When you create a new character, and you are asked to specify the save location, are you able to save the file to your downloads directory?Mac user here--I followed the mod directions to create a character, created the directory:
~/library/Application Support/Godot/app_userdata/Porn Empire/mods/characters
However, when I go to export the character from the game, it doesn't work. I don't get any error message or anything, but the file doesn't get created within the "characters" folder I created. I tried saving to different locations and it did not work. I couldn't find anything for troubleshooting this problem on the Porn Empire website. Any help would be appreciated!
Many of my mod characters are set to spawn at the same locations. They all work. If the game calls a special character, it will choose from a list of possible characters who share that spawn location to display. Usually, only one character will display at a time. Next time, another randomized character will display.Hey guys, it's me again. Can you confirm if the characters created/added with mod tools can spawn at the same place without another one stop working?
I have a character that spawns at the bar and one at hotel lobby, both fine and working. When i put a new one to spawn at the bar, one of these two at the bar doesnt spawn anymore. For test i've changed one of them to hotel lobby, the lone one at the bar it's working again and the problem now is in the hotel lobby.
Am i doing something wrong?
So i dont know what is going on here lolMany of my mod characters are set to spawn at the same locations. They all work. If the game calls a special character, it will choose from a list of possible characters who share that spawn location to display. Usually, only one character will display at a time. Next time, another randomized character will display.
It doesn't give me any sort of error message or prohibit me, but when I check the location, there's nothing saved there, or any indication that anything has saved. When I search the mac for the file I tried to create, it doesn't existWhen you create a new character, and you are asked to specify the save location, are you able to save the file to your downloads directory?
Yeah, finding the downloads directory on a mac isn't obvious. Sorry, my fault. Let's try something simpler.It doesn't give me any sort of error message or prohibit me, but when I check the location, there's nothing saved there, or any indication that anything has saved. When I search the mac for the file I tried to create, it doesn't exist
Edit: I will try to save to the downloads directory, I'll let you know how it goes
Save files are located in the directory that ends with Godot\app_userdata\Porn Empire\SavesDo you know where's the save file??
1 or 2 companions can accompany you when interacting with potential recruits you meet around the city.I've changed some of my GFs to companions, but can't figure out how to trigger a sex scene with several of them. Can anyone give me a hint?
Great thx for the reply, I simply never check those chicks in the city anymore, so I never would have found out!1 or 2 companions can accompany you when interacting with potential recruits you meet around the city.
2 new options will open up when a potential recruit agrees to have some fun: 1) Join my girlfriend, and 2) Join my girlfriends
Someone can show me examples of how to use:
“reveal_top”: show
“turn_around”: turn
“pay”: how_much
When i put one of these on .gd the character crash.
(yes, i changed "show/turn" to "true/false" and etc)
5:
["That would be awesome. Just record everything while I undress and introduce myself.",
[
["Ready when you are.", {"reveal_top":true,"jump":6}]
]
],
2:
["Not enough to even consider talking to you.",
[
["I will buy you a beer for 5$.", {"pay":5,"jump":3}],
["In that case I will try my luck on another day.", {"end":true}],
]
],
3:
["What should I do next?.",
[
["Can you please turn around?.", {"turn_around":true,"jump":4}]
]
],
Thanks for the examples. I was doing quite the same but something always crash. I'll keep testing it.Example "reveal_top"
The custom character asks the player to shoot a video of her.
- - -Code:5: ["That would be awesome. Just record everything while I undress and introduce myself.", [ ["Ready when you are.", {"reveal_top":true,"jump":6}] ] ],
Example "pay"
The custom character is not in the mood to talk to the player.
The player offers to buy a beer.
Code:2: ["Not enough to even consider talking to you.", [ ["I will buy you a beer for 5$.", {"pay":5,"jump":3}], ["In that case I will try my luck on another day.", {"end":true}], ] ],
- - -
Example "turn_around"
I am still not sure about this one.
When I tested it the custom character did turn but at the same time unequipped objects like hair and clothing as well.
Code:3: ["What should I do next?.", [ ["Can you please turn around?.", {"turn_around":true,"jump":4}] ] ],
So far my "error checking" process has beenThanks for the examples. I was doing quite the same but something always crash. I'll keep testing it.
C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
Here's the problem:So far my "error checking" process has been
- go to a location
- wait 1h
- hope for the character to spawn
- if there is a crash check the log file for information on which line the error was caused.
- update the .gd fileCode:C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
repeat
- - -
Setting the language to Python in Notepad++ helped somewhat to better see the node structure but this does not provide real-time feedback if it actually runs without errors.
Has anyone found a "simple" external tool to check the GDscript files .gd for syntax errors that could speed up the process?
you can still do it in cheat mode i thinkThe only thing which makes me a sad pervis the deactivated skin color in the surgery options. Perhaps you've already thought about what I suggested, about keeping models inside their own ethnic group, but still allowing to change the color inside each group, just for visual gratification purposes (this is a porn game after all
)?
yea, you're right.Great thx for the reply, I simply never check those chicks in the city anymore, so I never would have found out!
Ideally the same mechanism could be implemented when talking to one of your models on your properties (yacht, pool, etc.).
downlaod godot, it's like 30mb.So far my "error checking" process has been
- go to a location
- wait 1h
- hope for the character to spawn
- if there is a crash check the log file for information on which line the error was caused.
- update the .gd fileCode:C:\Users\USERNAME\AppData\Roaming\Godot\app_userdata\Porn Empire\logs
repeat
- - -
Setting the language to Python in Notepad++ helped somewhat to better see the node structure but this does not provide real-time feedback if it actually runs without errors.
Has anyone found a "simple" external tool to check the GDscript files .gd for syntax errors that could speed up the process?
no, but i'll make oneHere's the problem:
“
"
Looks the same.
By any chance do you know if there's a inverse command of {"pay"=value}? The idea is earn money instead of lose.
if you have a rooted phoneIs it possible to make a custom character on android?