- Nov 16, 2016
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You mean this?:There's a list of the unlockables on the wiki.
You must be registered to see the links
Because it's missing a lot of info.
You mean this?:There's a list of the unlockables on the wiki.
holy shit, that's a LOT of missing info indeed >.>You mean this?:You must be registered to see the links
Because it's missing a lot of info.
Yeah I don't like her mechanics (or at least the way the concept is implemented, if she was a summoner that'd be way better than creating mostly useless units and no not talking about slime bulbs those don't count) but at least wanted to try her out. I really feel like she needs some kind of a rework tho, every MC has some cool stuff. Druid has Seedlings which become monstrously strong in the mid game, Evo has incredible customizability and is incredibly strong as a flexible option for a team. And Crea is... Weird? Can't adapt creatures unless they are slimes (would make more sense for her to be able to "adapt" in her creation window), can't fight for shit, can't even unlock the stat changing in a short or very short game cause not enough points to go around... She feels more like a challenge character than anything else honestly. Maybe she's better on long games (though with her adapt working only on slimes it sounds as kind of a hassle compared to Evo) but as I previously said she just feels like a worse EvoYes, Siena is a weak combatant. If you really want to make a fighter out of her, get her 5 magic gene+some lust and hp + the starting trait that gives your MC +1 genes all around, and finally help Castalia in the library and get the Telekinetic trait. Get all 3 pacts with Hebi while you're at it to get some armor.
You'll have about 60 health, 2 armor, 40 magic power and about 20 Ldmg. this can vary depending on what else you buy in the skill trees, but back to the initial point... Yes, Siena is a weak fighter.
Siena... doesn't get better in long games. If anything, it comes to a point where the hostility has scaled high enough to warrant a one-shot death because her stats are too low. Siena shines in scaling speed in the early/mid-game when you're trying to get specific hybrids. Her power of creation lets you cheese some stuff, like unlocking the Spores from the mushroom boss (lol) or the swamp slimes (OP as fuck when you create them back to back and have them feast upon each other, ngl) with her unlockable spell, but to power-up units in the long term, raising a spirits farm as trait bank is still the way to go.Yeah I don't like her mechanics (or at least the way the concept is implemented, if she was a summoner that'd be way better than creating mostly useless units and no not talking about slime bulbs those don't count) but at least wanted to try her out. I really feel like she needs some kind of a rework tho, every MC has some cool stuff. Druid has Seedlings which become monstrously strong in the mid game, Evo has incredible customizability and is incredibly strong as a flexible option for a team. And Crea is... Weird? Can't adapt creatures unless they are slimes (would make more sense for her to be able to "adapt" in her creation window), can't fight for shit, can't even unlock the stat changing in a short or very short game cause not enough points to go around... She feels more like a challenge character than anything else honestly. Maybe she's better on long games (though with her adapt working only on slimes it sounds as kind of a hassle compared to Evo) but as I previously said she just feels like a worse Evo
Yup, Viridion is much more interesting to play than Siena (especially after getting blood magic, bloodline all 10 genes for every unit for the rest of the game could fight my way through the radiated world from the alternative ending with no kitsune/life root cheese so that's saying something). The hives seem kinda useless on the overworld map and it's weird cause when you have her as an enemy it's important to keep her power down by destroying hives, but when you play her they're just a quality of life when it comes to it (no endurance loss on terrain, c'mon). I had no idea she could do stuff like that with spores and slimes though! I guess it's nice to have a harder character, but at least give her a gimmick that works, cheesing the early game is cool and all but when you essentially play with no MC power in the late game it's kinda boring. Bah my own run got saved only by the fact that lvl 20 Fire Snakes turn out to be quite good! Maybe not to the point of something like a seedling dragon but damn close. Of course it was on very short just to sample the character so didn't have time to unlock most things but yeah... she feels weird... Maybe buffing the slime bulbs would work so they work anywhere on the map, take no action points and take no/minimal mana to deploy, but I'm not an expert at balancingSiena... doesn't get better in long games. If anything, it comes to a point where the hostility has scaled high enough to warrant a one-shot death because her stats are too low. Siena shines in scaling speed in the early/mid-game when you're trying to get specific hybrids. Her power of creation lets you cheese some stuff, like unlocking the Spores from the mushroom boss (lol) or the swamp slimes (OP as fuck when you create them back to back and have them feast upon each other, ngl) with her unlockable spell, but to power-up units in the long term, raising a spirits farm as trait bank is still the way to go.
there is ONE thing i have not tested, it's the "hive power" in the top right of the Tanid skill tree, and the influence it has on the hives and/or the influence the hives have on Siena. Maybe that's the OP mechanic and i never tried it by mistake, but... i doubt it.
From the earlier development (pre- 0.10) Siena was always meant as a harder and more challenging MC to play, and Viridion as the hardest. But with the recent changes to their powers, and streamlining the power to adapt traits on their own special units, Viridion has become much more powerful and easy to scale than Siena.
PANIKThere's a list of the unlockables on the wiki.
/panikholy shit, that's a LOT of missing info indeed >.>
there's no way i remember by heart what each and every achievement unlocks though, lol.
The majority of the professions would be a good example. There's achievements that obviously unlock some of them, but having looked at the fully unlocked file compared to my fresh file, there's some that I'm not sure about.tehlemon Can you provide an example of a "hidden" unlockable? Could you be referring to genetic traits?
Ahhh shit, misread that comment and switched the two in my head.The "bonus" trait (10 bonus points for MC) is definitely unlocked by the extreme 600% challenge, not the Hero job.
i think it unlocks the god profession, if i remember right.Ahhh shit, misread that comment and switched the two in my head.
Okay, then the Hero achievement is a good example of one that I have no idea what it's for.
The only downside is the usual cannot load old save files, but at the same time I do not have to redo Everything due to already doing a achievement or unlocking stuff. The only thing minor one I have to unlock is the Rock spirit as the primary summon spirit, but other than that, the only other things are the more unique or difficult to find species and finishing the other special species you can breed to unlock. other than that, it's not a bad downside. even though the only pain is the early stuff, which the more difficult (for me at least) achievements are achieved in the early game anyways. such as boss fights (like the Kitsune), getting a Spirit to level 15within 30 days, and so on along that. the only traits I need to unlock are a few of the ones that need a specific stat maxed while all others are 2 or 3 and less.Woo, a happy ending!
I am not sure, but the easiest way is when looking in your creation/change Menu, you can also see the level of the species next to it's name (includes some special hybrids). You're fine as long as the one in the tavern is of a higher level then something you already own or had owned before.Okay, new question.
When looking at the hiring screen in the tavern, is there an easy way to tell if the person you're looking at will award any ritual points? Because I'm real bad at remembering what I've already done, and at what level.
I think someone before me said it, but getting a lizard girl starter and a lymean with beauty (if you can) and just plopping them into the brothel will get you some stable income for the first 10/15 days (if you don't go over board with recruiting of course) Food is a huge money sink so if changing every new recruit job to Fisher should help. Other than that the combat side of things might be hard at the start, though if you spawn a spirit and recruit a unit with decent genes or a good trait (like Strong or Resilient on a front liner) and fight in the arena it usually works for meNew goal found: Try to survive for 10 days w/o going broke the 5th day...
Status: Impossible to achieve. Need help (again)
I still don't get this gene thing...I think someone before me said it, but getting a lizard girl starter and a lymean with beauty (if you can) and just plopping them into the brothel will get you some stable income for the first 10/15 days (if you don't go over board with recruiting of course) Food is a huge money sink so if changing every new recruit job to Fisher should help. Other than that the combat side of things might be hard at the start, though if you spawn a spirit and recruit a unit with decent genes or a good trait (like Strong or Resilient on a front liner) and fight in the arena it usually works for me
We're just going to be repeating ourselves here...New goal found: Try to survive for 10 days w/o going broke the 5th day...
Status: Impossible to achieve. Need help (again)