the gameplay of chasing traits its fun, hope in the near future you can make more tanky the base or deploy units to fix the dmg done because at the moment just save scuming to mitigate any dmg its tedious
melee goblins are very bad at dealing dmg, use shortstacks or archers to deal with enemies quickly. Prioritize hp stat, as soon as you get a woman with just hp stat get to breeding the melee tanks, and whenever you get shortstacks instead of melee goblin - breed them with mc to get a better woman and put those shortstacks to defend the castle, they do very high dmg. Once your melee goblins have over 1k hp every tower will be easily defended by 3 shortstacks +1 melee goblin, or 4 archers and 2 melee goblins (but i personally prefer shortstack team)I cant seem to defeat the female priestess, her two archers insta kills my goblins and everytime I try to damage them the damn priestess cure them COMPELTELY
The curve of dificulty is absurd. I need like 10 goblins to defeat 3 humans and now they attack from both sides
Not to mention managing the breeding at the same time they destroy your fucking doors (and you lack the ability to repair them)
Is a fun game and have a good future if OP adress all these stuff
I wonder how we get girl on crystal and small little guy of player?
succubus not in this?
All of that is not implemented yet.Are there any more units than archer/warrior/short?
I remember there were shamans or smth like that in version before trates.
But now i dont get any new units.
Basically, you need to breed your goblins for better traits. It shouldn't be too hard to out-damage the healer if your defenders are mostly archers, but it becomes much easier when archers are bred for damage and can one-shot their archers.I cant seem to defeat the female priestess, her two archers insta kills my goblins and everytime I try to damage them the damn priestess cure them COMPELTELY
The curve of dificulty is absurd. I need like 10 goblins to defeat 3 humans and now they attack from both sides
For most people, quickly replacing goblins when an attack happens from 2 directions is impractical.I see people with tactics on breeding traits and such... I pretty much just replace the killed goblins instantly, and even goblins with 15HP and 1DMG can defend the base.
It was so silly and effective that I ended up with 4 feeders/milkers and the rest of the whole underground filled with breeding chambers.
I restarted and went 8 breeding chambers + 2 milking and the results were similar: quantity is as good as quality.
You can also use the trash-can delete button one a party is empty.A little trick for them then.
Open party at bottom right, monster tab on top right (Ignore the slave in image)
Assign party to stockage, drag and drop
Profit !! View attachment 3986753
...
I'm just going to go bang my head into a wall for the next half hour.
it just stores them on the spot.
R U FUCKING KIDDING ME WE HAVE BEEN COMPLAING ABOUT THE BLOAT THIS WHOLE TIME WHEN WE COULD RIGHT CLICK TO SOLVE THE ISSUE?! FUCK ME!
Fuck me. Doesn't that just add them to storage?
Thanks, i try. That game to difficult
most likely yewait why is this tagged bestiality? is it coming in the future?
If the game is anything like its predecessor, the monster we're getting after the scheduled Orcs will likely be Werewolves. I'm not sure how they'd handle the minotaurs for the Monmusu side, but I can see the Salamander's equivalent quite clearly. Also, since the game is tagged with tentacles and Rune (the demon from the previous game) has concept art, we'll likely be seeing some kind of tentacle monster.wait why is this tagged bestiality? is it coming in the future?
Wouldn't it be funny if the tentacles could upgrade the barricades to catch a girl or two who try to pass them on the spot? That would be funny, tbh.If the game is anything like its predecessor, the monster we're getting after the scheduled Orcs will likely be Werewolves. I'm not sure how they'd handle the minotaurs for the Monmusu side, but I can see the Salamander's equivalent quite clearly. Also, since the game is tagged with tentacles and Rune (the demon from the previous game) has concept art, we'll likely be seeing some kind of tentacle monster.