Unironically(but still joking), sounds like a Skill Issue
But more seriously, different people enjoy different input methods, or some methods they simply find better/easier to play with. I know that I for example can't play worth shit using mouse & keyboard on basically any shooter, I'm way more comfortable using a controller.
That's great that that works out well for you and all that, but that kind of doesn't get to the point of the matter.
The controller lets you use the D-pad. But does not take stick input at all.
The controller has a start and a menu button. Neither button does anything, but in the game, there is a Menu that you regularly need to access to get to your inventory, especially during boss fights. Which means taking your hand OFF the controller and pushing a button on your keyboard in a fight where timing matters.
The controller also has a right-stick that could be used for map scrolling so we could reduce leap-of-faith issues, as well as triggers that could be used for skill mapping.
Also apparently there is a Parry button, but whatever the hell it is, it's not well documented enough to be usable. That could be mapped to something on the controller too.
It's not a matter of "Some people like stick and some people like d-pad", it's a matter of "The controller is barely mapped at all and needs to have that fixed."