Thank you for the comment, you're the first to point it out. Yes, the "point", if we can say there is one, is to follow Myriam in her new life, when she start discovering that there is something else out there for her, behind the crippling wall abuse and manipulation of her husband. The game will offer the player the possibility to free her from that or to make her fall right back in... though with a large dose of fun and naughty moments, it's still just a game and I'm not trying to take myself too seriously, or like french say "Péter plus haut que son cul !" (literally meaning: "Farting higher than your own ass!").
I write the relation of Myriam with Anthony working around him being a "manipulative narcissist", which is a vicious form of abuse than is not physical but psychological, making the victim feeling worthless, guilty, totally dependable of the partner and in the end only existing for him/her, alienating all other relations. Anthony is not the star exemple, he's a bit too physical and too stupid to be a real manipulator, he use more fear and abuse than manipulation. A real "manipulative narcissist" is far more insidious than Anthony, there will be another one in the story that will be a real antagonist for Myriam and a real "manipulative narcissist", Anthony was just a first step to launch the story and wake her to the possibilities.
It's not really clear what you want me to do or not do, but just know that I will keep writing the game in the same spirit as it is now, with a dose of serious and drama, then a dose of fun and naughty... and of course a dose of "weird" ^^. Myriam will have a lot do and live through in the game, and depending on the player choices, she could end up happy and fulfilled, or miserable and doomed.
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Well that sounded a lot more serious than I want... don't worry people, like I said, it will stay fun and naughty... and "weird".