mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,223
1,588
Hopefully, once 0.9 is released we will get a copy here...

I gotta admit, I do like the chance of stumbling upon a Rival at the nightclub. That was a SPECTACULAR touch! :D
When it comes to contracts though - Yikes! Red head, white alt from East Africa?!?
The region requirement nearly forces me to ignore all contracts (not yet gone international).

Still, years later, I'm enjoying what you are producing.
he cant find irish diplomats in ethiopia, sounds like a skill issue to me

no serious, does it happen often? coz the system first pick a nationality and then generate chicks based on that and no east africa countries have redheads in there.
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,223
1,588
you said game WAS awesome
i thought something happened and it isn't anymore
 

Gouryo

Newbie
Nov 29, 2017
40
16
Ive seen people asked about where is warehouse and I think the main idea was how to unlock places to shoot porn.

To be honest, I find that its pretty shaddy right now to understand how to use it. Cause for everything else, with the pannel, you can unlock everything. But for places, you have to go in warehouse to unlock it.

Could we have a button to easily go in warehouse and unlock places ? Cause I found it after ... 30 playing :D
 

Hans Zuchter

Member
Nov 21, 2021
270
437
Until rivals snatch up literally 100% of models that aren't under contract. Go from a roster of thirty to zero remaining in less than one week. Even the cheap crack whores aren't safe. Beauty score of 12? Doesn't matter, rivals must have them all.
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,223
1,588
Until rivals snatch up literally 100% of models that aren't under contract. Go from a roster of thirty to zero remaining in less than one week. Even the cheap crack whores aren't safe. Beauty score of 12? Doesn't matter, rivals must have them all.
it's high beauty + potential or rating > 5 chicks that were put into the pool
they shouldnt grab anyone

i did change it recently so they're more selective in their choice and chick characteristics have to align with what they're doing
 
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BillieJeans

Newbie
Dec 25, 2017
89
53
There are actually many requirements for a model to be signed by rivals.

Other than rating > 5 (technically, rating >= 5) mentioned by mbmb, the rules are as follows:
High beauty + potential means 80 each, and if I'm reading code right it's 80 without Beauty Center bonuses.
Each rival can only sign up to 10 girls, and they start with 5 each, so not quite all of your models.
They won't be interested in signing Loyal models (which all of special characters are, except for Sabine Engels)
They will not sign your girlfriends (you can have 5 without starting bonus)
And, finally, for some reason they will not sign Adventurous girls, and that's quite a common trait. At first I thought it was a bug, but it's included in the code in a very, very deliberate way.
 

BillieJeans

Newbie
Dec 25, 2017
89
53
Wow, that's a really rare model (though hardly useful).
At some point in model generation the game rolls for a trait from one of the groups, and if it rolls Depressed trait and model has Happy trait already, the game will not add Depressed trait.
Later there's another roll that might add Depressed trait (and traits from another group too) - and this second, approx 15x less likely to succeed roll actually can add Depressed trait regardless of what traits are present already.
There's also similiar issue with Clever and Dumb pair, Athletic and Lazy pair, and Passionate and Frigid pair.

Trait generation code has two other minor issues with order of operations.
For example, at one point the game checks if the model has Extrovert trait. If so, the game removes Introvert and Shy traits. But then the game checks if the model has Introvert trait, and if so - removes Extrovert. This check will, of course, never do anything. Either Introvert was already removed and the check will not trigger, or there's no Extrovert and so no point in this operation.
The same happens with Timid and Curious. If the model is Curious the game will remove Timid. But only after that it will check if model has Timid, and if yes, it will remove Curious.
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,223
1,588
typical woman heh
i wont even fix this one coz it's funny

Wow, that's a really rare model (though hardly useful).
At some point in model generation the game rolls for a trait from one of the groups, and if it rolls Depressed trait and model has Happy trait already, the game will not add Depressed trait.
Later there's another roll that might add Depressed trait (and traits from another group too) - and this second, approx 15x less likely to succeed roll actually can add Depressed trait regardless of what traits are present already.
There's also similiar issue with Clever and Dumb pair, Athletic and Lazy pair, and Passionate and Frigid pair.

Trait generation code has two other minor issues with order of operations.
For example, at one point the game checks if the model has Extrovert trait. If so, the game removes Introvert and Shy traits. But then the game checks if the model has Introvert trait, and if so - removes Extrovert. This check will, of course, never do anything. Either Introvert was already removed and the check will not trigger, or there's no Extrovert and so no point in this operation.
The same happens with Timid and Curious. If the model is Curious the game will remove Timid. But only after that it will check if model has Timid, and if yes, it will remove Curious.
when you do something quick without thinking. now i have to make it better.
 
Last edited:
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