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Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
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A assume you never had any exparience with people who had their shit rough for years? And I mean - very rough - with murders, robbing, tortures,losing friends, family, place to live. After 5 years of constant killing there is no problems like "not enough money to..." there is question - who will provide the funds, willing or not. And said character had twenty years of that shit after losing her family. Is she still has her sanity, there is not many things that can dismay her
lol... what? The organisation she was, turned on her, she lost every ally on her side and the is being hunted down. Fuck... you think happened to most of Capone's organisation, even cappos and such? The entire organisation fell apart and they were basically waiting to be picked up by the law or picked off by rivals. I actually have a degree in criminology even :> briefly worked as an aux/peaceofficer, and I have what you would call "shit rat" family members, one is subject of a manhunt right now haha. Been around the block a few times... I don't have that hollywood fake image of gangsters.

Occasional flirting and get wet on sight is slightly different things, no? MC never mentioned any strange sympthoms, so it means, that shit is normal for him. Which again - must be explained somewhere for immersive sake. Oh, so now we talk about an atmosphere. Ok then. Thats exactly why I said only Samara looks ganuine - just like from those college parties. But you know, there is that things - morality, tradition, mentality. It depends. So - what atmosphere you guys try to make? Definitely not the happy go merry meet&fuck - all those killings and drama sets a totally diferent mood. That's why I mentioned story and characters and how it all don't merge well.
We speed up some interactions for sure. But one night stands and hookups are not a rarity in life. Hiho's relationship and erotic scenes moves too fast, but that's game logic and we have to work with it. I managed to convince Arbuz that we need to delay her scene off a bit after the relationship builds, and we did so. Letting it take a few months of ingame time would be a bit much. So we wrote it so she is attracted to him, excited and in a bit of a haze with him. Which isn't totally unrealistic.

I mean... this is a libertine area with more promiscuity. There are some areas on the planet, right now, this planet Earth... where sex is viewed much more cavalier. Do you think no hardship exists in these places? lol... there's still murder in say Sweden where promiscuity is pretty high.

Ha.ha.ha. All those pesky gamers, aren't they? Never know what they want, never appreciate true masterpieces. And then - bam, concord happens. Or andromeda. Or Anthem. Or gta trilogy the defecative edition. Or Starfield. Skull& Bones. SW Outlaws. Suicide squad. Hundreds of them. Yep. All those damn stupid gamers fault!
Okay, where did Doom Eternal listen to players, beyond the focus group testing Bethesda also did for Starfield, or Ubisoft did for Outlaws? Do you think they sat down and talked to consumers for Doom 2016? A lot of what they doubled down on in Doom Eternal was actually things players complained about and didn't want on Reddit... but it ended up a far better game for it. Gamers were saying Remakes suck and to stop making them, but Dead Space Remake was fucking amazing. Silent HIll 2 Remake ended up pretty great. Fact is we as consumers often don't know what we want in products. We can vocalise when we dislike things, but we often don't understand WHY we dislike that thing. Developing a game via-focus group and such fucks shit up so bad... want the perfect example?

Star. Fucking. Citizen.

Is that the same arrowhead who have constant whining on steam for newrfing all the good guns? It seems they are listenning only to those clowns who can only praise any stupiid decicions.
Then you weren't paying attention to their Reddit where the hardcore fans were attacking anyone who criticised the game. You weren't paying attention to their Discord where people attacked anyone criticising the game. You weren't paying attention to steam either, where the hardcore fans were attacking anyone who criticised the nerfs. "Skill Issue" "Get Good" "lol this isn't a horde shooter" "play on Diff 5 lol" etc. Arrowhead WERE listening to their players. Just ones that didn't agree with you, and it is a mistake so many devteams make.

And yes - over the last years Cod was SO SUCCESSFUL, SO MIGHTY and PROFITABLE that Kotick rushed to sell it to MS. You know, everyday thousands of people just sells their the goose that lays golden eggs. Yep. I want to believe.
... so you think COD doesn't make money... and that's why AKB's sale was $69,000,000,000??? COD was the majority of that valuation, and Black Ops 6 is the fastest selling CoD game in history... and the best selling game of this year already. Every COD's reportings and financials are public, it is among the most profitable franchises in history. Yer being silly, lol. They didn't sell COD they were ACQUIRED by Microsoft.

Did you work for Ubisoft perhaps? Oh those allmighty CEO's and studio heads omniscent coz if their posttion. Yet keep making same stupid mistakes, leading projects to their demise for some MYSTERIOUS REASONS. Cool story.
Nope! I actually worked on a pretty nifty third person RPG, and a couple kickstarter AA's that are preeeeetty similar to PFF Avarice in genre etc!
 
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Forgerte

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Okay, where did Doom Eternal listen to players, beyond the focus group testing Bethesda also did for Starfield, or Ubisoft did for Outlaws? Do you think they sat down and talked to consumers for Doom 2016? A lot of what they doubled down on in Doom Eternal was actually things players complained about and didn't want on Reddit... but it ended up a far better game for it. Gamers were saying Remakes suck and to stop making them, but Dead Space Remake was fucking amazing. Silent HIll 2 Remake ended up pretty great. Fact is we as consumers often don't know what we want in products. We can vocalise when we dislike things, but we often don't understand WHY we dislike that thing. Developing a game via-focus group and such fucks shit up so bad... want the perfect example?

Star. Fucking. Citizen.



Then you weren't paying attention to their Reddit where the hardcore fans were attacking anyone who criticised the game. You weren't paying attention to their Discord where people attacked anyone criticising the game. You weren't paying attention to steam either, where the hardcore fans were attacking anyone who criticised the nerfs. "Skill Issue" "Get Good" "lol this isn't a horde shooter" "play on Diff 5 lol" etc. Arrowhead WERE listening to their players. Just ones that didn't agree with you, and it is a mistake so many devteams make.
I hate the entitlement certain gamers have these days. The thing about consumers when it comes to arts in general is that everyone comes to the same pieces looking for different things and not everyone want the same thing. "Always listen to the customer" is just not a good practice because if you only cater to...say...Hardcore Gamers, you will eventually lose out on the casualness that many players enjoy and it's a real issue with some games where it just gets super competitive and...just not fun anymore. Sure, some games turn out to be massive flops because they fail to find the audiences but some changed drastically(Like the Megaman series for example) and ended up better because of it. So its a matter of finding a middle ground that satisfies the most people( you cant satisfy everyone) than trying to do it with one group specifically
 
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Vakul

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lol... what? The organisation she was, turned on her, she lost every ally on her side and the is being hunted down.
Well why dont take the opposite approach then? Impenetrable bandit queen suddenly crumbles after all her twenty-years-subordinates fall in batttle protecting her? Then it would be pretty convenient for MC to pick her up , dust her off and invite to party.
one is subject of a manhunt right now haha
Well sometimes people can get a target on their back for refusing to do a bad things on a whim of some bad people.
Still my personal experiance is from observation of more... let's say organized structures. Like military service. Those who syrvive and don't drunk themselves to death or shoot or hang themselves dont have any place for shock in them. Cant imagine a seasoned merc who lost his comrades and his home being shocked coz of traveling fees.
I mean... this is a libertine area with more promiscuity. There are some areas on the planet, right now, this planet Earth... where sex is viewed much more cavalier. Do you think no hardship exists in these places? lol... there's still murder in say Sweden where promiscuity is pretty high.
I agree - why not mentio it then? Like "This is the land of many hardships. Yet, people tend to enjoy what precious moments life present to them. Be it tasty food, or an occasioal flilng... or several". It creates the right overall atmosphere.
Okay, where did Doom Eternal listen to players, beyond the focus group testing Bethesda also did for Starfield, or Ubisoft did for Outlaws? Do you think they sat down and talked to consumers for Doom 2016?
From what I remember the whole thing with Ethernal being a rainbow festival started with some focus group playtesting and one of dev mentioned something like "my daughter like to play fortnite, so she asked why doom is not like fortnite? So I decided so shit raibows". But I dont have any saved links, so I may not remember it correctly.
As for Ethernal being better - well, steam db ratings says otherwise.
Developing a game via-focus group and such fucks shit up so bad... want the perfect example?

Star. Fucking. Citizen.
Wha? No! no-no-no. That is perfect example of fraud being powered by right marketing and exploiting people idiocy. With all that selling of land plots on the moons and using Skywalker-the -green-milk-enjoyer's face for advertising. In fact, it is a perfect example for many devs whose project we have here. The sole Idea of selling models instead of the actual game - and for thousands of $ - is like their ultimate dream:
- Look at her curves! Millions of poligons! That phat ass bouncing! Did you see that? You can slap herr for all you want. And she will be yours - for just a small donation of 25 000 dollars.
- well... what about an actual game...
- shut the fuck up and look at her curves, stupid bastard! And bring the money next time!

Well, anyway from what I heard, it looks like the hypetrain is almost dead, so they will try to sell their guts to whoever is stupid enough.
They didn't sell COD they were ACQUIRED by Microsoft.
Yup, the whole company. So my question is - why sell a whole company which ganerate a big steady income? It just doesnt have sense.
 

Digteren

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Nov 1, 2020
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Yup, the whole company. So my question is - why sell a whole company which ganerate a big steady income? It just doesnt have sense.
It makes plenty of sense. Look it up. It came on the back of lower than expected performance, partially caused by those lawsuits.
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
695
1,026
299
Well why dont take the opposite approach then? Impenetrable bandit queen suddenly crumbles after all her twenty-years-subordinates fall in batttle protecting her? Then it would be pretty convenient for MC to pick her up , dust her off and invite to party.
... it does? It ties into her lack of family and attachment behavioural system she moves towards to fill the gap. I thought I was being way too blatant in that psychology tbfh, but uh... guess not for some? Like it's pretty obvious she seeks places to belong? She shows extreme loyalty and seeks to protect those, even if they aren't protecting her.

I agree - why not mentio it then? Like "This is the land of many hardships. Yet, people tend to enjoy what precious moments life present to them. Be it tasty food, or an occasioal flilng... or several". It creates the right overall atmosphere.
o.o.... but... we do? The Order missionary complains about it, Benedict mentions how Einadians fuck around more than anyone and have wrecked a few homes. Our girls are not the "oh me oh my big Mr. MC I am just a virginal songbird!" Verona fucks YOU instead of the other way around and Vaehill talks about how the area was influenced by the "pagan" religion of Yela. There's a marquis outside the Sapphire Opera House that the Velvet Oasis are putting on erotic shows for the city's socialites.

I don't think I, or any of my writers, could have made it more clear that this region has a pretty libertine approach to sex, outside of some forms of union/marriage which do happen because of the cultural mixing in this free trade city. So you have for instance people from Mourn that have very monogomous relationships, or Novencian marriages which hide their infedelity behind masque parties etc... or Ohmish unions where you are expected to join your families together in service of the greater whole and they have a more or less monogomous status once married... unless someone cannot get pregnant or isn't virile enough to wit there's no qualms or issues with seeking outside parties/sex but the two may stay together for partnership.

As for Ethernal being better - well, steam db ratings says otherwise.
Doom Eternal sold 2.1 million more units got mroe reviews and even had a review bomb campaign due to the sound track but still was far more successful and has more players? And on Steam DB doom eternal has 1110 players right now while Doom 2016 has 660, Eternal has a higher average and an all time peak of 84k vs 31k???

From what I remember the whole thing with Ethernal being a rainbow festival started with some focus group playtesting and one of dev mentioned something like "my daughter like to play fortnite, so she asked why doom is not like fortnite? So I decided so shit raibows". But I dont have any saved links, so I may not remember it correctly.
What... in the fuck are you talking about? Are you talking about Diablo 3? Or Overwatch? I think... you mixed the discourse about Diablo 3 and TracerGate for Overwatch together and are trying to apply it to Doom Eternal?

Wha? No! no-no-no. That is perfect example of fraud being powered by right marketing and exploiting people idiocy.
They took several community polls and surveys... the majority of people in Star Citizen's player base supported them making this into an over-scoped, over-costed, insane mess. This is what their most vocal players asked for... not even the most vocal players, they had like 200k responses that kept going "Yes more! more! bigger! BIGGER EVERYTHING CHRIST ROBERTS I PRAISE THEE!" etc.

Yup, the whole company. So my question is - why sell a whole company which ganerate a big steady income? It just doesnt have sense.
I... I don't... do you not know the difference between Acquisition and insolvency? Acquisition is something several successful businesses do, and at a valuation of $69 billion is... to try and claim they weren't successful is fucking retarded. I'm sorry but that's just fucking stupid to say. CoD has never not sold, it has always been one of the most played games on console and steam. You have to look at GTA for games that generate more revenue. AKB keeps its staff, leadership (until the drama with the breastmilk fridge). AKB gets the resources, reach, and systems of Microsoft while Microsoft gets the built-in. Getting access to Azure is insane, it cuts down on costs so fucking much that Activision just axed one of the biggest expenditures of its entire company... while making $69,000,000,000 in the process.

Mergers and Acquisitions are the goal right now in the tech industry... and this was a massive success. Something doesn't sell for $$69 billion USD if it's failing.

I hate the entitlement certain gamers have these days. The thing about consumers when it comes to arts in general is that everyone comes to the same pieces looking for different things and not everyone want the same thing. "Always listen to the customer" is just not a good practice because if you only cater to...say...Hardcore Gamers, you will eventually lose out on the casualness that many players enjoy and it's a real issue with some games where it just gets super competitive and...just not fun anymore. Sure, some games turn out to be massive flops because they fail to find the audiences but some changed drastically(Like the Megaman series for example) and ended up better because of it. So its a matter of finding a middle ground that satisfies the most people( you cant satisfy everyone) than trying to do it with one group specifically
Yeah, it is... it's gotten kinda weird but it's mostly due to the availability of developers and such on social media. So there's a lot of engagement with the developers and teams, which sounds like it should be a great thing. But it's a double-edged sword, you get that access to the consumers of your product so many people wanted before, but it's basically a massive sound wall now where it takes a whole new type of analyst just to break down what is useful or not.

Ignoring what people are saying doesn't work of course but yeah, making sense of it when they themselves likely don't know exactly what they want, or if they differ from a larger happy audience? There's a reason these positions in companies make big-time money.
 
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Forgerte

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... it does? It ties into her lack of family and attachment behavioural system she moves towards to fill the gap. I thought I was being way too blatant in that psychology tbfh, but uh... guess not for some? Like it's pretty obvious she seeks places to belong? She shows extreme loyalty and seeks to protect those, even if they aren't protecting her.



o.o.... but... we do? The Order missionary complains about it, Benedict mentions how Einadians fuck around more than anyone and have wrecked a few homes. Our girls are not the "oh me oh my big Mr. MC I am just a virginal songbird!" Verona fucks YOU instead of the other way around and Vaehill talks about how the area was influenced by the "pagan" religion of Yela. There's a marquis outside the Sapphire Opera House that the Velvet Oasis are putting on erotic shows for the city's socialites.

I don't think I, or any of my writers, could have made it more clear that this region has a pretty libertine approach to sex, outside of some forms of union/marriage which do happen because of the cultural mixing in this free trade city. So you have for instance people from Mourn that have very monogomous relationships, or Novencian marriages which hide their infedelity behind masque parties etc... or Ohmish unions where you are expected to join your families together in service of the greater whole and they have a more or less monogomous status once married... unless someone cannot get pregnant or isn't virile enough to wit there's no qualms or issues with seeking outside parties/sex but the two may stay together for partnership.



Doom Eternal sold 2.1 million more units got mroe reviews and even had a review bomb campaign due to the sound track but still was far more successful and has more players? And on Steam DB doom eternal has 1110 players right now while Doom 2016 has 660, Eternal has a higher average and an all time peak of 84k vs 31k???



What... in the fuck are you talking about? Are you talking about Diablo 3? Or Overwatch? I think... you mixed the discourse about Diablo 3 and TracerGate for Overwatch together and are trying to apply it to Doom Eternal?



They took several community polls and surveys... the majority of people in Star Citizen's player base supported them making this into an over-scoped, over-costed, insane mess. This is what their most vocal players asked for... not even the most vocal players, they had like 200k responses that kept going "Yes more! more! bigger! BIGGER EVERYTHING CHRIST ROBERTS I PRAISE THEE!" etc.



I... I don't... do you not know the difference between Acquisition and insolvency? Acquisition is something several successful businesses do, and at a valuation of $69 billion is... to try and claim they weren't successful is fucking retarded. I'm sorry but that's just fucking stupid to say. CoD has never not sold, it has always been one of the most played games on console and steam. You have to look at GTA for games that generate more revenue. AKB keeps its staff, leadership (until the drama with the breastmilk fridge). AKB gets the resources, reach, and systems of Microsoft while Microsoft gets the built-in. Getting access to Azure is insane, it cuts down on costs so fucking much that Activision just axed one of the biggest expenditures of its entire company... while making $69,000,000,000 in the process.

Mergers and Acquisitions are the goal right now in the tech industry... and this was a massive success. Something doesn't sell for $$69 billion USD if it's failing.



Yeah, it is... it's gotten kinda weird but it's mostly due to the availability of developers and such on social media. So there's a lot of engagement with the developers and teams, which sounds like it should be a great thing. But it's a double-edged sword, you get that access to the consumers of your product so many people wanted before, but it's basically a massive sound wall now where it takes a whole new type of analyst just to break down what is useful or not.

Ignoring what people are saying doesn't work of course but yeah, making sense of it when they themselves likely don't know exactly what they want, or if they differ from a larger happy audience? There's a reason these positions in companies make big-time money.
The issue is that one person think their preferences are the be all and end all for a piece of art and will be bitter about it the moment you switch up your style a little. The major issue is that there are more than one of said entitled peerson
 
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Vakul

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Like it's pretty obvious she seeks places to belong? She shows extreme loyalty and seeks to protect those, even if they aren't protecting her.
She literally wanted to kill mc when he found a diary. And she refused to talk about her past until the diary was found. What was obvious that she dont give a fuck what hero thinks, she just want to get the job done.
I don't think I, or any of my writers, could have made it more clear that this region has a pretty libertine approach to sex
So there is even more than 1 writer. Well. If several writers can't clean the mess in this story, I don't think I can say something beside what I said already.
Doom Eternal sold 2.1 million more units got mroe reviews and even had a review bomb campaign due to the sound track but still was far more successful and has more players? And on Steam DB doom eternal has 1110 players right now while Doom 2016 has 660, Eternal has a higher average and an all time peak of 84k vs 31k???
And it definitely doesn't have anything to do with the fact, that doom 2016 was reviving a long forgotten franchise and doom ethernal was using doom 2016 succes to its marketing advantage.

What... in the fuck are you talking about? Are you talking about Diablo 3? Or Overwatch? I think... you mixed the discourse about Diablo 3 and TracerGate for Overwatch together and are trying to apply it to Doom Eternal?
No I think there was something about shooter game. Diablo3 is not a shooter and is too old, news about "dev's daughter compared..." was 2-5 years ago.
I... I don't... do you not know the difference between Acquisition and insolvency? Acquisition is something several successful businesses do,
So to work hard to make them a name and then sell their asses to someone is success? From defective managers perspetcive - maybe. Coz those defective managers don't give any fuck about the game they are parasitizing on. Owning a successful game studio and then selling own's ass to some third patry managers is sooooo successful. Persson says hi. Arkane Austin says hi. Muzuka and Zeshuk says hi. And I expect whole BioWhores will say hi sooner than later. Dozens of them. Several of those acquired by Emracer shiteaters and then disbanded says hi. All old warcrafts devs says hi from their new jobs outside of blizzard. And WOW fans says hi for 90$ skins while DLC costs 50$.
Sorry I think I am not manager enough to believe such crap is "success".
 

Valaska

[PFF: Avarice Dev]
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Aug 5, 2017
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She literally wanted to kill mc when he found a diary. And she refused to talk about her past until the diary was found. What was obvious that she dont give a fuck what hero thinks, she just want to get the job done.
She had a nervous breakdown and wanted a way out but couldn't do it herself. If she wanted Redic dead, she would have done it quickly and quiet.

No I think there was something about shooter game. Diablo3 is not a shooter and is too old, news about "dev's daughter compared..." was 2-5 years ago.
Well I would guess Battlefield 1 or V but... it had nothing to do with fucking Fortnite lol, basically some girl asked their parent if they could play as a female character too. Dunno where the fuck rainbows comes in this because that complaint is about Diablo 3... the fortnite comment was from TracerGate and them removing a pose that showed off her fine orange ass.

So to work hard to make them a name and then sell their asses to someone is success? From defective managers perspetcive - maybe.
Sorry buddy but I can't help you if you are actually retarded enough to think that a company that was acquired for $69,000,000,000 USD was a failure... especially when they managed to remove almost 40% of their operating costs by gaining direct access to Azure. I bet you don't even know what Azure is... you haven't even taken a minute to sit and read why this move is actually one of the biggest deals in history.

Everyone is doing layoffs right now btw, everyone. Activision shed 400 positions, which is nothing compared to some studios that shed over 1000+ positions.
 

Vakul

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She had a nervous breakdown and wanted a way out but couldn't do it herself. If she wanted Redic dead, she would have done it quickly and quiet.



Well I would guess Battlefield 1 or V but... it had nothing to do with fucking Fortnite lol, basically some girl asked their parent if they could play as a female character too. Dunno where the fuck rainbows comes in this because that complaint is about Diablo 3... the fortnite comment was from TracerGate and them removing a pose that showed off her fine orange ass.



Sorry buddy but I can't help you if you are actually retarded enough to think that a company that was acquired for $69,000,000,000 USD was a failure... especially when they managed to remove almost 40% of their operating costs by gaining direct access to Azure. I bet you don't even know what Azure is... you haven't even taken a minute to sit and read why this move is actually one of the biggest deals in history.

Everyone is doing layoffs right now btw, everyone. Activision shed 400 positions, which is nothing compared to some studios that shed over 1000+ positions.
Well thank you for your answers, now I have better understanding of your project and it's future developoment.
 

anon114

New Member
Mar 9, 2019
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Haha nah I got you mate! Just wanted to keep up the joke :p. We have mostly hentai content btw, but we do have scalies and a rare few furries, but most all scenes are optional so if you aren't down with scalies you can choose to not bang any! Hiho SHOULD have platonic options but not sure if we implemented it correctly.

View attachment 4168932

Our furry woman do be thicc of ass, tho.
Please let the shaman do more/be in more stuff or be a party member in the future I BEG
I will absolutely throw all the money at you all rn if you do

other than that the game is nice, I enjoy its story more than the comic personally
Combat system is still kinda wack, def needs more variety and fine-tuning since sometimes it feels kinda clunky and a bit bugged, especially with how movement works. We also need more party members with different playstyles (maybe a ranged magic user like a certain shaman hint hint). I would also love the ability to equip armor and weapons in the future. Nothing big but maybe some stuff like light medium and heavy armor. each trading ap for protection, also give every party member a helmet. I dont care if it doesn't do anything, I just want to look cool. We also need weapons so we can kit out Redic a bit better to a playstyle that matches what we want in a group. Let us give him magic/a bow so he can be the dedicated range. Also Osh'to and a few of the other party members seriously need more skill. doesn't matter if the new skills are just stat buffs but they need it. I get like 20 unusable level up points for her mid game.
 
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Valaska

[PFF: Avarice Dev]
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Please let the shaman do more/be in more stuff or be a party member in the future I BEG
I will absolutely throw all the money at you all rn if you do

other than that the game is nice, I enjoy its story more than the comic personally
Combat system is still kinda wack, def needs more variety and fine-tuning since sometimes it feels kinda clunky and a bit bugged, especially with how movement works. We also need more party members with different playstyles (maybe a ranged magic user like a certain shaman hint hint). I would also love the ability to equip armor and weapons in the future. Nothing big but maybe some stuff like light medium and heavy armor. each trading ap for protection, also give every party member a helmet. I dont care if it doesn't do anything, I just want to look cool. We also need weapons so we can kit out Redic a bit better to a playstyle that matches what we want in a group. Let us give him magic/a bow so he can be the dedicated range. Also Osh'to and a few of the other party members seriously need more skill. doesn't matter if the new skills are just stat buffs but they need it. I get like 20 unusable level up points for her mid game.
Haha yeah the Shaman is bangin.

Aesthetic equipment would be rough, if we did aesthetic changes it'd be only Redic I think... or maybe after you finish all their quests, but we have no plans atm. But yeah we definitely need to change-up better difine the companions and their roles to be much more standout from one another, but we also need to avoid any of them getting left behind or not-useable.
 

Jon Humbert

Member
Jul 30, 2018
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more party members without a fleshed out combat system would be just clutter.
the game has a really good groundwork for a great turn based combat, but with most abilities being lackluster, not fully implemented, no fledged consumables and so on...
 
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Valaska

[PFF: Avarice Dev]
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Aug 5, 2017
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more party members without a fleshed out combat system would be just clutter.
the game has a really good groundwork for a great turn based combat, but with most abilities being lackluster, not fully implemented, no fledged consumables and so on...
Yeah absolutely, also we need more VFX and SFX for the abilities we do have to let players know right off the bat that something was meatier/more dangerous, etc
 

Johnwell_1

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May 2, 2023
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Oh hello Valaska! Since you're active in this thread (for the moment at least) I was wondering if there's plans for you and the team to add a mod compatibility once the game (Gold & Sand) comes out on Steam? There's a lot of untapped potential there.

Also, is there a lore compendium for all the worldbuilding from the comic and the game combined? I was a bit miffed having to switch from the website Wiki and opening the game to read the lore inside. (FYI, I'm making a fanfic of it, and am worried I might get details wrong lol)

Thanks for the game btw, really upped my creativity when writing my works.
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
695
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Oh hello Valaska! Since you're active in this thread (for the moment at least) I was wondering if there's plans for you and the team to add a mod compatibility once the game (Gold & Sand) comes out on Steam? There's a lot of untapped potential there.

Also, is there a lore compendium for all the worldbuilding from the comic and the game combined? I was a bit miffed having to switch from the website Wiki and opening the game to read the lore inside. (FYI, I'm making a fanfic of it, and am worried I might get details wrong lol)

Thanks for the game btw, really upped my creativity when writing my works.
Ayyy.

I think that the game is currently moddable, we have provided dialogue and quest editor to help/aid the process. If you hit F10 it'll bring it up.

Our Wiki, but it's neglected as my browsers... lose the discord cert and I lose EVERYTHING. I went to try and edit/proof read everything and make the articles just nicer and even wrote a few new ones and then when I hit save on them... nope. All of them didn't commit because some reason my browsers drop the cert. I have NO idea why. We need some other log-in/verification system but Deck doesn't have the spare time or resources to make it...a nd I don't want to edit anything or write new articles until I can do so without everything I do being compeltely impossible to commit.

Thanks a ton! That means a lot, seeing others get inspired is really cool.
 
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Mr. Spanks

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Ayyy.

I think that the game is currently moddable, we have provided dialogue and quest editor to help/aid the process. If you hit F10 it'll bring it up.

Our Wiki, but it's neglected as my browsers... lose the discord cert and I lose EVERYTHING. I went to try and edit/proof read everything and make the articles just nicer and even wrote a few new ones and then when I hit save on them... nope. All of them didn't commit because some reason my browsers drop the cert. I have NO idea why. We need some other log-in/verification system but Deck doesn't have the spare time or resources to make it...a nd I don't want to edit anything or write new articles until I can do so without everything I do being compeltely impossible to commit.

Thanks a ton! That means a lot, seeing others get inspired is really cool.

Mrs. Spanks talking

I believe Cloudflare has a whole cert system that you just hook into their backend and boom self managed certs. Husband made mention of this a few weeks back for a job. Could be what youre looking for later on.
 
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Johnwell_1

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May 2, 2023
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Our Wiki, but it's neglected as my browsers... lose the discord cert and I lose EVERYTHING. I went to try and edit/proof read everything and make the articles just nicer and even wrote a few new ones and then when I hit save on them... nope. All of them didn't commit because some reason my browsers drop the cert. I have NO idea why. We need some other log-in/verification system but Deck doesn't have the spare time or resources to make it...a nd I don't want to edit anything or write new articles until I can do so without everything I do being compeltely impossible to commit.
Aww, that sucks :C Well, I think you can move some of the stuff from your Wiki into the game so the lore is completed in one place instead of two.

I think that the game is currently moddable, we have provided dialogue and quest editor to help/aid the process. If you hit F10 it'll bring it up.
So that means the future of modded Gold & Sand to have Peter Griffin and Louis in place of the protags in the game while the enemies I fight are fall guys/amongus crewmen are possible lmao.

Oh, does that also mean you can create custom story quests? That'd be neat! Makes me think of other quests that can be of use in the game, either for funsies, lore, or fanon routes.

Thanks a ton! That means a lot, seeing others get inspired is really cool.
Really I should be the one thanking you, I've written like, 40k words for the PFF universe in the first draft, and it is set in the Galar Nua region with an Isekai'd protagonist from the modern era.

Unfortunately though, I decided to re-make the draft and make it so the protag is from the 1980-90's-esque guy, so he doesn't know what elves and ogres and stuff, basically fantastical elements he doesn't know yet and hasn't even heard of D&D yet.

And don't worry, he won't get OP early on, but he will get a training arc lol, I might post the fic on AO3 if it comes to be, and obviously, it has interspecies smut in it ( ͡° ͜ʖ ͡°). (Maybe the best pairings my protag will have is an elf or a kobold, considering how he is masculine in a way... Though if you'd like, you can recommend/suggest some possible race pairings for the guy!)

I'll let you know I posted the AO3 link but right now I'm focused on another work, and thanks for replying to the thread!

Also question: How many races are there in the PFF-verse? Asking so I won't just magically conjur new races from other fantasy medias into PFF without conflicting with the original lore.

Also Also do you guys have a Discord? I wanna join so I can understand the PFF-universe better with y'all help.
 
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Valaska

[PFF: Avarice Dev]
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Aww, that sucks :C Well, I think you can move some of the stuff from your Wiki into the game so the lore is completed in one place instead of two.



So that means the future of modded Gold & Sand to have Peter Griffin and Louis in place of the protags in the game while the enemies I fight are fall guys/amongus crewmen are possible lmao.

Oh, does that also mean you can create custom story quests? That'd be neat! Makes me think of other quests that can be of use in the game, either for funsies, lore, or fanon routes.

lol yeah we have a custom quest maker built just for PFF in modules for unity, Deck made the entire thing because it sped up how he programmed/inputted/implemented quests, then he made a more GUI friendly version and its there! People could make quests in it right now actually.

Really I should be the one thanking you, I've written like, 40k words for the PFF universe in the first draft, and it is set in the Galar Nua region with an Isekai'd protagonist from the modern era.

Unfortunately though, I decided to re-make the draft and make it so the protag is from the 1980-90's-esque guy, so he doesn't know what elves and ogres and stuff, basically fantastical elements he doesn't know yet and hasn't even heard of D&D yet.

And don't worry, he won't get OP early on, but he will get a training arc lol, I might post the fic on AO3 if it comes to be, and obviously, it has interspecies smut in it ( ͡° ͜ʖ ͡°). (Maybe the best pairings my protag will have is an elf or a kobold, considering how he is masculine in a way... Though if you'd like, you can recommend/suggest some possible race pairings for the guy!)

I'll let you know I posted the AO3 link but right now I'm focused on another work, and thanks for replying to the thread!

Also question: How many races are there in the PFF-verse? Asking so I won't just magically conjur new races from other fantasy medias into PFF without conflicting with the original lore.

Also Also do you guys have a Discord? I wanna join so I can understand the PFF-universe better with y'all help.
Oh shit that sounds super cool! Galar Nua does nee d abunch more lore, we are kinda radiating lore from the Atlathkan Coast outwards at the moment, but we do have some lore for the region!

I thiiiiink kobolds are a bit rarer in the region but we aren't settled whether Saurians have spread to the continent of Jor but like... we are really spiraling and spinning on Saurians... I think I want them on the western sub-continent still, but they might be on the coasts of Jor. A lot of people are hesistant/depopulated from Jor due to the Rotten King. The furry eared elves are down there of course, and humans. Though there are furry/fluffy kobolds in the extreme climate regions there.

AO3?

Currently there are, each root is the base and I am listing most of their subsets

  • Humans
    • Ohmish - A subset of humans who are on average tall, very pale, stronger than average, their women are virtually on parity with men in terms of strength if they are equal in weight pound for pound. They have a large dominance in ginger hair, chestnut, and some brunettes and are the only place where blood red hair is natural. Blood red hair being indicative of some connection in blood to the noble lines of Anemas or their cousin families. Some Ohmish are the same size as Ogres, namely the Graff region, Haubres Valley, along the eastern side of Ohmes.
    • Giants - A susbet of human which are massive, taller than ogres, stronger, massive. We don't have much on them yet but they are fairly rare as is.
    • Aeyl - Elven or Human, these are persons born with animalistic features seemingly from complete random. In some places they are seen as vile ill-omens, like in the Kazahd Sultanate where the infants would be executed at birth... though this practice has been stopped when Ohmes threatened invasion of Kazahd unless they ended this practice... no one knows why Ohmes took such offense to this, but they complied.
  • Elves
    • Novencian - Dark skinned elves with skin from a purplish violet, grey, and sometimes black. They are famed for mercantile exploits, have gifted mages who are known for their ability to work with magic with little to no adverse effects. They are seen as exotic, beautiful, their women are most often very plump and are lovingly referred to as "Plums" by the Ohmish, or Grape Elves for their famous wine. Though this can be used in a racist connotation, too, so they are going to look at you funny if you call them that and they don't know if you mean it in a positive way or not.
    • Island - Island Elves are a very sea-fairing race, and like other elves have a better sense of balance, but this is even more-so for the Island Elves. Capable of remaining right and true in some of the worst conditions when most peoples would lose their balance. It's not silly levels of balance like Legolas in the movies, but they are certainly better at balance.
    • Pale Elves - Typically a cross breed of elf. Most base elves are a tawny complexion such as those from the Kazahd Sultanate, but these are fair skinned elves.
    • Aeyl - Elven or Human, these are persons born with animalistic features seemingly from complete random. In some places they are seen as vile ill-omens, like in the Kazahd Sultanate where the infants would be executed at birth... though this practice has been stopped when Ohmes threatened invasion of Kazahd unless they ended this practice... no one knows why Ohmes took such offense to this, but they complied.
    • Galan - Larger set elves with ears that have thick furlike lines ears, almost exclusively on Jor.
  • Ogres
    • Half Ogres - are human/elven mixes who are typically shorter than ogers, but have some form of horn though they may be dimunitive compared to a typical ogre.
  • Lizard Folk
    • Kobolds - Are a very dimunitive smaller version of Saurians, who many races assumed were children on first contact... until they noted they were clearly adults. Most kobolds are just under a human's chest on average, with the tallest specimens of being about shoulder height. These kobolds are much more often confused as Saurians by other races, but they are never mistaken for Saurian by other lizard folk. They are VERY often disadvantaged in other cultures/societies, as they are smaller and weaker they struggle to find gainful labour employment... so poor kobolds tend to be EXTREMELY impoverished, often taking extremely dangerous/unwanted jobs of other peoples. This leads to a lot of bigoted thought towards kobolds, and they often end up in areas of crime to get by, too.
    • Saurians - The most widespread lizardfolk around, man height on average and in general the same in terms of build and capabilities. Their scales can give them a bit of extra protection from the elements, and they have a higher tolerance to wet/humid conditions, and a much greater lung strength and swimming capability in water. They, like most lizardfolk, are much longer lived than humanity on average... sometimes reaching two hundred years old even! They tend to not age very much after adulthood until rapidly aging in their very late-life.
    • Lizard-kin - A human mix, almost always with scales, at times with horns, many even have large tails and clawed feet. Some even have clawed hands. They sometimes inherent the long-lived properties of Saurians, but not to the same extent.
    • Naga - Large snaking lizard folk, weighing hundreds of kilograms with powerful tails. They are regarded as elegant and intelligent by the lizard folk, though this is more a stereotype than reality, as they are in actuality no smarter than the average Saurian or Kobold, but many of them are wealthy individuals from influential families. They are fairly uncommon eve in their homeland.
    • Kobold-kin - Human and kobold pairings are pretty common especially in terms of prostitution as many kobolds are forced into the life due to a lack of opportunity... the often unwanted children of these pairings can be smaller on average.
    • Kraat - mangy and reviled kobold offshoot, vermin like.
  • Zahra
    • There are many subtypes and phenotypes of this peculiar race of animalistic people. They are rare outside their lands, and sometimes viewed as wild-animals that are mimicking/parroting society. They are often feared, especially since most contact outside of their homelands are with the exiled members of their soceity who often enature bestial and violent tendencies...
  • Undead
    • They are a parasitic race, which can be placed into any recently deceased body, to varying degrees of intelligence/sapience in a very random and misunderstood process to wit only the most educated and oldest of the liches understand. Some liches retain an air of enigmatic beauty to deal with outsiders, or at least, shape and create "liaisons" or "emissaries" who are maintained to be beautiful front facing entities. The treatment of undead varies wildly from nation to nation, person to person... the Ohmish approach them in a pragmatic sense, though retain some wariness. The Einadians are vehemently opposed to the undead and meetings often end in violence... with the Einadians living up to their fames martial prowess and the undead becoming testaments to that skill.
  • Demons
    • Hooo boi.
  • Kyot
    • Crab people.
  • Nampala
    • Mollusk like creatures... living seemingly impossibly long lives and emerging rarely from their underwater cities. They are unknown entities, rarely speaking common. Most only know of them from mentions by Kyot who are not very receptive or kind about what they say, as the Kyot and Nampala are bitter enemies having once been trapped underground in one massive underwater cavern network fighting and vying for space until they managed to dig themselves out again and find the surface world. Nampala sightings have popped up more and more of late, with surface peoples mystified by the strange beings.

Pendings/Undecided and should not be considered a part of this world until you see them: Harpeis, Moth/Insectoids, dwarf/halflings, Your mom, goblins?

Humans can breed/intermix with elves and giants easily, and ogers. Lizardfolk can breed with almost anyone, they... avoid testing this with non sapien species. Zahra and the Elven/Humans (the root form is Elf) don't seem to be able to mix, normally... though for some reason there are rumours of Aeyl randomly being produced from their pairings? Probably just urban myths and lies from Kazahdians to foment distrust of the Zahra...

Ohmish are considered normal humans by most... but they are very much a cousin to humans similar to how Antecessor was the root of Neandethalensis, heidelbergensis, and sapiens... the Ohmish are their own branch of the family and were an isolated population. They aren't as distance as Habilis or Rudolfensis, those would be giants btw (and Giants are a bit difficult to conceive a child with/from) but they are their own branch of the tree. Later in the setting as time progresses the world will understand how this works and that Ohmish are technically not the same human as the common human. Homo-Ohme have an easier time conceiving with giants than average Homo-Sapiens. Ohmish mercenaries fetch a high price, often only matched by Einad, even outpricing Ogres.
 
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Johnwell_1

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May 2, 2023
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lol yeah we have a custom quest maker built just for PFF in modules for unity, Deck made the entire thing because it sped up how he programmed/inputted/implemented quests, then he made a more GUI friendly version and its there! People could make quests in it right now actually.
That's good to know! I hope someone already has a story there, 'cause I don't know how to do make one in the game. :rivercrying_emoji:

Oh shit that sounds super cool! Galar Nua does nee d abunch more lore, we are kinda radiating lore from the Atlathkan Coast outwards at the moment, but we do have some lore for the region!

I thiiiiink kobolds are a bit rarer in the region but we aren't settled whether Saurians have spread to the continent of Jor but like... we are really spiraling and spinning on Saurians... I think I want them on the western sub-continent still, but they might be on the coasts of Jor. A lot of people are hesistant/depopulated from Jor due to the Rotten King. The furry eared elves are down there of course, and humans. Though there are furry/fluffy kobolds in the extreme climate regions there.
Oooh so Galar Nua is only inhabited by (closeted furry) elves, humans and (although rare) kobolds? Does this mean other lizardfolk like Nagas/etc, are not in the region yet?

Archive Of Our Own! Thus AO3 because of the triple Os lol. It is a fic archive website. I'm planning to post it there. I can't post it on other websites like Wattpad (cause of stupid ol' NSFW regulations) and others.

Currently there are, each root is the base and I am listing most of their subsets

  • Humans
    • Ohmish - A subset of humans who are on average tall, very pale, stronger than average, their women are virtually on parity with men in terms of strength if they are equal in weight pound for pound. They have a large dominance in ginger hair, chestnut, and some brunettes and are the only place where blood red hair is natural. Blood red hair being indicative of some connection in blood to the noble lines of Anemas or their cousin families. Some Ohmish are the same size as Ogres, namely the Graff region, Haubres Valley, along the eastern side of Ohmes.
    • Giants - A susbet of human which are massive, taller than ogres, stronger, massive. We don't have much on them yet but they are fairly rare as is.
    • Aeyl - Elven or Human, these are persons born with animalistic features seemingly from complete random. In some places they are seen as vile ill-omens, like in the Kazahd Sultanate where the infants would be executed at birth... though this practice has been stopped when Ohmes threatened invasion of Kazahd unless they ended this practice... no one knows why Ohmes took such offense to this, but they complied.
  • Elves
    • Novencian - Dark skinned elves with skin from a purplish violet, grey, and sometimes black. They are famed for mercantile exploits, have gifted mages who are known for their ability to work with magic with little to no adverse effects. They are seen as exotic, beautiful, their women are most often very plump and are lovingly referred to as "Plums" by the Ohmish, or Grape Elves for their famous wine. Though this can be used in a racist connotation, too, so they are going to look at you funny if you call them that and they don't know if you mean it in a positive way or not.
    • Island - Island Elves are a very sea-fairing race, and like other elves have a better sense of balance, but this is even more-so for the Island Elves. Capable of remaining right and true in some of the worst conditions when most peoples would lose their balance. It's not silly levels of balance like Legolas in the movies, but they are certainly better at balance.
    • Pale Elves - Typically a cross breed of elf. Most base elves are a tawny complexion such as those from the Kazahd Sultanate, but these are fair skinned elves.
    • Aeyl - Elven or Human, these are persons born with animalistic features seemingly from complete random. In some places they are seen as vile ill-omens, like in the Kazahd Sultanate where the infants would be executed at birth... though this practice has been stopped when Ohmes threatened invasion of Kazahd unless they ended this practice... no one knows why Ohmes took such offense to this, but they complied.
    • Galan - Larger set elves with ears that have thick furlike lines ears, almost exclusively on Jor.
  • Ogres
    • Half Ogres - are human/elven mixes who are typically shorter than ogers, but have some form of horn though they may be dimunitive compared to a typical ogre.
  • Lizard Folk
    • Kobolds - Are a very dimunitive smaller version of Saurians, who many races assumed were children on first contact... until they noted they were clearly adults. Most kobolds are just under a human's chest on average, with the tallest specimens of being about shoulder height. These kobolds are much more often confused as Saurians by other races, but they are never mistaken for Saurian by other lizard folk. They are VERY often disadvantaged in other cultures/societies, as they are smaller and weaker they struggle to find gainful labour employment... so poor kobolds tend to be EXTREMELY impoverished, often taking extremely dangerous/unwanted jobs of other peoples. This leads to a lot of bigoted thought towards kobolds, and they often end up in areas of crime to get by, too.
    • Saurians - The most widespread lizardfolk around, man height on average and in general the same in terms of build and capabilities. Their scales can give them a bit of extra protection from the elements, and they have a higher tolerance to wet/humid conditions, and a much greater lung strength and swimming capability in water. They, like most lizardfolk, are much longer lived than humanity on average... sometimes reaching two hundred years old even! They tend to not age very much after adulthood until rapidly aging in their very late-life.
    • Lizard-kin - A human mix, almost always with scales, at times with horns, many even have large tails and clawed feet. Some even have clawed hands. They sometimes inherent the long-lived properties of Saurians, but not to the same extent.
    • Naga - Large snaking lizard folk, weighing hundreds of kilograms with powerful tails. They are regarded as elegant and intelligent by the lizard folk, though this is more a stereotype than reality, as they are in actuality no smarter than the average Saurian or Kobold, but many of them are wealthy individuals from influential families. They are fairly uncommon eve in their homeland.
    • Kobold-kin - Human and kobold pairings are pretty common especially in terms of prostitution as many kobolds are forced into the life due to a lack of opportunity... the often unwanted children of these pairings can be smaller on average.
    • Kraat - mangy and reviled kobold offshoot, vermin like.
  • Zahra
    • There are many subtypes and phenotypes of this peculiar race of animalistic people. They are rare outside their lands, and sometimes viewed as wild-animals that are mimicking/parroting society. They are often feared, especially since most contact outside of their homelands are with the exiled members of their soceity who often enature bestial and violent tendencies...
  • Undead
    • They are a parasitic race, which can be placed into any recently deceased body, to varying degrees of intelligence/sapience in a very random and misunderstood process to wit only the most educated and oldest of the liches understand. Some liches retain an air of enigmatic beauty to deal with outsiders, or at least, shape and create "liaisons" or "emissaries" who are maintained to be beautiful front facing entities. The treatment of undead varies wildly from nation to nation, person to person... the Ohmish approach them in a pragmatic sense, though retain some wariness. The Einadians are vehemently opposed to the undead and meetings often end in violence... with the Einadians living up to their fames martial prowess and the undead becoming testaments to that skill.
  • Demons
    • Hooo boi.
  • Kyot
    • Crab people.
  • Nampala
    • Mollusk like creatures... living seemingly impossibly long lives and emerging rarely from their underwater cities. They are unknown entities, rarely speaking common. Most only know of them from mentions by Kyot who are not very receptive or kind about what they say, as the Kyot and Nampala are bitter enemies having once been trapped underground in one massive underwater cavern network fighting and vying for space until they managed to dig themselves out again and find the surface world. Nampala sightings have popped up more and more of late, with surface peoples mystified by the strange beings.
Wooow these are a lot of races, thanks! Also what do the Nampalas look like? Do you have art/concept of them somewhere? (My brain is a visual learner and doesn't imagine things well)

Pendings/Undecided and should not be considered a part of this world until you see them: Harpeis, Moth/Insectoids, dwarf/halflings, Your mom, goblins?

Crying-emoji.png


There's been an influx of Your Mama jokes everywhere recently and I kept getting shot with them :cry::cry::cry:


Jk aside thanks for bringing that up to light tho, will use this info!


Humans can breed/intermix with elves and giants easily, and ogers.
grunt-2.jpg

^
||
||
My protagonist the moment he gets there. (His pelvis may or may not be broken depending on his sexual partner)

Lizardfolk can breed with almost anyone, they... avoid testing this with non sapien species.
The_rock.jpeg

Are you implying the lizardfolk in PFF did bestiality/zoophilia at some point? Sheesh.

Zahra and the Elven/Humans (the root form is Elf) don't seem to be able to mix, normally... though for some reason there are rumours of Aeyl randomly being produced from their pairings? Probably just urban myths and lies from Kazahdians to foment distrust of the Zahra...
Does this mean Aeyl's are implied to have incestuous backgrounds? Interesting...

Ohmish are considered normal humans by most... but they are very much a cousin to humans similar to how Antecessor was the root of Neandethalensis, heidelbergensis, and sapiens... the Ohmish are their own branch of the family and were an isolated population. They aren't as distance as Habilis or Rudolfensis, those would be giants btw (and Giants are a bit difficult to conceive a child with/from) but they are their own branch of the tree. Later in the setting as time progresses the world will understand how this works and that Ohmish are technically not the same human as the common human. Homo-Ohme have an easier time conceiving with giants than average Homo-Sapiens. Ohmish mercenaries fetch a high price, often only matched by Einad, even outpricing Ogres.
This is very useful historical information, I shall use it! Thanks again for sharing!

Some extra questions though... (I hope you don't mind answering more of them lol)

1. Is magic common in this world? I did see Magic Stones in the comic but never seen them get used in the other panels, just for a brief second. Like, do mages/wizard exist? Are things powered by the magic stones as well and not hard technology? (Like, for example, are cannons powered by magic to shoot the cannon ball rather than black powder?)

2. I don't recall the world having a name yet, does the world in PFF have a name yet? Or is it base name like Earth?

3. Also do you or others have a map of PFF yet? I haven't been able to find any in the wiki and was wondering if there's a detailed cartographical chart of the entire world?

4. Also Also, do guns exist in this world? Like the higher level of it to be specific? I've seen things like muskets in the comic but I assume rifles/bolt-action rifles are not produced/invented yet, right? I wonder what level of the tech tree they are on right now?

5. Also Also Also (That's a lot of Alsos) are condoms/sex products invented yet? I don't want my protag getting fantasy STDs unless I make some goddess/god gave him the blessing of being immune from said diseases. (Wink wink Yela Wink wink) Oh and talking about gods, what deities are there in PFF? There's Yela but I haven't heard other gods yet.

Really appreciate you taking the time to respond to my questions lol, never thought I'd chat with one of the guys behind the game.
 
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