VN Unity Project T.H.R.U.S.T. [v0.2.1] [Pinebrook Games]

Bubblebobbled

Newbie
May 17, 2025
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I managed to get to a second round of vaginal with the bunny before the game seemed to break. After that, all time progression seemed to stop, but it also didn't seem to have any real means to make further progress to begin with, except for repeating Sammy's event to increment time one hour at a time, and there's no option to go to bed. Did I reach the end of the current content?
 
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Epicgamer53

New Member
Sep 21, 2024
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Is there a way to pass the time? I know this is still pretty early on in development but the only way I've discovered to pass the time is by either repeatedly helping Sammy with the checklist or by having sex with Mel. Also, at night I'm unable to sleep and cannot pass the time otherwise because the lab locks up past 7:00.
 
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PineBrook

New Member
Mar 1, 2025
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Are there any future plans for futa or dickgirls?
Cheers!
Likely a Hyena lady yes, but not as a main romanceable character as of yet. Right now we're focusing on all the characters who've been introduced plus Lilly (who is referenced by Gina but otherwise not met).

We will have a system where you have encounters with other women that are just short bits of fun but not full plotlines.
 

PineBrook

New Member
Mar 1, 2025
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Mandatory question from me - is pregnancy planned?
Definitely.

I managed to get to a second round of vaginal with the bunny before the game seemed to break. After that, all time progression seemed to stop, but it also didn't seem to have any real means to make further progress to begin with, except for repeating Sammy's event to increment time one hour at a time, and there's no option to go to bed. Did I reach the end of the current content?
Is there a way to pass the time? I know this is still pretty early on in development but the only way I've discovered to pass the time is by either repeatedly helping Sammy with the checklist or by having sex with Mel. Also, at night I'm unable to sleep and cannot pass the time otherwise because the lab locks up past 7:00.
Not in 0.2.1, but we've got it set up in 0.3.0 and that's due to release in a few days. The stuff with Mel is effectively the end of 0.2.1's content.

Ai art, barf
We're actively trying to get an artist to replace everything. If you know any artists who would be interested, please reach out!
 
Mar 8, 2020
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Likely a Hyena lady yes, but not as a main romanceable character as of yet.
Long shot to ask since there's limits to acquired taste and what the AI can reasonably gen well, but I hope this hypothetical Spotted Hyena girl is somewhat accurate to IRL, and not just in possession of a human/canine dick.
I actually like the AI art.
It has a nice look to it. The game would probably work with a more cartoon-y style, but I definitely love the current look they have going on right now.
 

bloom22

New Member
Nov 25, 2020
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Ended so quick, but I enjoyed it. Would like a better UI and possible animations in the future
 

Adam0089

New Member
Oct 15, 2018
5
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177
can someone tell me what should i do after first training with shark girl and being able to move freely?
because i cant do anything only move aroud and talk with nerina (shark girl), gina (lion girl) and dana (doberman girl) in your home.
 

Nimbus Commando

Well-Known Member
Aug 7, 2024
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Likely a Hyena lady yes, but not as a main romanceable character as of yet. Right now we're focusing on all the characters who've been introduced plus Lilly (who is referenced by Gina but otherwise not met).

We will have a system where you have encounters with other women that are just short bits of fun but not full plotlines.
Will the futa crap be avoidable.
 

MrAEldritch

New Member
May 11, 2018
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Honestly, for me, I think the AI looks amazing. And you should probably just stick to it. Love the look of the characters, and don't know if a new artist with their own artstyle might change it too much, as I doubt any honest artist would want to "copy" AI art. Also, it might slow down the development game of the game a LOT. Not that I have anything against hand drawn games. But having hand drawn detail on that level could take a VERY long time. AI art has come a long way, so I feel we've worked out a lot of the weirdness with it. There are a ton of AI art games now. I believe as long as you stick to a consistent style, and don't get "lazy" with renders. It should be all good. Otherwise, I absolutely loved the game so far, and I'm very excited for the continuing updates. Keep up the awesome work.
 

LGM

Active Member
Nov 22, 2018
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Not a bad start. Only noticed one typo ("healh"). Really wish this was in Ren'Py, Unity is truly a terrible choice for visual novels.

A couple of complaints:
Firstly, why the FUCK is my keyboard useless? If this was a conscious choice, it must be the worst choice I've seen in any game, ever. PLEASE allow us to progress the text with the spacebar.
Secondly, the hospital sounds (the stuff you hear after waking up in the hospital) seems to not be tied to any of the volume sliders, so you'll hear them even if you're trying to play with the sound off.

Anyway, I'll be sure to have another look later. Good luck, dev.
 

PineBrook

New Member
Mar 1, 2025
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Not a bad start. Only noticed one typo ("healh"). Really wish this was in Ren'Py, Unity is truly a terrible choice for visual novels.

A couple of complaints:
Firstly, why the FUCK is my keyboard useless? If this was a conscious choice, it must be the worst choice I've seen in any game, ever. PLEASE allow us to progress the text with the spacebar.
Secondly, the hospital sounds (the stuff you hear after waking up in the hospital) seems to not be tied to any of the volume sliders, so you'll hear them even if you're trying to play with the sound off.

Anyway, I'll be sure to have another look later. Good luck, dev.
That typo has been fixed in later versions and I've added a spell checker to help me when developing. As for why Unity: I'm familiar with it and I wanted some features that Ren'Py couldn't give me so I've basically been slowly but surely making every feature of Ren'Py work in the project.

Is there something specific about Unity that makes it bad? I will say that there's an FPS issue in 0.2.1 where it just runs as fast as possible and has already been addressed in 0.2.2. but OP hasn't updated any links =(. If there's anything else that stands out, please let me know, I want to make sure to address any issues with access/functionality first and foremost.

Keyboard controls have been added in 0.2.2 as well. This includes space to proceed, arrow keys to move back/forward through conversations, etc. Though it's not everything and there is still mouse dependency. It's primarily because I've been focusing on adding controls for mobile because a big chunk of potential players are mobile only and have been asking since 0.1.0.

That version is available for free here:

For the hospital sounds, that has been fixed, but I think that's in 0.4.0 (set to release to supporters in a few weeks).

Regardless, thanks for playing and thanks for the feedback =)