RayBar

Active Member
May 12, 2020
834
1,578
Soo, what is the opinion of the local audience regarding the 3 main characters? Who loves whom, for what, and who, of course, is the best wifu?
I only play druid because he's the only viable 'Male' option for me. Nila is Futa and Rowan(male crea. alt) is kinda meh....The whole godly being goin' around town whoremaxxing with its residents seems kinda cringe :BootyTime:,plus he was/is already in a relationship which makes it even more cringe.

Druid has a simple level up progression ,just go beat things to accumulate stat points then spend said stat points on whatever you want,makes it easy to play with and doesn't get too OP. Also,I like his vision better,finna dab on them gods while they are weak as shit xD.
 

Granberia

Member
Mar 14, 2017
171
631
Soo, what is the opinion of the local audience regarding the 3 main characters? Who loves whom, for what, and who, of course, is the best wifu?
I like Crea the most aesthetically and for being innately reliant on a team over going rambo, but I feel like Evo has been consistently the strongest for most of the game's lifespan. Haven't played in a good while though, so there's a lot changes for me to catch up on likely. Best Girl is Squid Girl, followed very closely by the Umbralean. Third place is much more difficult. Cyclops, Triclops, Lyra, Castalia, Demon, Blin, Tanna, Tanitaur, Fire Mermaid, and that one mini shadow you can dick in the bar are all strong contenders.
 
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PixelLewd

Member
Jan 31, 2022
334
943
Soo, what is the opinion of the local audience regarding the 3 main characters? Who loves whom, for what, and who, of course, is the best wifu?
Definitely have Crea as my fave, with Evo taking 2nd, and Druid( Male or Fem) in 3rd.
 
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iugdrivenom

New Member
Dec 10, 2020
1
0
How can I play this game on Android? it's fine if I need to use an screen sharing app on my PC, I just don't know any.
 

Cyrilion

Member
Dec 4, 2019
140
96
Soo, what is the opinion of the local audience regarding the 3 main characters? Who loves whom, for what, and who, of course, is the best wifu?
Creation is definitely my 1st, they have my favourite scenes, and imho the best endings, plus i like the idea of creating hives to conquer the world to save it from it's fate, the world is basically a magical post-apocalypse where everything is fucked and we have to raid other worlds just to survive, and i get to be The Master from Fallout 1 but sexy, whats not to like.
Evolution is kind of just power tripping, which is cool, but unless im trying to clear objectives to 100% the game after a new unlockable is needed for new scenes, it's just too easy, and i get bored, but i've also played her the most for those unlockables sooo.
Druid is definitely the most interesting MC if you like the town characters because they're so intermingled with the people there, unlike (Tut)Oriel, Evo, and Crea who are all outsiders. The Prince(ss) also gets some neat summons, and is pretty much just superior leveling without being completely busted like Evo, also literally the whole town owes you and your old master Darbilt for the town existing and people being able to be live there in basically the only remaining land capable of being farmed on the planet, so that's pretty cool, him/her being the MC feels very appropriate.
Lumira with a seal army is cute, Flora with a boss army is funny, Cella and the Busty Packing Futa army is pretty nuts, Girata and with free upgrade/day is pretty cool, Lyra and her light spirits can pop off pretty hard, Avy is very fun, expecially when you can do a run of PoP and then play Syvs Succubus game to basically do a follow-up sequal, Zil is very chill for doing event heavy runs, Veila and Xyleria are a lot of fun for a challenging start and a crazy late game if you stack treasure and hostility maxxing starts.
Pryla, Ara, Shirotama, Eisvyl, Lina as the only (mostly) human starts are the most challenging, and i still need to finish my Max difficulty only human run with them, but from what i did play it was pretty fun :)

Best Wifu is probably Evo, she can be whatever you want, and that's hard to beat, you're definitely not wearing the pants in this relationship though, Evyra Valys is the Funniest Wifu to take for your own, if you know you know. But Lumira is my favorite, definitely my personal best Wifu, she's just so cute it's hard to bare.
 

imelman

Member
May 15, 2018
137
257
So, in spite of hardships and issues out of my control, I am reviewing the new additions, namely the changes to challenge ranks and their addition to standard runs, which focus on unique characters with their genes being intact and with no starters/professions - which is fairly interesting but generally harder than normal runs for obvious reasons, but in detail;

Of course, the first change is how higher challenge ranks work - instead of adding an instant bonus to enemy stats, they instead give them over time, encouraging to rush the alternative ending as soon as possible, since at higher ranks, enemies will get way too many buffs to make them managable, as they stack on each other instead of being static for the entire run. Naturally the older rushing strategies are ineffective at higher ranks, and the best one is now the succubus world guardian, who in spite of disadvantage of negative reputation and highest hostility penalty, they can do 0 day rush on simplified modifier, that due to new system, can allow them to do that many, many times using the assassin hybrid diamond swords they start with to arm themselves and others. The extra points given per ranks is a bonus, though you already get all nessecary traits in bonus point settings in the first place already, and extra ones do not help in super high scaling ones anyway.

As for standard runs themselves, they are quite a much, much more interesting way to play the game - while ones with weaker stats or tutorial neoran are weaker in general, ones with high genes like the alternative ending boss instead become much, much better in standard as they get to keep their genes, and learn a bunch of strategies that you would never think of otherwise, namely heavily relying on recruiting others by using your character and economizing money on low hostility starts.

The rewards for climbing its challenge ranks are similar to traits in normal runs, difference being they are more to help the fact you do not have starters or traits to begin with, and the final reward is essentially lesser but scaling knowing trait but 1 favor per 50 points after 100, meaning you really, really have to play the aftermentioned guardian if you want really high challenge ranks, yet its the only character who can possibly win in such rapidly scaling scenario. Though on first ranks you are encouraged to play weaker ones to both unlock the new ranks and to get the unlocks in right order, and ending the final ranks with strongest characters, like the assassin hybrid and the (buffed) flame one, who now has agile trait that actually makes it competetive with the said assassin, though only as main characters, not units in terms of choice to pick in the event you get one of them.

The new unique characters and by extension the change in recruitment for town ones from tracking only to pre-tracking but with increased requirements is good, since they do not have the best genes or stats to begin with, and they often diluted the list for more desirable and harder ones to get in the first place. But now on the new ones;

The electric insect is a support which gives lightning damage a non-lethal attribute towards your allies, meaning it outright negates lethal damage, which often becomes a problem when you arm yourself with volt blades and high power electric spells, but the passive makes such strategies much less dangerous when they cannot backfire as easily as before, while making enemies who deal said damage effectively non-threats as long they do not deal other types of damage. Not great as main character due to heavy reliance on insects, which restricts their party choices, especially in standard, and with a specific trait on a shapeshifter you can achieve the same result while having far more options.

The desert naga is a archer who has an ability to enter sniper mode that makes them immobile but much stronger at range, fairly strong if you have ranged weaponry and a way to keep them from danger, but what is truly powerful is if you can find a way to put said sniper skill on characters with sniper trait, usually through an mythic essence, a unique ability of 2 unique main characters or (later) spike slime fusion on an impure species, which if combined with a legendary essence that gives +1 to attack range, means you will have 9 range snipers who, if supported with slow/lizard poison slow essence/entangle effects can attack from across the map without enemy having a dent on them. Of course, quickshooter is also needed for maximum firepower at range.

The light bug rider is a character who can only attack by charging into enemies, and while frail, their ability to deal true damage to poisoned targets is very, very powerful on simplified, since while damage scales badly in normal growths, even with diminished, on simplified no character expect for giants will survive such attacks as long you have ways to poison the targets before engaging them, while said targets not being likely to kill said raider in a single hit due to fact simplified removes growth, making many things more equal and gear dependant.

The creature pack harpy is arguably, the most interesting and powerful in terms of normal runs, character; gets a free token in every battle including ranked arena where said harpy is not present as a fighter, said token level and stats are based on your level, and is just much better than druids variant since it gets mana and has genes for boosted stats, synergizing with said character's kit on relying on creatures to hunting enemies down before they could react. And of course, its great both in normal games since tamer profession also boosts the token's growth/stats, and in standard, where the bonus ally is never a bad thing. And yes, the harpy is a better creature handler than succubus hunter, because of all those combined. Well expect simplified, since no growth makes the extra token weak since it heavily depends on it.

And for non-unique character, the spike slimes - they only appear in encroached modifier, which spawns them each turn being allied to closest targets, so if enemy has a lot of characters, expect a lot of extra enemies to watch out for, but if you clear them out, expect you turning the tides in. Though notable thing about them is the fact their copy skill is inheritable, which means if you mind control one and start breeding it, you can essentially produce fusion tokens that can allow impure hybrids to have skills that are normally exclusive to specific characters or just plain non-inheritable, thus making them a pre-post game mythic essence choice. And a powerful one at that, considering how desriable certain skills are.

The new skill for 2 main characters, ritual is essentially the post-game evaporate skill, that costs stamina instead of mana, works only at close range, only humanoids and requires both to be at half lust cap, though it gives skillpoints if done on valid targets. Though ritual dagger was changed to be non-inheritable as a result both to keep the theme of powerful non-inheritable skills and the fact having it on all combat characters essentially meant 1 extra attack every turn for only 1 mana and 5 health.

Taunt skill, given to plenty of lizard type and so on characters, is a good dislocation skill that forces an targeted enemy within its range to be right next to user, which is good for both defense and offense, just remember that the taunter won't have any actions afterward expect for defending.

The cave spirit summoner passive was changed from halving the damage while enlightened to negating it, but removing the buff in return - presumably, this was done due to fact the shapeshifter guardian has an ability to gain a permanent englighten effect that under the older effect, would mean they would take 50% of damage all the time, further reduced if they had ethernal trait.

The fungal element got a new item to give the fungal trait to main characters, though at cost of their max health - which means only the druid or shapeshifter can utilize said characters in full synergy without penalty to themselves or party cohesion where their non-fungal characters take damage.

The new modifier, no repeats is well, basically means you have to make an exploration count unless you have plenty of crystal and gold to spare to stabalize it afterward, or if you already set up beacons to make it zero. Of course, reaching the cap too soon means that modifier will work against you until you expand it either by settling characters, which takes time and effort, or using favors to extend the capacity, which are not always avalible to begin with. Or if you play creator, who has to seed undesired worlds with hives to harvest them for mana later. Though its not too far overall from getting enough modifiers for a super extreme run with a extreme reward of highest proportions.

Kings fight now has scaling guards as well, instead of just the super king at 10 rank - now you need more setup than just aiming at the king. Meaning on that rank and above, unless you have a very strong party, you have to delay the king by doing quests in a way that isn't too late but neither early.

Well, that's plenty of changes and additions, with the standard runs being one of most training ways to play the game and learning something new from it - not easy, but hey, apparently rushing things with specific character on day 5 becomes the norm there. Not that I like to do it, but easing the pain that comes from taking it too long...
 

qwanonymoose

New Member
Apr 20, 2020
6
7
Lumira with a seal army is cute, Flora with a boss army is funny, Cella and the Busty Packing Futa army is pretty nuts, Girata and with free upgrade/day is pretty cool, Lyra and her light spirits can pop off pretty hard, Avy is very fun, expecially when you can do a run of PoP and then play Syvs Succubus game to basically do a follow-up sequal, Zil is very chill for doing event heavy runs, Veila and Xyleria are a lot of fun for a challenging start and a crazy late game if you stack treasure and hostility maxxing starts.
Pryla, Ara, Shirotama, Eisvyl, Lina as the only (mostly) human starts are the most challenging, and i still need to finish my Max difficulty only human run with them, but from what i did play it was pretty fun :)
I think I'm missing something. Who the hell is Girata, what do you mean by Pryla, Lina, etc. starts? What do you mean by Flora boss army? Won the game few times, but never noticed these. Something relatively new?
 

DuniX

Well-Known Member
Dec 20, 2016
1,298
847
I think I'm missing something. Who the hell is Girata, what do you mean by Pryla, Lina, etc. starts? What do you mean by Flora boss army? Won the game few times, but never noticed these. Something relatively new?
Town NPCs you get from dating and other Unique NPCs you get from town events and whatnot.
Check the wiki if you are curious.
 

Cyrilion

Member
Dec 4, 2019
140
96
I think I'm missing something. Who the hell is Girata, what do you mean by Pryla, Lina, etc. starts? What do you mean by Flora boss army? Won the game few times, but never noticed these. Something relatively new?
Definitely not new, you probably missed that you have 278 options of starter characters, even though it initially presents 4.

78 "Hybrid" species, 89 "Unique" and 4 "Main Characters" in the "Unique" section, with two opposite gender forms, and 107 "Other" characters which you can play as for your main character.
like there are technically 278/280 options of what to start the game as.

The 4 main characters are Evolution, Creation, Druid/Prince(ss), and (tut)Oriel who is a tutorial character, hence the name.
"Unique" are the real options here as it lets you play any unique identity you've unlocked, including all the bosses and town NPC's and they all come with their own unique benefits/drawbacks. FOR EXAMPLE Flora MC's get the benefits of "High Sex Skills. +2 Brothel Rooms. +50% to all sex exp. CAN RECRUIT BOSSES AND DURING ARENA FIGHTS. Brothel Boss.
You see why playing as Flora is pretty hilarious.
Girata is the ant that works for you on behalf of the insect queen, she can upgrade an item for free every day, and high tier items get busted quick with upgrades.
Lina was a woopsie, shes not a full human and would not be eligible for a full human run.
Pryla is a regular human, normal creatures have a base growth of around 1.0, humans get a base growth rate or 0.1, or 1/10th normal species, and they also generally get garbage abilities, so it's more difficult to win with just them.
"Hybrid" is all the base species and their combos,"Other" is all the special breeds and the unique humanoids throughout the portals. Neither gets any neat extra stuff like the uniques, still cool we can play as them though.

Just in case you or another player is confused, this is how you swap out Oriel for other starters.
How to select new MC.png

Hope this helps, have fun with the 274 more MC options you just got :D
 

Altruant

Member
Feb 20, 2021
171
49
I'm conflicted about Challenges Ranking King's change because it means the game would me more inaccessible for newbies but it ain't like there will be more newbies at this point so I will get over it
 

imetus

Member
Aug 29, 2017
213
105
Are unlock saves still a thing? That could boost up newbies... Honestly I tried unlocking myself, but after 50 or so hours, I have a very very long way to go.
 

Cyrilion

Member
Dec 4, 2019
140
96
I'm conflicted about Challenges Ranking King's change because it means the game would me more inaccessible for newbies but it ain't like there will be more newbies at this point so I will get over it
Why wouldn't there be more newbies?
i let a degenerate friend of mine know about the game a couple months back and he really enjoys it, the game gets updates decently often, and it's probably one of the best games on the whole site, really it's a shame it's not on steam, maybe Syv will release it after it hit's 1.0
 

SAGT

Newbie
Oct 8, 2022
16
44
Why wouldn't there be more newbies?
Unfortunately, in the porn game industry, people prefer porn element over the game.
The complex game system that needs to be understood in order to progress through the game and get pictures/scenes is very scary for people.
 

TalRash4

Member
Feb 27, 2023
332
327
Unfortunately, in the porn game industry, people prefer porn element over the game.
The complex game system that needs to be understood in order to progress through the game and get pictures/scenes is very scary for people.
On the other hand, there is a bunch folks like me, who came for some porn for a weekend and stayed for gameplay.
 
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Cyrilion

Member
Dec 4, 2019
140
96
Unfortunately, in the porn game industry, people prefer porn element over the game.
The complex game system that needs to be understood in order to progress through the game and get pictures/scenes is very scary for people.
In a genre filled with fast-food, i think it's nice to have a full course meal once in a while, and PoP is just that. It's still in active development too, so i really doubt people are going anywhere, it may never get as many views as simple pump and dump games, but i just don't see that meaning that the niche of people who enjoy games with depth are going anywhere.
 

dhannywest

Newbie
Apr 11, 2022
30
23
I'm conflicted about Challenges Ranking King's change because it means the game would me more inaccessible for newbies but it ain't like there will be more newbies at this point so I will get over it
Newbies aren't going to intuitively know you can challenge the King and only do the first fight to grind with no downsides. It's strange meta knowledge you pick up by testing or reading about it. Knowing about the non obvious capability of various town options and events is half the difficulty to new players, the other half is parsing what information is important or not.
 
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Glad

Member
Oct 10, 2017
113
137
Returned after half a dozen updates. The game keeps bloating with no end in sight and very little effort to make stuff more coherent. Growth in-depth is needed rather than adding more unrelated stuff.

Spirits. This is where the bloat began long time ago. Get rid of them from the start and tech trees. They are niche. Make them a quest in specific portals. "Unique Starter" is a free +10% difficulty, pathing through spirit nodes in tech is a waste.

Evolution. Way too overloaded kit in terms of options that do not synergize. Chimera form is best and pretty natural and doesn't really fit with original vision of one MC transforming and the other summoning. God forms are pretty useless in comparison, as well as specialized transformations. Something needs to go somewhere else. Chimera form could work on Crea pretty well in terms of theme. Also, why is Evo of all characters ignores genes? She should be relying on them and have an option to re-level from scratch with exp bonus of 5-10% per level lost. Shadow blast + all of the boosts to magic from chimera and some boosts from the tree absolutely wrecks endgame bosses with 100 armor and similar. Meteor storm clears the trash.

Crea is a bit awkward with slime trait hidden behind a lot of levels. She is nowhere near as raw fun as Evo.

Dating is... The idea is good, but it's awkward with limit on number of cards, number of decks, variety of partners and the actions being exclusive. The dates should probably be split into social phase for which you build the deck, and which leads to sex phase, with appropriate cards being available based on sex skill levels and stuff.
 
4.10 star(s) 86 Votes