnrqp

Newbie
Feb 24, 2019
34
17
First time playing this in a minute. Can you not call your girls over anymore? Phone seems to be bugged.

Edit: Figured out how to call them over. Now can't figure out a way to have sex without filming it.
I think it's only possible with actual GFs regardless of job now. Once it's official there will be a "stress relief" button (butt with a heart tattoo) on the right column when you have her selected in "Girls" or "Staff" tab.
 

DrLizardman

Member
Apr 28, 2021
402
122
After filling out the map are there any plans you can share with what you want to do next mbmb ? I am quite curious as the game seems almost done to me.
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,174
1,518
After filling out the map are there any plans you can share with what you want to do next mbmb ? I am quite curious as the game seems almost done to me.
good you've asked. i've been struggling with this for a while.
in the past 2 years i've put together design docs for multiple games. even tried to make something but it just doesnt work if im not not fully focused on one project. dont know how some can handle it.

being one man dev is currently my life and i cant do retarded shit like start making incest vns in daz or gay furry just because they're popular and lose all the playerbase i've gathered through out the years.
i'm good with pissing people off by adding obtuse mechanics but i wont go that far.
also i can only enjoy "numbers go up" games. money, player stats, damage... i dont care, it has to increase. so yeah, we'll stay around here.

while i have my favorite pet project i'd like to make, i'll stay in the same genre.
i might let the popular vote decide. in the end im doing it for you all.
strike a balance between passion and work, you know.

so here's 4 i would really like to make.
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.
main gimmick is reactivity. your actions carry consequences through out the city. cause shit, end up in shit. help someone, anger someone else. be associated with a group, others wont react nicely.
eventually all the stuff reach the point when it starts blowing up in your face.
includes main story and a main character with a set background, but you have freeedom how to go on.
could potentially also include sandbox mode without the story and custom char, but it definitely needs some preset scenarios so you dont work in the warehouse for the rest of your playthrough. but in the end, why not?

2. fantasy dothraki-like(from game of thrones) raiding around the map causing chaos, taking slaves, trading loot for other resources, taking wives and trying to survive while pretty much everyone hates you. surely a similar mainstream game exist but i cant remember any right now.
main gimmick is that only women can do magic but it's hated by EVERYONE, including your people.
so will you have "honorable" no girls allowed raiding group with your bros or few OP sorcs.
another gimmick that could be included is multigenarational mechanics. life of a warlord isnt really long and you could continue as one of your (many) sons starting with better initial stats, perks and so on.
with multi generations it becomes some sort of roguelike(lite?)

3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.

4. being a fixer. for a change, you're the questgiver. manage which team or individual does what and when and so on. you get the idea.
while a fun concept, don't really know how to "organically" include porn into it. it's more of a mainstream game.


there are some more, but probably not good candidates since they're crpgs. really easy to make them shit and even if you do everything right, the audience is still really small.(bg3 doesnt count)

im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
 

rockfrog

Member
Apr 22, 2021
162
39
i liked 3 but i dont really count lol
3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.
i like 3 but i don't really count lol
 

valutando

Newbie
Sep 22, 2018
18
10
I prefer option 1 with a wide opportunity of customization of the MC ("fluid" gender, wider range of age, kind of "perversions" and so on...)
 

DrLizardman

Member
Apr 28, 2021
402
122
good you've asked. i've been struggling with this for a while.
in the past 2 years i've put together design docs for multiple games. even tried to make something but it just doesnt work if im not not fully focused on one project. dont know how some can handle it.

being one man dev is currently my life and i cant do retarded shit like start making incest vns in daz or gay furry just because they're popular and lose all the playerbase i've gathered through out the years.
i'm good with pissing people off by adding obtuse mechanics but i wont go that far.
also i can only enjoy "numbers go up" games. money, player stats, damage... i dont care, it has to increase. so yeah, we'll stay around here.

while i have my favorite pet project i'd like to make, i'll stay in the same genre.
i might let the popular vote decide. in the end im doing it for you all.
strike a balance between passion and work, you know.

so here's 4 i would really like to make.
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.
main gimmick is reactivity. your actions carry consequences through out the city. cause shit, end up in shit. help someone, anger someone else. be associated with a group, others wont react nicely.
eventually all the stuff reach the point when it starts blowing up in your face.
includes main story and a main character with a set background, but you have freeedom how to go on.
could potentially also include sandbox mode without the story and custom char, but it definitely needs some preset scenarios so you dont work in the warehouse for the rest of your playthrough. but in the end, why not?

2. fantasy dothraki-like(from game of thrones) raiding around the map causing chaos, taking slaves, trading loot for other resources, taking wives and trying to survive while pretty much everyone hates you. surely a similar mainstream game exist but i cant remember any right now.
main gimmick is that only women can do magic but it's hated by EVERYONE, including your people.
so will you have "honorable" no girls allowed raiding group with your bros or few OP sorcs.
another gimmick that could be included is multigenarational mechanics. life of a warlord isnt really long and you could continue as one of your (many) sons starting with better initial stats, perks and so on.
with multi generations it becomes some sort of roguelike(lite?)

3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.

4. being a fixer. for a change, you're the questgiver. manage which team or individual does what and when and so on. you get the idea.
while a fun concept, don't really know how to "organically" include porn into it. it's more of a mainstream game.


there are some more, but probably not good candidates since they're crpgs. really easy to make them shit and even if you do everything right, the audience is still really small.(bg3 doesnt count)

im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
I too enjoy numbers games. My fav on the site is probably monster black market as it scratches the management itch and I can breed bigger and better monsters. I am sure that could be similarly replicated in your space brothel (if you make that) or the raiding one. Grab a slave, make a tiny slave, use space magic to make it an adult then use that slave to catch/breed more.
 

Impregnator

Newbie
Dec 26, 2019
80
39
im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
I like number 3 the most.


BTW, I came to ask if there's any way to, as a male MC, add a custom male to your roster? The only place I can recruit people is in the Military Base (again, as a male), but it is not on the list of spawn spots for mod characters :/
 
Mar 9, 2022
42
69
good you've asked. i've been struggling with this for a while.
in the past 2 years i've put together design docs for multiple games. even tried to make something but it just doesnt work if im not not fully focused on one project. dont know how some can handle it.

being one man dev is currently my life and i cant do retarded shit like start making incest vns in daz or gay furry just because they're popular and lose all the playerbase i've gathered through out the years.
i'm good with pissing people off by adding obtuse mechanics but i wont go that far.
also i can only enjoy "numbers go up" games. money, player stats, damage... i dont care, it has to increase. so yeah, we'll stay around here.

while i have my favorite pet project i'd like to make, i'll stay in the same genre.
i might let the popular vote decide. in the end im doing it for you all.
strike a balance between passion and work, you know.

so here's 4 i would really like to make.
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.
main gimmick is reactivity. your actions carry consequences through out the city. cause shit, end up in shit. help someone, anger someone else. be associated with a group, others wont react nicely.
eventually all the stuff reach the point when it starts blowing up in your face.
includes main story and a main character with a set background, but you have freeedom how to go on.
could potentially also include sandbox mode without the story and custom char, but it definitely needs some preset scenarios so you dont work in the warehouse for the rest of your playthrough. but in the end, why not?

2. fantasy dothraki-like(from game of thrones) raiding around the map causing chaos, taking slaves, trading loot for other resources, taking wives and trying to survive while pretty much everyone hates you. surely a similar mainstream game exist but i cant remember any right now.
main gimmick is that only women can do magic but it's hated by EVERYONE, including your people.
so will you have "honorable" no girls allowed raiding group with your bros or few OP sorcs.
another gimmick that could be included is multigenarational mechanics. life of a warlord isnt really long and you could continue as one of your (many) sons starting with better initial stats, perks and so on.
with multi generations it becomes some sort of roguelike(lite?)

3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.

4. being a fixer. for a change, you're the questgiver. manage which team or individual does what and when and so on. you get the idea.
while a fun concept, don't really know how to "organically" include porn into it. it's more of a mainstream game.


there are some more, but probably not good candidates since they're crpgs. really easy to make them shit and even if you do everything right, the audience is still really small.(bg3 doesnt count)

im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
definitely 1
 

NotEnoughHats

Member
Mar 27, 2019
160
94
I have a problem that I didn't have in older versions of the game. Perhaps I am navigating the new screen wrong? In the Work Orders tab there is level 0 job for sending 3 girls to Germany. The only requirement is that they are brunette. I have 19 girls available according to the area above the "Complete Work Order" button. When I click on it, I click on the job, then I click on the Girls tab. But then my whole list of girls is blank. I cannot select any of them. Am I missing something?
 

NotEnoughHats

Member
Mar 27, 2019
160
94
good you've asked. i've been struggling with this for a while.
in the past 2 years i've put together design docs for multiple games. even tried to make something but it just doesnt work if im not not fully focused on one project. dont know how some can handle it.

being one man dev is currently my life and i cant do retarded shit like start making incest vns in daz or gay furry just because they're popular and lose all the playerbase i've gathered through out the years.
i'm good with pissing people off by adding obtuse mechanics but i wont go that far.
also i can only enjoy "numbers go up" games. money, player stats, damage... i dont care, it has to increase. so yeah, we'll stay around here.

while i have my favorite pet project i'd like to make, i'll stay in the same genre.
i might let the popular vote decide. in the end im doing it for you all.
strike a balance between passion and work, you know.

so here's 4 i would really like to make.
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.
main gimmick is reactivity. your actions carry consequences through out the city. cause shit, end up in shit. help someone, anger someone else. be associated with a group, others wont react nicely.
eventually all the stuff reach the point when it starts blowing up in your face.
includes main story and a main character with a set background, but you have freeedom how to go on.
could potentially also include sandbox mode without the story and custom char, but it definitely needs some preset scenarios so you dont work in the warehouse for the rest of your playthrough. but in the end, why not?

2. fantasy dothraki-like(from game of thrones) raiding around the map causing chaos, taking slaves, trading loot for other resources, taking wives and trying to survive while pretty much everyone hates you. surely a similar mainstream game exist but i cant remember any right now.
main gimmick is that only women can do magic but it's hated by EVERYONE, including your people.
so will you have "honorable" no girls allowed raiding group with your bros or few OP sorcs.
another gimmick that could be included is multigenarational mechanics. life of a warlord isnt really long and you could continue as one of your (many) sons starting with better initial stats, perks and so on.
with multi generations it becomes some sort of roguelike(lite?)

3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.

4. being a fixer. for a change, you're the questgiver. manage which team or individual does what and when and so on. you get the idea.
while a fun concept, don't really know how to "organically" include porn into it. it's more of a mainstream game.


there are some more, but probably not good candidates since they're crpgs. really easy to make them shit and even if you do everything right, the audience is still really small.(bg3 doesnt count)

im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
2 Sounds the most fun. It's like Rogue Legacy in a way right?, but i am also a sucker for 4.
 

LarsThorwald

Newbie
May 13, 2020
49
91
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.

HELL YES
 

BassQ44

Newbie
Feb 21, 2018
49
51
I have a problem that I didn't have in older versions of the game. Perhaps I am navigating the new screen wrong? In the Work Orders tab there is level 0 job for sending 3 girls to Germany. The only requirement is that they are brunette. I have 19 girls available according to the area above the "Complete Work Order" button. When I click on it, I click on the job, then I click on the Girls tab. But then my whole list of girls is blank. I cannot select any of them. Am I missing something?
The girls have to be under contract
 

NotEnoughHats

Member
Mar 27, 2019
160
94
The girls have to be under contract
Really? That wasn't true in older versions of the game. That's a bummer. Oh well.

Did Personal Assistant: Human Resources also change? They used to auto-recruit girls in the waiting cue, but I've noticed she hasn't interviewed anyone since I hired her.
 
4.10 star(s) 58 Votes