- Nov 8, 2019
- 68
- 120
Ahh there's a lot to say thinking about it... I'll come back with a short well structured essay later. After I finish all available quests.
Mostly plot with the occasional lewd scene.i havent read the comic yet but im planning to. is it just plot? porn? or both. knowing the devs talent id guess plot
people when will patreon crack on version 21
Literally just go to the previous page and there are your answersDo someone know the code for v21?
Post #2038code that worked for me was PAT
v21.0 Public cracked GameAssembly.dll.
v21.0 Public cracked GameAssembly.dll.
Question: When did we become white?Neat!
It's just the contrast against Katrina skin who is very dark.Question: When did we become white?
Feel like an ass for pointing it out but I'm pretty sure he's not supposed to look like that. Please fix.You don't have permission to view the spoiler content. Log in or register now.
First time playing this game, it's absolutely amazing. "Came for the porn, stayed for the plot" meme, 200%.
If I may ask, what would you say is the most difficult part of making the game?It's just the contrast against Katrina skin who is very dark.
And thank you, glad you like it.
Rather than a specific part, I think it's keeping self disciplined and motivated in the long run, without burning out.If I may ask, what would you say is the most difficult part of making the game?
That explains why the thread was made in 2017 and it yet it doesn't have the magical "Abandoned" tag yet. I'll leave a review after I'm done with the current build. How large is the team?Rather than a specific part, I think it's keeping self disciplined and motivated in the long run, without burning out.
i havent read the comic yet but im planning to. is it just plot? porn? or both. knowing the devs talent id guess plot
Lol I had to actually check it because I saw it the exact same way you did too. But yeah Deck is right, it's just the contrast it seems haha.Question: When did we become white?
Feel like an ass for pointing it out but I'm pretty sure he's not supposed to look like that. Please fix.You don't have permission to view the spoiler content. Log in or register now.
First time playing this game, it's absolutely amazing. "Came for the porn, stayed for the plot" meme, 200%.
self displindeeze nuts.Rather than a specific part, I think it's keeping self disciplined and motivated in the long run, without burning out.
As Deck said, motivation, schedule, burnout. Those are the main things when working from home without in-person offices or workplaces, which really help with productivity when developing anything game/software-wise. Having a work space with your fellow team near you where you can collaborate and communicate in a professional setting does so much for game-dev, and unfortunately as an international indie team we don't really have that.If I may ask, what would you say is the most difficult part of making the game?
3 founding members of the team (Original crew)How large is the team?
I haven't seen a lot of mistakes. I encountered one typo. I don't remember what it was. Something that would slip by autocorrect, a word being autocorrected into being another word that it shouldn't have been. The usual ducknig problem. My main criticism about the writing is... hmm. I don't want to say anything, lest you do something crazy like go back and rewrite all the earlier NPC dialogues, traders, Surgeon, etc, stunting game development for a decade.For myself as a writer, it can be random bits of writer's block that can stall the rest of the writing, but bigger is when writing MSQ stuff from time to time you end up writing something that might conflict with what another person has done so you need to co-ordinate and try to solve that. Another issue of not having direct communication.
The volume of what we write is another huge one in the writing department. Each update has a novella, to FULL novel-length text. We don't really get a chance to edit due to how much we need to finish each update. Some professional writers take 9-10 months to finish a 66k word novel. We do it in 1-3 months.
I think we settled on 87, but basically because one of the prominent figures is in the game will lead whatever happens here in Kaldea into the webcomic, and she may reminisce about the events that happened. Since Kaldea is a huge issue in the region for Atlathka, and the game is set in Atlathka, a lot of what is going on in the webcomic stems from what the end events of Avarice.wanted to ask since the game is 85 years before the comics then does it really matter if some quest is canon and non canon?
Oh shit I forgot to mention Crabble, he has come on to proofread what we write and he's helped a ton to catch things. Updated my word processors to catch more stuff as well, issue is that they are by no means perfect and sometimes I have a nasty habit of typing a completely correct word that has nothing to do with what I meant to type... it's bizarre. What is the complaint you have though?I haven't seen a lot of mistakes. I encountered one typo. I don't remember what it was. Something that would slip by autocorrect, a word being autocorrected into being another word that it shouldn't have been. The usual ducknig problem. My main criticism about the writing is... hmm. I don't want to say anything, lest you do something crazy like go back and rewrite all the earlier NPC dialogues, traders, Surgeon, etc, stunting game development for a decade.I know what writers are like. I can't finish a page without wanting to rewrite it. There a lot of stale shit there, but gods, finish the game first.
I think the lore is good. The Undead in particular, a very interesting take. Reminds me of the skeletons from Kenshi, perhaps with a bit of Planescape on the side. The character writing is good as it pertains to the main cast. Drunk Hiho is one of the few good drunk scenes I've seen in a game. Though certain scenes made me raise some question about naga anatomy.
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Some real criticism though. If you're only gonna have 4 party members, just have a full party. You can add all characters to your party through cheats anyway, just have them all around normally. Expand the UI. The argument for limited party size is an argument 3d games made with AI pathing issues, and some bad faith arguments relating to forced replayability values. Old games like Baldurs Gate had no problem having a 6+ size party. And there are issues here. For example, because I never took Scylla with me, her sudden friendship with Hiho during the Red Is Her Color quest came out of nowhere because I never saw them interact. Not that that extent anyway.
I actually suspected something like that but I wasn't sure if I should beleive it, that the game takes little things like that into account. I noticed this when I was trying to reproduce the drunk night scene after I finished the current build and I just couldn't get the same dialogue that I got the first time, there are a lot of triggers for various dialogues, even single lines.Also if you mistreat Hiho in front of Scylla ever, it has a negative relationship trigger for both and she will defend Hiho.