Keep on the real life from family to the street. Make us feel and believe there are still some corruption that could happen somewhere in the world.
Just forget the alien stuffs. I appreciate and respect your ideas but your previous update that all about damn aliens were totally a waste to me. Your player and even you could be lost in an innumberable number of plots/routes and characters.
Definitely cannot deny this latest update were a huge great as well as the first release. I can see your effort to push your work far away to the AWAM's comparison (adding aliens, bestiality and more harrassment). I don't even like that comparing because i believe PMLAE would be better!
I understand what you mean, but really, I'm not trying to compare myself to any other game, AWAM or other, I really do this project for myself and my own pleasure, not to overthrown other games or developers (well, after I can't say I mind getting complemented and see people liking it... I'm only human ^^), but really, I work seriously on the game, giving my all, but I don't take the game also TOO seriously, I make it to be fun (even if some themes can be heavy or serious) and wish that people have as much fun with it than myself doing it (though I don't wish you the few hours of sleep I make doing it ^^).
But for me the "weird events" are a full part of the game, I understand that it's not in the taste of everyone (and that's why I put an option to avoid them), but for me it's as important as the rest or will be, this game is a big experiment for me, and those "weird events" are part of it, making this innocent heroine, live unexpected adventures coming out of nowhere, like if she was in an episode of Doctor Who (and believe me, you'll see him... or her), a Tale from the Crypt, etc... But again, as I know not everyone are into my weird brain, I leave people a way to avoid the weirder parts of my imagination. ^^
I'm guessing Myriam is based on someone from Zorlun's real life (a wife maybe) and these are his personal fantasies coming to life in this virtual world. I think that's why I find this so.... 'relatable'.
Well, Myriam is coming from different sources of inspiration, the name from a friend I dearly loved, the body from an old girlfriend (or as close as I could, the hair and eyes were different, she had more bust and less muscles, also gave her more waist for the motherly side), but for the mind I build it as the symbol I needed for the story. But yes, I'm globally putting in the game some of my own fantasies, some for the flavor and others for the story as it come up to me. ^^