sweetit

Active Member
Aug 17, 2020
585
675
257
Lizardfolk are a hybrid strategy breeding species where, early on, clutches of hatchlings/pups will be weaned, normally, but also if the hatchlings were abandoned, they would be developed enough to seek out food/live prey in marshy settings. This strategy
allowed them to muscle through very inclement situations and environments of their homelands, and a high mortality rate.

Orphaned hatchlings are almost always diminutive and smaller and have shorter lifespans in general which brings them more in line with human/elven lifespans, but that is considerably shorter. They also have an odd ability to be able to have egg or live birth as well, depending on the partner pairings they have, female lizardkin having eggs that have zygote pre-programming that, depending on stimuli it will trigger the development of a hard-shelled egg or a live-birth child. Live Births are as dependent and near identical development to humans.
I got to respect that it had some thought, art is amazing though, very compelling !!
 
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Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
694
1,023
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I got to respect that it had some thought, art is amazing though, very compelling !!
Everything we write and add has to have some basis in a believability degree/aspect. We need to think about why that thing will be that way, and if something goes just too far outside the bounds of believability... we need to drop it or re-approach it.

This has meant we have dropped some great ideas and neat stuff I would like to have added, or Arbuz, or someone on he team. But we couldn't get it to fit with the internal logical consistency we have established for the setting. Harpies is something we have been trying hard to justify for a long time now. How did they come about? How do they resemble people? Are they natural or could they have been an experiment with the Aeyl? Etc.

We're still debating if they can make sense and where/how to add them, because Harpies are very hard to believe as being able to fly with such limited arm wingspans etc. Perhaps they can glide? Maybe it's thermal vents? But then again, thermal vents THAT strong probably would also melt your skin off lol.
 

transformedsammy

New Member
Aug 10, 2023
2
0
117
I deleted the config folder and the crack works fine but for some reason the cursor in the game disappears everytime I start the game and the 'press any key' screen shows up, making the game impossible to play.
 

UrobrouS

Newbie
Oct 2, 2017
22
28
23
Posting this here incase anyone has the terminal stupids like moi.

The Patreon Crack works on latest version, but in case you get the console window showing red errors then closing, you need to follow the instructions on the crack post and delete the config folder inside Bepinx in the game folder.

Failure to do this will not solve the issue, and make you cringe.

IF PATCH NO WORK, FOLLOW INSTRUCTIONS HARDER.
 

Overlord070

Engaged Member
Jan 21, 2021
2,187
5,030
590
Posting this here incase anyone has the terminal stupids like moi.

The Patreon Crack works on latest version, but in case you get the console window showing red errors then closing, you need to follow the instructions on the crack post and delete the config folder inside Bepinx in the game folder.

Failure to do this will not solve the issue, and make you cringe.

IF PATCH NO WORK, FOLLOW INSTRUCTIONS HARDER.
I mean, I delete it and it just creates a new one when I start up the game anyway making it not work. o_O
 
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rainbowvomit

Newbie
Dec 2, 2020
79
30
77
Does this game not even have proper wiki?
wut for? walkthrough is on the game's page. No gear, no special loot outside of pinup collectables. And it's not finished still

I mean, I delete it and it just creates a new one when I start up the game anyway making it not work. o_O
for me it wasnt starting up, so i've deleted whole folder, got fresh download, then crack, then deleted "config" and it works.
 
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Feb 9, 2021
451
518
169
I deleted the config folder and the crack works fine but for some reason the cursor in the game disappears everytime I start the game and the 'press any key' screen shows up, making the game impossible to play.
echo'ing this, mouse cursor disappears after press any button menu
deleted config due to the game failing to boot
 

Cerneu

Member
Nov 9, 2017
443
864
247
I literally cannot find Iski. I get the first scene at the Trade District, but after that she does not appear at the Thieve's guild, nor can I trigger her scene at the inn.
 

deck

Member
Game Developer
Dec 21, 2017
148
1,072
288
I literally cannot find Iski. I get the first scene at the Trade District, but after that she does not appear at the Thieve's guild, nor can I trigger her scene at the inn.
Can you send a bug report, bottom left of the main menu.
 

Cerneu

Member
Nov 9, 2017
443
864
247
Upgrade and it should be fixed.
Yep, she's back. Many thanks for the quick fix. You've earned a new subscriber for that.
You don't have permission to view the spoiler content. Log in or register now.

Also, thank you for providing a Linux version of the game. Not many Unity game creators think about that, despite Unity itself having the tools for that. I really appreciate that.

However, OpenGL causes me issues with the main menu and character art glitching and flashing. This does not seem to be a bug caused by the game itself, as I've observed the same issue with other games that default to OpenGL (it seems that my graphics card does not like OpenGL). But for now I've fixed it by launching the game with the -force-vulkan argument in Lutris. Vulkan seems to work flawlessly for me, unlike OpenGL.

So what I meant to ask is if it would be possible to add to the options menu a button to switch rendering between OpenGL and Vulkan?
 

deck

Member
Game Developer
Dec 21, 2017
148
1,072
288
Yep, she's back. Many thanks for the quick fix. You've earned a new subscriber for that.
Sweet, thanks.

However, OpenGL causes me issues with the main menu and character art glitching and flashing. This does not seem to be a bug caused by the game itself, as I've observed the same issue with other games that default to OpenGL (it seems that my graphics card does not like OpenGL). But for now I've fixed it by launching the game with the -force-vulkan argument in Lutris. Vulkan seems to work flawlessly for me, unlike OpenGL.

So what I meant to ask is if it would be possible to add to the options menu a button to switch rendering between OpenGL and Vulkan?
Sure, I'll look into that.
 

Aaron Bursar

Member
Jul 1, 2018
173
119
186
Currently every species in our setting has an Anus.

As for anal scenes, well, there's a few like LW and such but the scenes need to be implemented I am not sure which all are live. Scylla 100% has a couple, since she was a princess she defnitely is used to anal.
I saw one of Scylla. Which is nice. But where's the other one if she has a couple scenes?
Also, any plans to implement the anal option in the scene with Clementine and the Lady Wolf?
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
694
1,023
299
I saw one of Scylla. Which is nice. But where's the other one if she has a couple scenes?
Also, any plans to implement the anal option in the scene with Clementine and the Lady Wolf?
Planned and pending, yeah... as for Scylla there SHOULD be a couple, but maybe I am misremembering?
 

zobi64

Newbie
Mar 23, 2022
36
10
131
Yep, she's back. Many thanks for the quick fix. You've earned a new subscriber for that.
You don't have permission to view the spoiler content. Log in or register now.

Also, thank you for providing a Linux version of the game. Not many Unity game creators think about that, despite Unity itself having the tools for that. I really appreciate that.

However, OpenGL causes me issues with the main menu and character art glitching and flashing. This does not seem to be a bug caused by the game itself, as I've observed the same issue with other games that default to OpenGL (it seems that my graphics card does not like OpenGL). But for now I've fixed it by launching the game with the -force-vulkan argument in Lutris. Vulkan seems to work flawlessly for me, unlike OpenGL.

So what I meant to ask is if it would be possible to add to the options menu a button to switch rendering between OpenGL and Vulkan?
Hello, can you explain how launch an unity game on linux ?
 
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