aj1

Member
Aug 5, 2016
154
272
@mbmb

1. How have we come so far without a strip club? Ideal start location.
2. How come the beach and park are time restricted, would be good to walk along the beach or jog through the park at night, even having encounters.
3. Is an airport planned, another cool location (stewardess) and special one off international chicks for expensive but rewarding videos.
4. Minor thing, but age, job and nationality titles for people.
5. Any chance of you creating a link in a Sig to your blog in terms of planned/identified features. The problem with patreon is devs often hide basic informative items behind a lock.

Thanks.
 
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mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,170
1,509
@mbmb

1. How have we come so far without a strip club? Ideal start location.
2. How come the beach and park are time restricted, would be good to walk along the beach or jog through the park at night, even having encounters.
3. Is an airport planned, another cool location (stewardess) and special one off international chicks for expensive but rewarding videos.
4. Minor thing, but age, job and nationality titles for people.
5. Any chance of you creating a link in a Sig to your blog in terms of planned/identified features. The problem with patreon is devs often hide basic informative items behind a lock.

Thanks.
1. planned for a long time. it's just that i need backgrounds, dance animations, probably a special char or 2. it was meant to be a part of the story, whenever that will be.
2. already nothing to do there, there's no point of going there at night. maybe when there's more random events around.
3. of course it is. cant leave out fucking on a plane.
4. age and nat already in the latest dev version.
5. main reason shit is locked behind paywall is patreon. one wrong thing posted publicly and you're under review.
there's a link to roadmap somewhere, although not super detailed.
i put almost every request posted here or on patreon in the game. especially if it's some small thing. sometimes you just have to post it twice so i get a feel that it's important
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,170
1,509
if you all have any ideas for chicks traits, please help me and write them down coz im running out of them.
i've put in the suggested virgin and added some new ones but there's always room for more.

if you dont care about discovering them ingame, here's the list of those in game so far
 

dusty stu

Well-Known Member
Jan 24, 2018
1,639
1,469
if you all have any ideas for chicks traits, please help me and write them down coz im running out of them.
i've put in the suggested virgin and added some new ones but there's always room for more.

if you dont care about discovering them ingame, here's the list of those in game so far
I read your list and, this is a matter of opinion, but I think you have plenty already. I would even consolidate some of the traits. I would move virgin trait to rare. I would make 'shy' have +25 popularity (since some people prefer amatures over porn stars in their porn).
However, I think you are missing some body variety traits:
Thicc: -5 fitness, +big tits, +5 popularity, +5 sex skills due to having a lush and plush body
Smoli: -25 fitness, +small tits, +20 popularity, -5 happiness after m/f, m/f/m, or m/m/m/f scenes because its hard for her smaller body to accommodate so many big dicks
 

Ark9

Newbie
Feb 8, 2018
30
24
Fertile(rare):
+higher chance of pregnancy
+Bonus to m/f scene chemistry
+bonus to pregg scene

Cocky(common):
-penalty to parner chemistry
-higher price
-gains less fans but losses fans slower
+makes a lot more money per scene

Camgirl/Streamer(rare):
+huge boost to solo
+makes more money when scene is published on web
+losses fans slower

Natural actress(rare):
+medium bonus to all scene chemistry
+makes more fans
+bonus to parner chemistry
+losses less happines per scene
-higher price per scene
+small to medium boost to potential

Royal(rare or legendary):
+beauty
+fitness
-sex skills
-higher price per scene
-never sings contract
+huge boost to money earned per scene
+medium to high boost to potential

Fallen celebrity(rare):
+naturally comes with a lot of fans
+naturally comes with higher potential
+beauty
-intelect
+makes more money
-higher chance of using drugs

Punk/Thug(rare):
+alt
+less happines loss per scene
+bonus when on drugs
-higher chance of stealing money/things
-higher change of using drugs

Yamato Nadeshiko(legendary)*:
+Asian
+huge boost to beauty
+fitness
+sex skills
+more fans per scene
+huge boost to potential (or this trait can only be present on high potential girls < idk if this can be done)

Meangirl(common or rare):
+blonde
+beauty
-intellet
+cheaper price per scene
-huge penalty to parner chemistry

Players Fan/Fan/Follower(common or rare):
+bonus to player chemistry
+cheaper price per scene
+losses less happiness per scene
-leaves you if shots a scene with anyone else than the player.


*(Yamato nadeshiko is a Japanese term meaning the "personification of an idealized Japanese woman" or "the epitome of pure, feminine beauty")


If i can think of more will make other post, actually i have some other ideas like "Feet Queen" but since there are not anal/vaginal/tits/feet/others scenes category yet ill leave them for and if they are implemented.
(feel free to correct me since my first language is not english).
 

Frederiksc

Member
Aug 17, 2017
119
112
if you all have any ideas for chicks traits, please help me and write them down coz im running out of them.
The trait system... hmm... I hardly even look at traits after the initial check, because there simply is too less interaction needed. Selecting "+3 random points every scene" ruins(!) the need for looking at traits, so even a full fleshed addict trait can be worked around by this. That may (and must!) be fixed in 0.76, so points do not mass up to a harem of level 30+ girls, where traits are in my opinion of less importance. The traits do miss a color, red for really(!) bad ones, yellow for mild, etc... And a notification for a trait change would be nice (Mail maybe? New PA with Social Engineering?) I did not even know that there are traits rolled after the employment and even "Legendary traits"? Never noticed these...

The following trait idea bases on the assumption, that Potential limits all skill points 1:1 and beauty 1:1.5 (so "+3 rnd pts" is fixed). Caps are applied /before/ any trait.
Formula:
Cap = Potenial * Modifier + Trait
Stats are soft capped by Modifier 1, except Beauty which has Modifier = 1.5 (there are Uber-goddesses!) and the beauty salon gives a 175 medium cap plus Carmen Moya Lvl 10 as hard cap. You may have to play with that so it has a 200 point hard cap. A Legendary trait based upon this could be "Prodigy", all Modifiers + 25%, the Rare "Exceptional" all Modifiers + 10%
-> So Potential limits all skills therefore really bad traits have(!) to have a noticeable impact. "Addict" could and should also lower Potential randomly and would therefore be a ride on the razor's edge to cope with it.

Before mirco-management gets too awful - this is a sexual oriented game after all - you could implement a veteran system: You would gain traits by time / scenes. So maybe you up the possible traits to -3-, 2 for random and -1- for "earned". You start with the "Virgin" trait and you may have some hick-ups in the beginning, like random premature ejaculations or erection troubles and the scene is a disaster, you could implement that even in the animated scene... So you want up your sex skills, because you could "fail", when you have to bone and the chick is just too stunning (Beauty > Player Sex Skill + x) or has the ability to suck a golf ball through a garden hose (Sex Skills > 2 * Player Sex Skill)

The Veteran System helps the Player to ease the stress created by sexual encounters, scenes get more professional (like they are now in 0.75e) and higher Veteran ranks could allow lower ranks to complete a scene without incidents. How to name the tiers of the system may be up to the developers, but here is a slight idea:
Rank 0: Virgin, 100% fail rate, Max Animation Stage I, scene revenue * 4
Rank 1: Newbie, 67% fail rate, Chemistry - 10, Happiness -20, Max Animation Stage I, unlocked at 1 encounter/scene
Rank 2: Freshman, 33% fail rate, Chemistry - 5, Happiness -10, Max Animation Stage II, unlocked at 15 encounters/scenes
Rank 3: Veteran, Max Animation Stage II, unlocked at 30 encounters/scenes
Rank 4: Rider, +5 Chemistry, +5 Happiness, grants +1 Max Animation Stage to partner, MaxAni Stage III, unlocked at 50 encounters/scenes
Rank 5: Stud, -33% fail, +10 Chemistry, +10 Happiness, grants +1 Max Animation Stage to partner, MaxAni Stage III, unlocked at 75 encounters/scenes
Rank 6: Master, -67% fail, +20 Chemistry, +15 Happiness, grants +2 Max Animation Stage to partner, MaxAni Stage III, supports lower Ranks +2 in handling unlocked at 100 encounters/scenes.
Rank 7: God, -100% fail(means 100% successful even with Rank 0 in scenes), +25 Chemistry, +20 Happiness, grants +2 Max Animation Stage to partner, MaxAni Stage III, unlimited ejaculation, high pregnancy chance even on scheduled studio scenes (give that one a toggle on the overview tab!), unlocked at 200 encounters/scenes. Also grants +1% to "Likes" used in the scene, which should be the major point of this rank.
You could now even implement "hidden" content, when Masters+ do a scene, e.g. a special animation, lower costs or some massive boosts in scene evaluation. And when Gods rock the studio, it may turn it in a mass orgy... (I know, animations...)

The Veteran System offers some checks and balances, but I do think it implements the players/actors progression in the business and the "feel" to it, also the downsides, because the rank of each participant matters. You could also pick up the "handling" idea and implement that Rank 0 has 100% fail rate (God ranked partner needed). So maybe you "need" to work a bit in the bar, because failed scenes are scrapped and unscheduled "solo" scenes (female player) do not count at all, so you are still rightfully ranked "Virgin", but get the cash for the scene...

I do understand that this system has a quite challenging amount of coding effort bound to it, also the events to be created, like a quite amusing Bar Encounter ending ("First!" or "Oh...!") or an unpleasant studio scene ("You are quick, darling"), but these still count towards the rank. You should add the Perk for the "Master" rank, so people can choose to skip the bloopers.

Sorry for the wall of text...
 

mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,170
1,509
@dusty stu
i have thicc chicks. it will probably be just a new category to shoot, BBW.
too bad i cant resize them to make petite ones

@Ark9
thanks for the suggestions.

@Frederiksc
you didnt notice some of those traits coz they are new, whole system was redone.
most of the skills are getting removed or transformed into traits. many of them were unnecessary and others OP.

your system is nice, i can probably use it to add new traits based on experience.
similar can be used for the upcoming managers and their bonuses.
 

gromtkn

Newbie
Aug 1, 2017
16
3
just curious if photoshoots coming in .76? feels like some of the perks and now traits are useless or much worst without them.
 
4.10 star(s) 56 Votes