3.60 star(s) 7 Votes

Rolo

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Jul 14, 2017
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Thanks. Killing that boss is going to be quite a challenge. Just dealing with all the mummies is hard enough.
True. With Mummies dont bother atm (place the rocks). For the Death Knights, you need a better sword anyway.
You can visit these burial chambers on a few consecutive days (within a week).
Watch out that you are fed well. May be a healing potion helps (I did not use this here).
 
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jahall

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Feb 20, 2019
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True. With Mummies dont bother atm (place the rocks). For the Death Knights, you need a better sword anyway.
You can visit these burial chambers on a few consecutive days (within a week).
Watch out that you are fed well. May be a healing potion helps (I did not use this here).
Thanks. Yes, I'd been thinking that I needed a better sword and better armour. I imagine for that I'll probably need the key to the blacksmith room so that I can craft metal items, which I don't yet have but which I imagine is to be obtained somewhere in the burial chamber.
 
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w123t4

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May 26, 2019
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How to make a better sword? Still not able to kill the turtle and break the ore.
 

jahall

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Feb 20, 2019
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At the start of each new week, the creatures in the dungeon all regenerate apart from the bosses. But now I've reached the start of a new week and for the first time that hasn't happened. Is that a bug or intentional? I'm worried that without chickens to kill and eggs to collect, my goblin is going to starve.
 

Rolo

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Jul 14, 2017
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At the start of each new week, the creatures in the dungeon all regenerate apart from the bosses. But now I've reached the start of a new week and for the first time that hasn't happened. Is that a bug or intentional? I'm worried that without chickens to kill and eggs to collect, my goblin is going to starve.
Not intentional.
But its the first time I read about such a case.
 
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jahall

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Feb 20, 2019
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Dedicated Craft is shown as requiring 1 Desire among other things, but it doesn't. And it's important, as it seems to be needed before you can craft the pickaxe and the hook.
 
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X-Dew

Member
Game Developer
Sep 10, 2023
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I see the same behaviour. It looks like a bug. I've checked, and there doesn't seem to be a hook in my inventory after supposedly crafting it. And as it uses up your ironbeak, you can't try a second time.
This has been fixed in version 0.6.2. Also, if you load the save version 0.5.0, the material will be restored.
 
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nn222

Newbie
Aug 11, 2017
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I never bother with WASD or arrows, mouse is most comfortable for me. Not sure about why keys have an advantage over mouse, but ok, tastes and habits are different.
It's much faster. In most RPG Maker games I can use one hand to control the entire game.
- Movement with arrow keys
- Confirm with enter
- Cancel with numpad 0
These are default keybinds. A lot of games also have shift and/or control bound to actions like running, skipping, or hiding text boxes.

The mouse control in RPG maker games is often sucky because the path finding isn't great, so you can't just click once where your character needs to go. Because of how the camera works in RPGM (fixed on character, but bounded by map), you get jarring transitions between the camera following and clipping, and throws the mouse position off. In your game, you're not doing gridded movement, but rather free 2D movement. This means that the pathfinding has an even harder time, and gets caught on corners and door frames. Simply using keyboard is just much less finicky (when the keybinds work).
 

jahall

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Feb 20, 2019
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My death knights leave me with only unholy essence
It's the final knight in the side passage on the right that you need to kill, I think. And creating the pickaxe doesn't take place in the blacksmith's but - perhaps counter-intuitively - in the room where you craft wooden objects, though the option to create it won't appear unless you've unlocked the necessary skill.
 
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3.60 star(s) 7 Votes