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The Nut1138

Member
Feb 4, 2020
470
322
207
Stupid question: If this is the final version before the remake, shouldn't this get a completed tag? Or an abandoned tag?
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,966
2,853
350
Stupid question: If this is the final version before the remake, shouldn't this get a completed tag? Or an abandoned tag?
Usually : No

If there is a ren'py version, the ren'py tag will be added, the html version will be kept and the new version will be added ...
There are a lot of games which are remade/remastered ... they usually preserve the old version and properly name the new version so that there's no confusion about the type and content.
 
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TheMayflower

Member
May 7, 2024
117
68
114
So I'm still discussing this with patrons/thinking about it myself, but what I'm looking to do for CD/PoW is the following:

Instead of chapters generally being divided up by weeks (such as in CD, while PoW has specific days for specific events), what I'd do is divided the game up into seasons. So you could pass multiple days and do as much as you want that is available in that season. With this, you'd still cycle through day/night, but you'd be able to encounter every scene at least once in that season. For the people that enjoy the time management aspect of the games, though, you'll be limited by how many scenes you can get experience from. So after, let's say 10 scenes, you'd stop being able to level up stuff in that season, but would still get to visit other scenes. And then once you go to the next season, you'd be able to get XP from 10 scenes again (or maybe more/less depending on how much is available in a given period).

Aside from making things easier to explore/eliminating choice paralysis, this would also have the nice benefit of opening both games up to more holiday-related stuff (since the MC in CD wouldn't only be on his third week of school before trying to save the world. So that opens up more cosplay stuff, and for pregnancy fans, it'd also mean you wouldn't have to cast an accelerated pregnancy spell, you could just wait a couple of seasons.
Just binged College days for several hours straight, definitely love having more time to do things. Currently, I feel super pressured to hyper optimize my playthrough to maximize the amount of Li rather than visiting the ones I like at a given moment, all just so I can see more scenes in one run.
 

Guntag

Active Member
Donor
May 3, 2017
728
904
329
Yeah, I really can't stress enough how much better it is to work with than twine (to be fair to twine though, I was also intentionally using a much older version for preference reasons).
I'm curious how the UI will look like. On Renpy, we're used to see full screen pictures with a bit of text at the bottom while in your games, a big part of the screen is used for the text with a rather small picture. I hope we won't have to click through a lot of text. Having it all on one screen was nice.
 
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G28Here

Active Member
Game Developer
Mar 18, 2019
783
5,352
692
I'm curious how the UI will look like. On Renpy, we're used to see full screen pictures with a bit of text at the bottom while in your games, a big part of the screen is used for the text with a rather small picture. I hope we won't have to click through a lot of text. Having it all on one screen was nice.
You can just play the Deck of Hearts demo to see what it's like. It's basically a new text box whenever I'd create a line break in another engine.
 

Silentdeath8

Member
Nov 3, 2017
295
360
276
Just binged College days for several hours straight, definitely love having more time to do things. Currently, I feel super pressured to hyper optimize my playthrough to maximize the amount of Li rather than visiting the ones I like at a given moment, all just so I can see more scenes in one run.
I don't know much about Twin coding but i assume that all is needed is to extend the time length by adding more weeks in-game
 

G28Here

Active Member
Game Developer
Mar 18, 2019
783
5,352
692
I don't know much about Twin coding but i assume that all is needed is to extend the time length by adding more weeks in-game
When I talk about putting work into extending time periods, I'm not just referring to raising the limit on a specific variable. I mean making sure that the dialogue and narration lines up with the events that have occurred, making sure that there are parts where all of the various branches meet back up so that they can then split up again, and (importantly for my games) limiting how much different variations impact a scene when I can.

But yes, for anyone that has issues normally in any of my games, you can always edit the variables manually, or use the checkpoint mod or the one that's built in-game while cheating.
 

joker323

Newbie
Oct 15, 2018
23
12
177
Looks like I'm going to give up on this game now. I played it because it's in HTML. And if it doesn't continue, I won't be able to translate it into my language.... It's sad.
 

Xo Mo

Member
Game Developer
Aug 12, 2020
400
780
268
I decided to change my rival's gender and now I get this error. Error: the passage "GBRival025aStart1Property1" does not exist
There's a few "errors" with the new version, I think.
Can't speak with the genderbent ex-rival brother, I get a Error: the passage "GBRival025aStart1" does not exist.
Also the tribal royals + the bodyguard are all listed as loyalists even though they obviously did not fight for us in the civil war, something minor but just thought I'd report it.
That might be a problem if you selected "changing their gender takes a long time" rather than immediate in the lab. I know she's a lot of stuff on the development map, but I'm not sure if there was a lot added for her post-transformation though.
The error exists in immediate transformation into a clone...
I have transformed a few others into females without issue.

1761864658714.png
 

Sartain

Member
Jul 4, 2017
122
246
101
Good game but super weird how so many things to do, and all of the current game's content, is crammed into the 3 first days of week 1. Not sure author has heard of 'pacing' :LOL:
 

FFTW

Active Member
Jun 7, 2017
775
901
249
The choice "Summon Steph to your office.[4]" has been permanently red since the first time I played this game several updates ago, and gives an error of " Error: the passage "GBRival025aStart1Property1" does not exist ".

Was this story simply abandoned? Or is there some way to fix it? and if it was abandoned why does the choice still exist?
 

themagiman

Well-Known Member
Mar 3, 2018
1,911
619
273
So I'm still discussing this with patrons/thinking about it myself, but what I'm looking to do for CD/PoW is the following:

Instead of chapters generally being divided up by weeks (such as in CD, while PoW has specific days for specific events), what I'd do is divide the game up into seasons. So you could pass multiple days and do as much as you want that is available in that season. With this, you'd still cycle through day/night, but you'd be able to encounter every scene at least once in that season. For the people that enjoy the time management aspect of the games, though, you'll be limited by how many scenes you can get experience from. So after, let's say 10 scenes, you'd stop being able to level up stuff in that season, but would still get to visit other scenes. And then once you go to the next season, you'd be able to get XP from 10 scenes again (or maybe more/less depending on how much is available in a given period).

Aside from making things easier to explore/eliminating choice paralysis, this would also have the nice benefit of opening both games up to more holiday-related stuff (since the MC in CD wouldn't only be on his third week of school before trying to save the world). So that opens up more cosplay stuff, and for pregnancy fans, it'd also mean you wouldn't have to cast an accelerated pregnancy spell, you could just wait a couple of seasons.
Pretty cool idea about just waiting a few seasons for pregnancy. Everyone in CD seems okay with a bunch of women suddenly becoming very pregnant and following a man around.
 
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