So I'm still discussing this with patrons/thinking about it myself, but what I'm looking to do for CD/PoW is the following:Just gave the html a shot, short but very fun. Is it going to be more sandboxy once it's on renpy? I know sandbox usually gets a lot of hate, but there seems to be a decent amount of things to do so I don't think I would mind given the current content density per day
Instead of chapters generally being divided up by weeks (such as in CD, while PoW has specific days for specific events), what I'd do is divide the game up into seasons. So you could pass multiple days and do as much as you want that is available in that season. With this, you'd still cycle through day/night, but you'd be able to encounter every scene at least once in that season. For the people that enjoy the time management aspect of the games, though, you'll be limited by how many scenes you can get experience from. So after, let's say 10 scenes, you'd stop being able to level up stuff in that season, but would still get to visit other scenes. And then once you go to the next season, you'd be able to get XP from 10 scenes again (or maybe more/less depending on how much is available in a given period).
Aside from making things easier to explore/eliminating choice paralysis, this would also have the nice benefit of opening both games up to more holiday-related stuff (since the MC in CD wouldn't only be on his third week of school before trying to save the world). So that opens up more cosplay stuff, and for pregnancy fans, it'd also mean you wouldn't have to cast an accelerated pregnancy spell, you could just wait a couple of seasons.
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