3.10 star(s) 15 Votes

LewdMonkey1

Newbie
Game Developer
Dec 31, 2020
55
79
First of all, congratulations on the baby on the way! That’s definitely exciting, and I hope everything goes smoothly for you in the coming weeks!

I appreciate you taking the time to provide an update despite the craziness. It’s great to hear you’ve been working on a new version of the game


A few observations :



The idea that Finishers can only be used in Duos could indeed create an imbalance in terms of game pace, as LanguishFox has already pointed out ? This could give an advantage to solo players, allowing them to perform attacks more quickly. We'll need to see how this fits with the abilities system and if it can be adjusted to maintain a balanced experience.



This seems like a significant reduction on paper, but we’ll need to see the in-game impact to assess whether it creates an imbalance or if it remains viable within the overall dynamics.



I'm not sure reducing the card sell value by 50% is a good idea. I already felt that selling cards wasn't very profitable, and with this reduction, it might become even less appealing for players.

I greatly appreciate the upcoming improvements, including:




I’m really looking forward to seeing this new version and testing it out. I’m excited to see how these changes will impact the gameplay, and I hope the adjustments will help refine the overall experience.

You didn’t mention any improvements regarding the deck building and card management, such as grouping similar cards together by stacking (with the number of cards shown underneath), to avoid the current mess when there are many cards. Is this something that’s planned for the upcoming update?
Thank you very much :) I plan on working on the deck building/inventory on the next update to integrate many feedbacks I had on that part (including yours, I also note the username when I take notes!) and balancing the game with the recent changes of 2.0.0 if any are needed. If it's not too time consuming, I might also add a new themed card pack.

To answer the other points, I wanted to keep a factor to perform duo scenes. With the stats nerfed, I have the impression that it could be worth it (as 2 rares can now beat an epic card in most cases). Videos clips can also be unlocked that way, I was thinking of adding a "girlfriend" panel in the collection for the Pornstars that have duo scenes together.

As for the value of the cards, there was an easy money exploit that a standard pack could yield a big profit easily. I liked the idea of merging cards but as for now that was the easy way to go.

Cheers!
 
Last edited:
  • Like
Reactions: heeroryu

prime559

Active Member
Apr 21, 2017
574
2,163
Thank you very much :) I plan on working on the deck building/inventory on the next update to integrate many feedbacks I had on that part (including yours, I also note the username when I take notes!) and balancing the game with the recent changes of 2.0.0 if any are needed. If it's not too time consuming, I might also add a new themed card pack.
I have a balance question, why does the CPU get another turn after attacking when the player doesn't?
 
  • Sad
Reactions: cyrodi

onoxlol

Newbie
Jul 7, 2017
71
44
money cheat doesnt seem to work. I edit moneyData.json but it goes back to my previous money when i reload the game
 
Apr 26, 2018
84
123
money cheat doesnt seem to work. I edit moneyData.json but it goes back to my previous money when i reload the game
If you look at the Player Log it will reset the money if you change it in the moneyData.json from the "player pref" file. Not sure how to change that player pref file.
 
  • Like
Reactions: onoxlol

youraccount69

Forum Fanatic
Donor
Dec 30, 2020
4,983
2,304
PornstarBattleII-2.0
You don't have permission to view the spoiler content. Log in or register now.
rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
 

Fercie

New Member
May 15, 2021
4
0
Am I missing something? I play a card on my turn, then I can't play cards, my only options are 'attack' or 'surrender' and if I pick attack I get told I cant for reason XYZ. How do I end my turn?
 

prime559

Active Member
Apr 21, 2017
574
2,163
Am I missing something? I play a card on my turn, then I can't play cards, my only options are 'attack' or 'surrender' and if I pick attack I get told I cant for reason XYZ. How do I end my turn?
Discard
 

Pa3uk

Active Member
Jul 22, 2017
769
736
Since version 2.0, the game has become UNPLAYABLE because the developer has completely BROKEN it!

  1. Now even the easiest AI is extremely hard to beat, all because it only takes 2 cards (a character + an action) to finish the game. The finish card is no longer needed. If the enemy has these two cards, they don’t skip their turn (as they did in the previous version) and immediately attack. This means that if they go first, by their second turn, you’ve already lost and simply cannot CATCH UP -_- ...
  2. The grind has become even worse. Now there’s the ridiculous requirement to carry 40 cards (why not 100? -_-), with 50% of them being repetitive junk.
  3. It seems some kind of protection system was added because I can no longer edit the file to change the amount of money (it resets to 0 immediately), whereas in the previous version, I could do that.
Judging strictly by this version, it’s a disaster and trash. Urgent action is needed to fix everything that’s broken!

And thank you for wiping all the previous progress with the UPDATE, which had taken several hours to achieve (for no apparent reason)... On top of that, the developer doesn’t even allow us to "boost" money anymore. I don’t want to spend countless hours unlocking EVERYTHING AGAIN, only for the next version to require starting all over once more. That would honestly feel like mockery, in my opinion.
 

yugi2

Member
Jul 13, 2018
222
140
that sucks i cant edit/mod the money ingame anytmore for the.json it keeps onreverting
 

sminter3

New Member
Oct 5, 2021
3
1
In the new version no matter whether the player or the CPU initiates the attack nor whether its successful or not the CPU always gets the second turn, this seems incredibly unbalanced and unfair to the player, especially with the changes made to combat
 

LewdMonkey1

Newbie
Game Developer
Dec 31, 2020
55
79
I didn't realise the CPU was always the one starting a turn after an attack. This will be fixed in the next update!

As for the discard, it is indeed not in the instructions but I will add a new panel. However, a message popping at the bottom right should have told you so.

There is indeed a check for the money. You can try for a way around it, use CheatEngine, sub to Patreon or just play the game :)

Finally, the progress had to be reset for the cards to include abilities. Unless there is another major overhaul, this should not happen again.

New cards or abilities will be implemented soon to discard a Character, Action or Finisher card to prevent losing a round after just two turns.

Cheers!
 
  • Like
Reactions: SlimShadi
3.10 star(s) 15 Votes