rayoIII

Newbie
Mar 18, 2019
62
24
how does work the trend thing?

I should avoid to do films which have a low trend percentage? Or just the contrary?

100 % is ok?

0 % is bad?
 

zzczys

Active Member
Jul 20, 2019
858
149
The more frequent films of the trend, the lower the trend, less profit. Space out publishing, or have a PA assigned to publishing, who will automatically space out finished films.
 
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Here2Help

Newbie
Oct 24, 2019
68
47
Mac user here--I followed the mod directions to create a character, created the directory:

~/library/Application Support/Godot/app_userdata/Porn Empire/mods/characters

However, when I go to export the character from the game, it doesn't work. I don't get any error message or anything, but the file doesn't get created within the "characters" folder I created. I tried saving to different locations and it did not work. I couldn't find anything for troubleshooting this problem on the Porn Empire website. Any help would be appreciated!
When you create a new character, and you are asked to specify the save location, are you able to save the file to your downloads directory?
 
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Here2Help

Newbie
Oct 24, 2019
68
47
Hey guys, it's me again. Can you confirm if the characters created/added with mod tools can spawn at the same place without another one stop working?

I have a character that spawns at the bar and one at hotel lobby, both fine and working. When i put a new one to spawn at the bar, one of these two at the bar doesnt spawn anymore. For test i've changed one of them to hotel lobby, the lone one at the bar it's working again and the problem now is in the hotel lobby.

Am i doing something wrong?
Many of my mod characters are set to spawn at the same locations. They all work. If the game calls a special character, it will choose from a list of possible characters who share that spawn location to display. Usually, only one character will display at a time. Next time, another randomized character will display.
 

Lestrade

Newbie
May 14, 2020
30
4
Many of my mod characters are set to spawn at the same locations. They all work. If the game calls a special character, it will choose from a list of possible characters who share that spawn location to display. Usually, only one character will display at a time. Next time, another randomized character will display.
So i dont know what is going on here lol

As i said, if i set two of them to spawn at the same location, one doesnt spawn anymore. Well, hope someone (or me) figure it out. Thanks.
 

JimmyBoy16

Newbie
Dec 11, 2017
20
4
When you create a new character, and you are asked to specify the save location, are you able to save the file to your downloads directory?
It doesn't give me any sort of error message or prohibit me, but when I check the location, there's nothing saved there, or any indication that anything has saved. When I search the mac for the file I tried to create, it doesn't exist

Edit: I will try to save to the downloads directory, I'll let you know how it goes

So this is what comes up when I select "export character." I'm not used to this interface and couldn't find my downloads folder through this.

Screen Shot 2020-12-01 at 5.51.39 PM.png
 
Last edited:

Here2Help

Newbie
Oct 24, 2019
68
47
It doesn't give me any sort of error message or prohibit me, but when I check the location, there's nothing saved there, or any indication that anything has saved. When I search the mac for the file I tried to create, it doesn't exist

Edit: I will try to save to the downloads directory, I'll let you know how it goes
Yeah, finding the downloads directory on a mac isn't obvious. Sorry, my fault. Let's try something simpler.

I know you said you tried downloading to different places, so just some quick troubleshooting.
1) Open any directory you want to save the file to. (e.g. in your screenshot, choose 'home')
2) With that directory open, save your mod file to that location
3) You should see the file pop up in that location once it gets saved

If this works, move the file to the mods folder manually. My guess is there was an error in your original 'save to' path.
If this doesn't work, my first guess is that this might be a Mac specific issue.
 
Last edited:
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Here2Help

Newbie
Oct 24, 2019
68
47
Do you know where's the save file??
Save files are located in the directory that ends with Godot\app_userdata\Porn Empire\Saves
The exact directory location depends on your computer or device.

To find yours, open the game and go to MOD TOOLS - Intro Tab.
Find where it lists your computer type. Replace the 'mods/characters' part with 'Saves'.
 
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Here2Help

Newbie
Oct 24, 2019
68
47
I've changed some of my GFs to companions, but can't figure out how to trigger a sex scene with several of them. Can anyone give me a hint?
1 or 2 companions can accompany you when interacting with potential recruits you meet around the city.
2 new options will open up when a potential recruit agrees to have some fun: 1) Join my girlfriend, and 2) Join my girlfriends
 
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Manifold

Well-Known Member
Jan 14, 2018
1,127
1,856
1 or 2 companions can accompany you when interacting with potential recruits you meet around the city.
2 new options will open up when a potential recruit agrees to have some fun: 1) Join my girlfriend, and 2) Join my girlfriends
Great thx for the reply, I simply never check those chicks in the city anymore, so I never would have found out!

Ideally the same mechanism could be implemented when talking to one of your models on your properties (yacht, pool, etc.).
 

Lestrade

Newbie
May 14, 2020
30
4
Someone can show me examples of how to use:

“reveal_top”: show
“turn_around”: turn
“pay”: how_much

When i put one of these on .gd the character crash.

(yes, i changed "show/turn" to "true/false" and etc)
 
Apr 14, 2018
61
39
Someone can show me examples of how to use:

“reveal_top”: show
“turn_around”: turn
“pay”: how_much

When i put one of these on .gd the character crash.

(yes, i changed "show/turn" to "true/false" and etc)

Example "reveal_top"

The custom character asks the player to shoot a video of her.

Code:
    5:
        ["That would be awesome. Just record everything while I undress and introduce myself.",
            [
                ["Ready when you are.", {"reveal_top":true,"jump":6}]
            ]
        ],
- - -

Example "pay"

The custom character is not in the mood to talk to the player.
The player offers to buy a beer.


Code:
    2:
        ["Not enough to even consider talking to you.",
            [
                ["I will buy you a beer for 5$.", {"pay":5,"jump":3}],
                ["In that case I will try my luck on another day.", {"end":true}],
            ]
        ],

- - -

Example "turn_around"

Bug ? - Edit / Update:
When I tested it the custom character did turn but at the same time unequipped objects like hair and clothing as well in some locations.
I am able to re trigger this in the spawn locations bar, beach, general store.
In the gym the character does actually turn without loosing hair and clothing.
But there it looks weird because a flipped gym training bike pose does not match the background.


Code:
    3:

        ["What should I do next?.",

            [

                ["Can you please turn around?.", {"turn_around":true,"jump":4}] 

            ]

        ],
 
Last edited:

Lestrade

Newbie
May 14, 2020
30
4
Example "reveal_top"

The custom character asks the player to shoot a video of her.

Code:
    5:
        ["That would be awesome. Just record everything while I undress and introduce myself.",
            [
                ["Ready when you are.", {"reveal_top":true,"jump":6}]
            ]
        ],
- - -

Example "pay"

The custom character is not in the mood to talk to the player.
The player offers to buy a beer.


Code:
    2:
        ["Not enough to even consider talking to you.",
            [
                ["I will buy you a beer for 5$.", {"pay":5,"jump":3}],
                ["In that case I will try my luck on another day.", {"end":true}],
            ]
        ],

- - -

Example "turn_around"

I am still not sure about this one.
When I tested it the custom character did turn but at the same time unequipped objects like hair and clothing as well.


Code:
    3:

        ["What should I do next?.",

            [

                ["Can you please turn around?.", {"turn_around":true,"jump":4}]  

            ]

        ],
Thanks for the examples. I was doing quite the same but something always crash. I'll keep testing it.
 
Apr 14, 2018
61
39
Thanks for the examples. I was doing quite the same but something always crash. I'll keep testing it.
So far my "error checking" process has been
- go to a location
- wait 1h
- hope for the character to spawn
- if there is a crash check the log file for information on which line the error was caused.

Code:
C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
- update the .gd file
repeat

- - -
Setting the language to Python in Notepad++ helped somewhat to better see the node structure but this does not provide real-time feedback if it actually runs without errors.

Has anyone found a "simple" external tool to check the GDscript files .gd for syntax errors that could speed up the process?
 
Last edited:

Lestrade

Newbie
May 14, 2020
30
4
So far my "error checking" process has been
- go to a location
- wait 1h
- hope for the character to spawn
- if there is a crash check the log file for information on which line the error was caused.

Code:
C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
- update the .gd file
repeat

- - -
Setting the language to Python in Notepad++ helped somewhat to better see the node structure but this does not provide real-time feedback if it actually runs without errors.

Has anyone found a "simple" external tool to check the GDscript files .gd for syntax errors that could speed up the process?
Here's the problem:

"
Looks the same.

By any chance do you know if there's a inverse command of {"pay"=value}? The idea is earn money instead of lose.
 
Last edited:

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,170
1,511
The only thing which makes me a sad perv :( is the deactivated skin color in the surgery options. Perhaps you've already thought about what I suggested, about keeping models inside their own ethnic group, but still allowing to change the color inside each group, just for visual gratification purposes (this is a porn game after all ;))?
you can still do it in cheat mode i think

Great thx for the reply, I simply never check those chicks in the city anymore, so I never would have found out!

Ideally the same mechanism could be implemented when talking to one of your models on your properties (yacht, pool, etc.).
yea, you're right.
So far my "error checking" process has been
- go to a location
- wait 1h
- hope for the character to spawn
- if there is a crash check the log file for information on which line the error was caused.

Code:
C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
- update the .gd file
repeat

- - -
Setting the language to Python in Notepad++ helped somewhat to better see the node structure but this does not provide real-time feedback if it actually runs without errors.

Has anyone found a "simple" external tool to check the GDscript files .gd for syntax errors that could speed up the process?
downlaod godot, it's like 30mb.
then use inbuilt editor, you'll get syntax errors.
Screenshot_2020-12-03_15-51-56.png
Here's the problem:

"
Looks the same.

By any chance do you know if there's a inverse command of {"pay"=value}? The idea is earn money instead of lose.
no, but i'll make one
Is it possible to make a custom character on android?
if you have a rooted phone
 
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