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teletube

Member
Nov 20, 2021
121
214
120
Guys, can someone tell me why is my master not available for breeding?
Is this a new feature?
Or is it some of my traits/stats that could've been the cause?
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Perdurabo

Member
May 4, 2017
128
85
175
Latest update, I have no skills. Like, on any of my characters, including the MC. All 4 slots shows the + icon and when I click on them nothing happens. Characters I hire at the tavern also have no skills. This isn't just a visual bug, in combat, they have no skills and don't use any skills. I want to make a "skill issue" joke but this is actually very bad. Anyone else getting this?
Yep. It can theoretically be worked around by playing Crea, and building for melee tentacle monster powers, and making all your creations Savage Gods and flyers so that you can just blitz and brute force things, but still...
 

FlamerionFF

Member
Apr 6, 2022
116
144
158
Is the cheat plugin doesn't work with this version or it's just me?
On the other hand, BepIn doesn't even create folders and LogOutput file.
I did not test yet, hope as little changes needed, but new "New Game" menu means I already have work to do.

About not loading plugin:
In previous version Syvaron changed EXE of the game from x86 to x64, as claimed by mistake.
Maybe in this it's x86 again, so need x86 version of BepInEx.
Edit/Update: Yes, Yes it is.
 
Last edited:
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dinopara

Active Member
Apr 1, 2021
756
631
126
I did not test yet, hope as little changes needed, but new "New Game" menu means I already have work to do.

About not loading plugin:
In previous version Syvaron changed EXE of the game from x86 to x64, as claimed by mistake.
Maybe in this it's x86 again, so need x86 version of BepInEx.
Edit/Update: Yes, Yes it is. Download x86 version.
x86_5.4.23.2 is giving void errors in 0.32.
Code:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: void System.Reflection.Module.GetPEKind(System.Reflection.PortableExecutableKinds&,System.Reflection.ImageFileMachine&)
  at BepInEx.Preloader.PreloaderRunner.PreloaderPreMain () [0x00000] in <47f8536982f34f539e906b1b3b7c96a0>:0
  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <f4f9f2e6397a4451a89ef21276b50f96>:0
   --- End of inner exception stack trace ---
  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <f4f9f2e6397a4451a89ef21276b50f96>:0
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <f4f9f2e6397a4451a89ef21276b50f96>:0
  at Doorstop.Entrypoint.Start () [0x0008b] in <47f8536982f34f539e906b1b3b7c96a0>:0
 

FlamerionFF

Member
Apr 6, 2022
116
144
158
x86_5.4.23.2 is giving void errors in 0.32.
Yeee...

So, short story: Syvaron updated Unity Engine version and stripped DLL's (of "excessive" functions).

Long story: I have no solution currently. (Unity version 6000.0.60: , ) but this all leads just to game freezing at launch, even without BepInEx.

WIP
 

TalRash4

Member
Feb 27, 2023
412
454
187
Yeee...

So, short story: Syvaron updated Unity Engine version and stripped DLL's (of "excessive" functions).

Long story: I have no solution currently. (Unity version 6000.0.60: , ) but this all leads just to game freezing at launch, even without BepInEx.

WIP
Thanks for your hard work anyway.
 
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