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Hey sweethearts, it’s Jesse.
So… the dust has settled on the voting arena, and I have to say:
wow. I knew you guys liked them dangerous, but I didn't realize just
how much. (Note to self: invest in more digital leather textures.)
Let’s get straight to the results and what’s been happening behind the scenes this week.
The People Have Spoken (Loudly)
Lilith took the crown. And she didn’t just win; she absolutely dominated with
44% of the votes.
To be honest? We were actually pretty surprised. We thought it would be a closer fight, but you guys made your desires very clear. But this decision actually excites us a lot. Lilith hasn't really had this kind of focused, explicit content before. It’s uncharted territory for her character, and it gives us a chance to explore a darker, more intense side of the game’s intimacy. So, buckle up. You asked for her, you’re going to get her.
What We’ve Been Working On:
Jade’s Event: The Army Grows While the poll was running, I’ve been deep in the trenches working on the
Mirror storyline. Specifically, I’ve been developing the third-party NPCs required for Jade’s upcoming event. The world needs to feel populated, right?
Posing is progressing fast. I’ve already got a good rhythm going.
My goal: As soon as I finish posing the first
100+ scenes, I’ll switch gears to rendering. Once the render engine starts purring, I’ll be sure to drop some
teasers for you guys. Stay tuned.
Prep work for Lilith Since you guys were so decisive with the poll, I didn't waste a second. I’ve already started the groundwork for this additional Lilith event.
- Location: Chosen (it’s perfect for her vibe).
- Outfit: Selected (you’re going to love it)
- Script: Written.
Now comes the fun part: bringing it to life.
A Vibe Check
In case you missed it earlier this week, we dropped something special. We released the official music video for
"Come and go", an original track for the game by our very own
Fernandious-art. It’s beautiful, it’s a little sad, and it’s completely Phoebe.
If you haven't seen it yet, go give it some love
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.
Plans for next week:
It’s going to be a heavy production week. I’ll be juggling the massive render queue for Jade’s scenes while starting the initial setup for Lilith’s event. (Coffee intake is expected to increase by 200%.)
Thank you all for stepping up and making your voices heard. We’re incredibly excited to get back to work and make this content worth the wait. Enjoy the music video, and we'll catch you in the next one.
See you next DevLog. Yours,
Jesse.