i hope u get revenge good sirI was a mighty yet peaceful chimera. I rarely used violence and I had a frequent lover, smol frog. Boy the way she hopped on my cojones made the whole forest jealous I'll tell ya.
Then one day, I followed her howl. I found her near death, with a grizzly werewolf standing over her. The werewolf finished her off right before my eyes. That night the forest turned into a bloodbath. Never saw smol frog again.
AcKThUaLlY No, gryphons and dragons are animals, just like humans, monsters are also animals. You are wrong.BTW, "Bestiality" does require "Sentient"(able to perceive and respond to external stimuli), but not "sapient" (can think abstractly and make rational decisions), whether they talk or not.
(But, does make love with chimpanzees qualify as "Bestiality"?)
Thats a green-text-story material of an ultimate failure.So interesting start, but it takes far too long for digesting to complete, also ending an encounter with just getting up and leaving doesn't feel as satisfying as say reaching enough satisfaction and the "combat" ending.
Finally, you can get completely soft locked if a too large character successfully vores themself on you. Had a griffin (weighing an insane 1000lbs) crawl up my dick, overburdening me so heavily I couldn't do anything but "Give in". The griffin "died" in there so that weight wasn't going anywhere, and I had no choice but to keep clicking rest in the hope the weight would go away. Only then I got jumped by three npc's, who didn't want to engage in anything, and just kept parleying endlessly but never running away, the three of them then proceeding to start sex with each other, but not progress because they just kept parleying to each other while I was stuck there like a beached whale, too overburdened to leave.
What a weird string of things this game has led me to type.
I'm glad I figured out that eating someone other than orally doesn't digest them before something goofy like this happened. Hopefully that kind of thing gets added down the line.So interesting start, but it takes far too long for digesting to complete, also ending an encounter with just getting up and leaving doesn't feel as satisfying as say reaching enough orgasms and the "combat" ending naturally.
Finally, you can get completely soft locked if a too large character successfully vores themself on you. Had a griffin (weighing an insane 1000lbs) crawl up my dick, overburdening me so heavily I couldn't do anything but "Give in". The griffin "died" in there so that weight wasn't going anywhere, and I had no choice but to keep clicking rest in the hope the weight would go away. Only then I got jumped by three npcs, who didn't want to engage in anything, and just kept parleying endlessly but never running away, the three of them then proceeding to start sex with each other, but not progress because they just kept parleying to each other while I was stuck there like a beached whale, too overburdened to leave.
What a weird string of things this game has led me to type.
Seems like it. Took a quick peek through the files though, the cheats weren't very hard to find.so i noticed cheat code entry, assuming the codes are handed out to patreon/sbscribers?
Would you be so kind as to tell us how exactly you did that? Which file specifically and the program you used?Seems like it. Took a quick peek through the files though, the cheats weren't very hard to find.
Use code "FLAKYTRIP" for unlimited essence, and code "ROUNDABOUT" for debug buttons to start/end encounters.
Sure-- though I'm just as much of a rookie as the next person to finagle with this kind of stuff so take what I say with a few grains of salt. This isn't nearly as impressive as it sounds.Would you be so kind as to tell us how exactly you did that? Which file specifically and the program you used?
There's a lot of unity games here on the forum which hide a lot o patreon stuff behind easily togglable options or codes, maybe your insight could help the internet illiterate like myself go spelunking for once as well.
(Best I can do is open random files with notepad++ hoping to find something)
Got a changelog for us?
Holy shit, those AI additions that are planned for the next update seem huge, so much so I'm skeptical they can actually pull it off, but if it DOES come out, it will level up this project quite a lot.So sorry I forgot to check this! Here you go my man; the 0.0.5You must be registered to see the links. I would copy and paste but there is a lot, I don't like walls of text, and its more of a blog post than changelogs!
Sure-- though I'm just as much of a rookie as the next person to finagle with this kind of stuff so take what I say with a few grains of salt. This isn't nearly as impressive as it sounds.
I use something called DnSpy. It's a program that can decompile .NET assemblies (e.g. unity games). You can easily find it online.
After someone finishes writing their game's code and tells Unity to put it all together into a workable game, Unity 'compiles' everything together into a bunch of system files that a computer can read and play - with some variance depending on the version of Unity they're using. DnSpy can interpret those files, convert them back into (usually) accurate code to sift through, and even lets you edit and recompile them.
Most Unity games you'll find end up with everything important tossed in a folder called <GAME>_Data\Managed. In the case of this game, that's Wild One_Data/Managed. The file Assembly-CSharp.dll has all the game's code written in it. I could just drag it into the program, search up the term "cheat", and... well, the prize is in the screenshot.
If there weren't already cheats in place you could've alternatively used this method to look up the bit of code that determines how much essence you get from fights, and set that number to something like "9999". And if you really want to go ham, you can technically change anything with this; what kind of creatures spawn, their base statistics, your own base stats, and so on and so forth.
How well this approach works depends on the game in question and how much effort the devs put in to obfuscate game data and protect their code. So this doesn't always work, and I'm not clever enough to use some of the more impressive workarounds.
I am encountering the same issues, so I get the feeling that it is something with the game code.Seems that game stops working correctly after some time(1-2 hours). AI doesn't fight back, you can't orgasm any more and upgrades menu not showing up. Happened two times already.
Possibility: having NaN values that sometimes overwrites the Pleasure value, and since the game code does not check nor guard against that, calculations on both AI and player side breaks down totally and forcing them to wait (since AI behavior is tied to both their own and the others's pleasure and arousal stats). It also spreads from character to character, and I usually notice this broken behavior during vore or acts that plummets arousal normally, or acts that is out of line of what is currently happening on scene. The player character is usually the one that gets the NaN value first.Seems that game stops working correctly after some time(1-2 hours). AI doesn't fight back, you can't orgasm any more and upgrades menu not showing up. Happened two times already.