We're talking about 6 years of development, let me expect something more than early alpha. Even they spare 16 hours at week, it will make 48x16=768 hours and 32 day on a year. One of them artist and the other one is coder and they both work from home and they're in UK. Like u, I assume they work 6 hours per day with weekend free at home. So it won't be hard to spare 2 hours to game per day and in 6 years u can easily do much more work than current state I mean u can even release a second game. Let's take a look the devolopers. Well with basic research i found 2 members of Horned Lizard Studios. Tib and Sephra. Tib is the coder also from Hungary but live in UK and 28 years old. Sephra is handling with art stuffs, from UK but not much about him/her. According to Tib's steam page he is Full time Game Developer for Horned Lizard Studios, and made Artificial Fright. I just checked what is '' Artificial Fright '' shorty it's a horror game they're working on it and they use their own names, i mean they don't develop under Horned Lizard Studios. I will leave a link if u wanna take a look or support. But shorty they're working on another '' hobby '' even before finish the first one. But at this point i think i judge them wrong i accept that, it's a game will always be free as they say so look at this as scam or milking money is kinda wrong but u must admit they don't actively devopping the predation either. Oh and i don't think they're struggling about cover costs at least not Tib. I mean look at him, he can spare money to his hobbies can go fine places even buy a custom-made mask. He is fine

Bro is on fire
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Here is the link if u wanna take a look or support their horror game;
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