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burgundio

New Member
Mar 30, 2019
1
2
Have to say, am very impressed with your team's writing skills, the branchings added by having different characters in your party was what surprised me the most. I too am a game dev, must say I love this project for all the effort put into making not just a porn game, but a great game with rich lore and porn as the cherry on top.

Looking forward to the steam release so I can support the team, since the dollar price is too high and the montly subscription is a little too much for me.
 

TakosMilGrau

Member
Sep 25, 2018
290
523
Wait, there's a Brazilian translation for our game? I haven't seen that yet anywhere, but if there is one that's neat. Our dialogue editor does allow people to do their own community translations actually.
I think he was just asking for a translation, in broken english. I've never heard of a PTBR translation for this game.
I could do one, but it's just too much trouble lol
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
I think he was just asking for a translation, in broken english. I've never heard of a PTBR translation for this game.
I could do one, but it's just too much trouble lol
Haha yeah I don't blame you on that one, we blew past LoTR recently and the end of the project might even be longer than Foundation in terms of word count lol.
 

Deleted member 2602227

Well-Known Member
Jul 14, 2020
1,203
1,769
Like the game but I had hoped this would be more femdom orientated. Still an interesting game none the less, but as I just gave Moira the fort, that's where I am storywise, can I expect more femdom or was the first scene about all there is/was?
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
Like the game but I had hoped this would be more femdom orientated. Still an interesting game none the less, but as I just gave Moira the fort, that's where I am storywise, can I expect more femdom or was the first scene about all there is/was?
The scenes with Verona, the bar maid/cook, skew femdom.
 

Deleted member 2602227

Well-Known Member
Jul 14, 2020
1,203
1,769
The scenes with Verona, the bar maid/cook, skew femdom.
Thanks for reply, really interesting game, even though a lot of it isn't my kink/fetish I will keep on playing it, but with the mind of a teaser rather than fap mood game :), do your thing still, I love what you're creating.
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
Thanks for reply, really interesting game, even though a lot of it isn't my kink/fetish I will keep on playing it, but with the mind of a teaser rather than fap mood game :), do your thing still, I love what you're creating.
Heck, thanks a ton! I've had a new appreciation for Gentle Fem Domme content since starting writing it lol, wasn't one of my things before so never sought it out and didn't have much experience in that industry. Even consulted one for one fo the scenes with Verona, but yeah since a person tends to write what they know I usually write from the perspective of the MC taking charge lol.

Gentle Fem Dom is definitely pretty fun though! Opened some new doors haha. Verona definitely has those themes, you'll like her stuff.

As for NTR, I don't think many on the team are too into forcing cuckoldry onto a partner. I don't mind the risky adultery stuff, but I'm not sure Arbz wants to include anything with it. I was thiiiinking of having Moira have a husband or a fiance and Redic being a home-wrecker, but decided against it. Originally Moira was going to be a normal elf btw, here is what she looked like.

1634192949164.png

But yeah when her design changed to a Novencian (dark elf) I dropped the home wrecker element and her having a husband. The scene woulda been much different and probably a bit more hardcore in my original thought, like, she was going to get more wrecked than Moira gets wrecked in my original plan and there'd be an element of her having to clean up quick and keep things secret. But the character changed a lot.
 

Deleted member 2602227

Well-Known Member
Jul 14, 2020
1,203
1,769
Heck, thanks a ton! I've had a new appreciation for Gentle Fem Domme content since starting writing it lol, wasn't one of my things before so never sought it out and didn't have much experience in that industry. Even consulted one for one fo the scenes with Verona, but yeah since a person tends to write what they know I usually write from the perspective of the MC taking charge lol.

Gentle Fem Dom is definitely pretty fun though! Opened some new doors haha. Verona definitely has those themes, you'll like her stuff.

As for NTR, I don't think many on the team are too into forcing cuckoldry onto a partner. I don't mind the risky adultery stuff, but I'm not sure Arbz wants to include anything with it. I was thiiiinking of having Moira have a husband or a fiance and Redic being a home-wrecker, but decided against it. Originally Moira was going to be a normal elf btw, here is what she looked like.

View attachment 1452065

But yeah when her design changed to a Novencian (dark elf) I dropped the home wrecker element and her having a husband. The scene woulda been much different and probably a bit more hardcore in my original thought, like, she was going to get more wrecked than Moira gets wrecked in my original plan and there'd be an element of her having to clean up quick and keep things secret. But the character changed a lot.
I didn't ask for NTR, just to clear out misunderstandings from other people, I know you read my signature :)
... Also I like all femdom gentle as hard, but if it was real life I would say gentle! :) haha
Another thing though, me as perverted sub, is that the character has choices to be more of a wuzz or badass, sub or dom, yeah? I would be happy if you could apply to both of that to bed too.
Just a suggestion all the same. This game you could do as with andorevia or whatever the game was called, build and build upon.. but i think you are more of a get done type.. :), more or less
Edit: kinda drunk atm, instead of trying to fix my grammar, to make more grammar issues, just, chillax :)
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
I didn't ask for NTR, just to clear out misunderstandings from other people, I know you read my signature :)
... Also I like all femdom gentle as hard, but if it was real life I would say gentle! :) haha
Another thing though, me as perverted sub, is that the character has choices to be more of a wuzz or badass, sub or dom, yeah? I would be happy if you could apply to both of that to bed too.
Just a suggestion all the same. This game you could do as with andorevia or whatever the game was called, build and build upon.. but i think you are more of a get done type.. :), more or less
Edit: kinda drunk atm, instead of trying to fix my grammar, to make more grammar issues, just, chillax :)
Ohhh, roundscape? yeah, that game has, like, a billion scenes and kinks from what I remember haha. Roundscape Adorevia.

I actually like that idea, but Redic has a pre-existing character which tends towards him being more of a "get'r done" type too, which is why I liked making the Verona scenes where she forces him out of his element and he gets a bit smitten/swept up by her not just because of her rockin' body, but because she's something new. Kinda dangerous too lol.

I wouldn't mind having more scenes where Redic's partner takes the lead though, more Verona scenes would rock but can't confirm if we will be or not. More scenes with Clementine will be happening. I want to have a power bottom character somewhere, I was shaping Nailah into that originally. Might still go with it, but her story is a lot more evolved.
 

Deleted member 2602227

Well-Known Member
Jul 14, 2020
1,203
1,769
Ohhh, roundscape? yeah, that game has, like, a billion scenes and kinks from what I remember haha. Roundscape Adorevia.

I actually like that idea, but Redic has a pre-existing character which tends towards him being more of a "get'r done" type too, which is why I liked making the Verona scenes where she forces him out of his element and he gets a bit smitten/swept up by her not just because of her rockin' body, but because she's something new. Kinda dangerous too lol.

I wouldn't mind having more scenes where Redic's partner takes the lead though, more Verona scenes would rock but can't confirm if we will be or not. More scenes with Clementine will be happening. I want to have a power bottom character somewhere, I was shaping Nailah into that originally. Might still go with it, but her story is a lot more evolved.
Yess roundcape!! I feel they had this turn of dominance too but then just went vanilla.. I didn't complete the game though but I got far in, but as long as they are still creating the game I presume they enjoy it so all good :)
To be honest, my real dream porn game is to get it similar to dragon age: origins. Imagine the possibilites there? race, gender, fem/male-dom, quests, world, evil/good.. And I feel you are very close to that! Just want you to bring that to bed as well :)
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
Yess roundcape!! I feel they had this turn of dominance too but then just went vanilla.. I didn't complete the game though but I got far in, but as long as they are still creating the game I presume they enjoy it so all good :)
To be honest, my real dream porn game is to get it similar to dragon age: origins. Imagine the possibilites there? race, gender, fem/male-dom, quests, world, evil/good.. And I feel you are very close to that! Just want you to bring that to bed as well :)
Originally we had the idea of trying to have gender choice for Avarice, but yeah it was just too much writing and art assets to handle for us, but it was something we REALLY wanted to do.

Dragon age is a game I love, Arbuz unfortunately has never played it haha, I think other than ZlaSlova I am the only one on the team who played it. But yeah Redic definitely has a few scenes where he goes at it hard when given the opportunity, Moira again haha.
 

Deleted member 2602227

Well-Known Member
Jul 14, 2020
1,203
1,769
Originally we had the idea of trying to have gender choice for Avarice, but yeah it was just too much writing and art assets to handle for us, but it was something we REALLY wanted to do.

Dragon age is a game I love, Arbuz unfortunately has never played it haha, I think other than ZlaSlova I am the only one on the team who played it. But yeah Redic definitely has a few scenes where he goes at it hard when given the opportunity, Moira again haha.
You should tell arbuz to ignore graphics and enjoy one of the best games ever made, in my opinion it is the best game ever made. Dragon age: origins is the best game ever made.. maaan if I could be arbuz and re-enjoy it!!! All classes and races!! Morrigan was absolutely great in that game too, even though I wanted her to be more evil! haha and ofc sweet dangerous leliana.. But seriously, make that your no.1 mission: arbuz learn to play the worlds no.1 game!
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
You should tell arbuz to ignore graphics and enjoy one of the best games ever made, in my opinion it is the best game ever made. Dragon age: origins is the best game ever made.. maaan if I could be arbuz and re-enjoy it!!! All classes and races!! Morrigan was absolutely great in that game too, even though I wanted her to be more evil! haha and ofc sweet dangerous leliana.. But seriously, make that your no.1 mission: arbuz learn to play the worlds no.1 game!
Doesn't really have to do with graphics just no interest on his part. His inspirations for PFF focus more on the old fashioned isometrics, Fallout, Baldurs Gate, etc.

And what does female domination have to do with it?
Was just a kink he wanted to know if we had more of in our game.
 

ObamaLinBaden

New Member
Oct 17, 2021
2
2
First of all, I wanted to say that I am mostly enjoying the game. The artstyle is great and I really like the setting. The characters are fun to interact with and the story is compelling.

The combat system however is really frustrating. I had to redo the first combat sequence nearly 8 times just to get trough it without the cheat "Skip combat" button underneath. I'm not sure why, but my dude consistenly hits less damage than what the skill description says. So if a skill says "you will hit 20" I'll consistently hit between 5-12, in rare cases I will get lucky and score 16-20, but most of my hits will be well below that. The enemies on the other hand will consistently hit above 10 and will often crit above 15 crippling limbs in 1 or 2 hits. Even at level 18 I am having trouble facing enemies in larger numbers than 4, and groups of 4 push the envelope hard.

I am also pretty clueless as to how stamina is gained in combat. Some turns it will come back, but after a while it only returns 1 stamina and gives you the L. I have this problem when fighting the "favourite" boss in the cave next to the church in the village. My squad will start off strong and do damage and debuffs but after a turn or 10 stamina desides to not come back making most of my skills useless as I dont have stamina to use them.

Another problem I've run into is that my dude will not always hit where I point him to hit. In the boss battle in the cave if my guy's head is damaged and I tell him to hit the boss he ignores it and hits the mobs protecting the boss next to him. When surrounded this makes my character useless as the boss will continue to spawn mobs which my guy will continue to hit, ignoring my command. I have lost 6 times to that boss because of this and am unsure of what to do, I have tried and failed to keep his head healthy many times.

I hope that the new combat system fixes some of these issues as it is deteriorating my ability to enjoy a big chunk of the game. Every time I use the "Skip combat" button I feel like a cheat and it kills the atmosphere for me because it feels like I've taken the unearned. Yet, when I die 10-15 times to the same encounter I feel nothing but frustration.

Good luck to you comrade Valaska.
 
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JonRED

New Member
Jun 24, 2018
4
2
Missing patreon codes for whatever version you are on including outdated versions because why not
(I will edit this as new codes are added)

V1-3: Hiho
V4-6: Dee
V7-9: puppy
V10-11: code
V12: what
V13: krikri
V14: babylon
V15: weee
V16: 16
V17: 71
V18: Hiho
V19: Cat
V20: Red
how does it work???? I don't get it
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
First of all, I wanted to say that I am mostly enjoying the game. The artstyle is great and I really like the setting. The characters are fun to interact with and the story is compelling.

The combat system however is really frustrating. I had to redo the first combat sequence nearly 8 times just to get trough it without the cheat "Skip combat" button underneath. I'm not sure why, but my dude consistenly hits less damage than what the skill description says. So if a skill says "you will hit 20" I'll consistently hit between 5-12, in rare cases I will get lucky and score 16-20, but most of my hits will be well below that. The enemies on the other hand will consistently hit above 10 and will often crit above 15 crippling limbs in 1 or 2 hits. Even at level 18 I am having trouble facing enemies in larger numbers than 4, and groups of 4 push the envelope hard.

I am also pretty clueless as to how stamina is gained in combat. Some turns it will come back, but after a while it only returns 1 stamina and gives you the L. I have this problem when fighting the "favourite" boss in the cave next to the church in the village. My squad will start off strong and do damage and debuffs but after a turn or 10 stamina desides to not come back making most of my skills useless as I dont have stamina to use them.

Another problem I've run into is that my dude will not always hit where I point him to hit. In the boss battle in the cave if my guy's head is damaged and I tell him to hit the boss he ignores it and hits the mobs protecting the boss next to him. When surrounded this makes my character useless as the boss will continue to spawn mobs which my guy will continue to hit, ignoring my command. I have lost 6 times to that boss because of this and am unsure of what to do, I have tried and failed to keep his head healthy many times.

I hope that the new combat system fixes some of these issues as it is deteriorating my ability to enjoy a big chunk of the game. Every time I use the "Skip combat" button I feel like a cheat and it kills the atmosphere for me because it feels like I've taken the unearned. Yet, when I die 10-15 times to the same encounter I feel nothing but frustration.

Good luck to you comrade Valaska.
Thanks a ton! We really appreciate it, Arbuz, Etherek, ZlaSlova, and other artists who have been on the project in the past (Sixies, Wolfy Nail) have done an amazing wonderful job art wise.

The combat system right now in a sense, is busted. I think the foundation is there and good, but it's unbalanced, buggy, lacks feedback, and is broken right now. We are going in for a full overhaul/retrofit of the current systems to make it both play better and FEEL better. Core fundamentals will need to be improved and some mechanics we developed previously will need to be dropped with new ones replacing them. Balancing needs to be done... period, we've barely been balancing combat because we are so focused on content so that our game is a justifiable project to back and people can see progress.

The update after this one we will need to knuckle down. Some improvements to combat have already been done in prep for the combat & general gameplay polish update. We are adding effects, screen shake, reaction effects so the game has CRUNCHY feeling that gives feedback to the player. We're working on drastic UI overhauls that will help players understand our convoluted ass systems better haha.

And by we... I of course mean our programmer Deck, who is here too and is one hell of a team member and buddy. This project would not be possible without his contributions and sacrifices, and I'd like to thank him publicly for it. He is big gay.

Most the encounters now are beatable and we've coached a few people how to do them. Jawsome Possum, an adult games reviewer, actually showcased some of that. People often wait for NPC's to fight each other and be done, don't! Jump in there, they'll fight each other if you hold back, or agro to you etc if you do damage what not.
 

ObamaLinBaden

New Member
Oct 17, 2021
2
2
Thanks a ton! We really appreciate it, Arbuz, Etherek, ZlaSlova, and other artists who have been on the project in the past (Sixies, Wolfy Nail) have done an amazing wonderful job art wise.

The combat system right now in a sense, is busted. I think the foundation is there and good, but it's unbalanced, buggy, lacks feedback, and is broken right now. We are going in for a full overhaul/retrofit of the current systems to make it both play better and FEEL better. Core fundamentals will need to be improved and some mechanics we developed previously will need to be dropped with new ones replacing them. Balancing needs to be done... period, we've barely been balancing combat because we are so focused on content so that our game is a justifiable project to back and people can see progress.

The update after this one we will need to knuckle down. Some improvements to combat have already been done in prep for the combat & general gameplay polish update. We are adding effects, screen shake, reaction effects so the game has CRUNCHY feeling that gives feedback to the player. We're working on drastic UI overhauls that will help players understand our convoluted ass systems better haha.

And by we... I of course mean our programmer Deck, who is here too and is one hell of a team member and buddy. This project would not be possible without his contributions and sacrifices, and I'd like to thank him publicly for it. He is big gay.

Most the encounters now are beatable and we've coached a few people how to do them. Jawsome Possum, an adult games reviewer, actually showcased some of that. People often wait for NPC's to fight each other and be done, don't! Jump in there, they'll fight each other if you hold back, or agro to you etc if you do damage what not.
That sounds great! Looking forward to the updates and thank you for the tip, I will experiment with letting mobs fight eachother.
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
663
974
That sounds great! Looking forward to the updates and thank you for the tip, I will experiment with letting mobs fight eachother.
The intro quest is the most important part of the game to do this, when the undead get into fights with other mobs jump in quick, stand back and let them agro. You can jump in while they fight and avoid agro'ing certain mobs. Though there's a chance they'll agro onto you if you are too close and they don't have any other target to hit.

It makes it pretty easy to just wear enemies down by attrition.
 
4.10 star(s) 37 Votes