@x7xas4UprEta
What affect do NPC Traits (Shy, Crazy, Egocentric etc.) have? There is no mention of these in the guide or this thread.
For now some small bonuses to attributes and scene chemistry. Some of them increase the chance of some events happening.
Could you add a feature to assign NPC's to specific studios? E.G. I'd like to keep all my high MMF chemistry score NPC's shooting in single studio to keep track of them a lot better (or all my Pale Red Hair high Girl-Girl chemistry scores at same studio, or....you get the idea). This would be a big help for both manually and automatically scheduling. Manually assigning them from a screen with the info from both the Stats and Chemistry tabs on the screen at the same time would be great. (Please, please, please with a cherry on top).
OK
Could you add a way to view a NPC's Chemistry scores and the Trends on the studio production screen?
OK
Sorting on the Stats main tab (the tab between Scenes and Inventory) is totally wonkie. E.G. With Stat Type set to Day, click on Earnings. This blanks out all the information. Then click on Expenses - Crashes the game. This is just one example, the behavior a lot of the sorting functions on all 3 Stat Types give unexpected results.
This is going to be completly remade for the next version
Pale Asians also exist in game, not sure if this is intended or not.
Yea it's fine
What degree of influence do the chemistry scores have compared to stats? I know Beauty has a big influence on scene quality. How does a high appropriate chemistry score compare (Around same influence, maybe 1/2 influence, 1/4 influence....)?
Chemistry doesnt affect quality. Chemistry is its own thing.
Would you consider making it a Wiki? Or support a player run Wiki?
I dont really have time to make a whole wiki, but i'll add content if someone is willing to make it.
Could you expand the explanation on how you get skill points from training attributes and make clear there is an upper limit to number of skills and what that limit is (From reading this thread and experimenting I think it is 10, but I'm not sure).
It was possible to get more than 10, but i think there's gonna be hard cap at 10 from now on.
You get skill points by training her attributes(fitness, sex skills, beauty, int). Every 39(i think) points you get a skill point to spend.
Explain what affect the NPC stats and chemistry scores have? (e.g. I have no idea what affect an NPC's Charisma chem score has, the MC's Charisma is explained, but not for the NPCs)
Chemistry can give you 300 points to the scenes final popularity score.
It takes characteristics from actors and compares them to their chemistry scores. Then average is taken.
So if chick has 100% chemistry in PALE & BLONDE and the scene is with pale blond guy, you have 100% from her.
Same thing from the guy and then the average is taken for max 100 points.
Then it takes scores for scene types(F, FF, MMF,...) and also takes average from all actors for 100 points max.
Plus bonuses from before mentioned traits and drugs and you can get to 300. Some skills also bumps chemistry score.
One more suggestion I left out of the previous post:
Change the selection drop downs to allow choosing multiple categories with an and/or option and also an exclude option so you can get a list of all girls with Red Hair and Pale Skin and Small Tits or get a list of girls that aren't White.
UI is geting remade, so this is now possible.
What affect do NPC Traits (Shy, Crazy, Egocentric etc.) have? There is no mention of these in the guide or this thread.
For now some small bonuses to attributes and scene chemistry. Some of them increase the chance of some events happening.
Could you add a feature to assign NPC's to specific studios? E.G. I'd like to keep all my high MMF chemistry score NPC's shooting in single studio to keep track of them a lot better (or all my Pale Red Hair high Girl-Girl chemistry scores at same studio, or....you get the idea). This would be a big help for both manually and automatically scheduling. Manually assigning them from a screen with the info from both the Stats and Chemistry tabs on the screen at the same time would be great. (Please, please, please with a cherry on top).
OK
Could you add a way to view a NPC's Chemistry scores and the Trends on the studio production screen?
OK
Sorting on the Stats main tab (the tab between Scenes and Inventory) is totally wonkie. E.G. With Stat Type set to Day, click on Earnings. This blanks out all the information. Then click on Expenses - Crashes the game. This is just one example, the behavior a lot of the sorting functions on all 3 Stat Types give unexpected results.
This is going to be completly remade for the next version
Pale Asians also exist in game, not sure if this is intended or not.
Yea it's fine
What degree of influence do the chemistry scores have compared to stats? I know Beauty has a big influence on scene quality. How does a high appropriate chemistry score compare (Around same influence, maybe 1/2 influence, 1/4 influence....)?
Chemistry doesnt affect quality. Chemistry is its own thing.
Would you consider making it a Wiki? Or support a player run Wiki?
I dont really have time to make a whole wiki, but i'll add content if someone is willing to make it.
Could you expand the explanation on how you get skill points from training attributes and make clear there is an upper limit to number of skills and what that limit is (From reading this thread and experimenting I think it is 10, but I'm not sure).
It was possible to get more than 10, but i think there's gonna be hard cap at 10 from now on.
You get skill points by training her attributes(fitness, sex skills, beauty, int). Every 39(i think) points you get a skill point to spend.
Explain what affect the NPC stats and chemistry scores have? (e.g. I have no idea what affect an NPC's Charisma chem score has, the MC's Charisma is explained, but not for the NPCs)
Chemistry can give you 300 points to the scenes final popularity score.
It takes characteristics from actors and compares them to their chemistry scores. Then average is taken.
So if chick has 100% chemistry in PALE & BLONDE and the scene is with pale blond guy, you have 100% from her.
Same thing from the guy and then the average is taken for max 100 points.
Then it takes scores for scene types(F, FF, MMF,...) and also takes average from all actors for 100 points max.
Plus bonuses from before mentioned traits and drugs and you can get to 300. Some skills also bumps chemistry score.
One more suggestion I left out of the previous post:
Change the selection drop downs to allow choosing multiple categories with an and/or option and also an exclude option so you can get a list of all girls with Red Hair and Pale Skin and Small Tits or get a list of girls that aren't White.
UI is geting remade, so this is now possible.