Haha I'm just messing with ya, it's fine.First of all, I'm sorry to congratulate just him. He owned the account that shared the game, so I thought there was only one account that the whole team used. So everything I've told him applies to you and every other team member (, if any) too.
Good to see that I'm not alone. I did the same thing with the Mass Effect tasks too. That's why my roommate thought I was crazy.
I think Samara also knows a lot of thing about those rat monsters (sorry, I forget their name)
But yeah I think our game might end up having replayability due to how unique the discussions are and that, each girl has a conversation line with each of the 3 others. We also have branching stories a lot of people seem to have missed out on so far. Whether you are co-operative or resistant with Clementine at the beginning changes a few interactions is a small one...
But in Whispering Brook you can outright kill a major character and though the main story progresses the same way, you will miss out on a HUGE portion of dialogues and the town itself will be different. You can kill Scylla right off the bat, you can end up driving companions away with certain actions, whether you give the fort to Kaldea or Atlathka changes a lot of the narrative. The story will always go one direction and lead up to the same ending with differences, but that's a limit of resources and manpower tbh.
Ah yeah, Samara on any beast hunting quests etc will have a bunch of extra stuff to say, she knows animals, beasts, monsters etc super well. Her job before Redic comes along has mostly been exterminating beasts, monsters, etc.