I hate to say it, but this didn't feel like a move in the right direction...
- Gameplay is disjointed with the two areas of play now
- It's harder to be creative in how you layout your underground structures (buying layers with energy)
- I don't need more bedrooms for my main char upstairs (Are we turning it into a brothel / hotel soon?)
- Placing stockades and such is confusing (drag goblin in, then female)
- Raiding and agro systems are gone (Holy shit imagine the amount of devtime that went out the window there)
- Can't find a clear path to breed my uber-monsters anymore
- I am 15m into playing the game and feel like speeding up time super often already just to get to the next wave.
- (Invisibly) damaged structures can't be removed from the battleground.
New menu background looks cool though?

And yay Elves!
But I feel immediately bored and think I'll go back to Mudblood Prologue for now...
No offense Devs, you're hard at work and I think you make awesome games! But this doesn't feel right to me.