Is the game still under some updating? I played this like 5 months ago but deleted it. When i downloaded yesterday-ish its like a totally different game... There was supposed to be a tutorial right? I played for a bit but then i cant load my saves.
The game is still in early alpha. The devs are very much still experimenting with different gameplay mechanics and styles while figuring out what works well.
Take a goblin with +10 health and a woman with +8 health. The offspring would be +8, +9, or +10. If it rolls +10, there's a small chance it can upgrade by about 25% to maybe +12 (it seems fixed, but I don't know the exact upgrade amount). So figure something like 33% chance +8, 33% chance +9, 33% chance +10, maybe 1% chance of +12.
If it's a woman with +90 and a goblin with +100, it's going to be a 10% chance of 90, 91, ... 99, 100, then a small chance of that 100 getting upgraded to maybe 125
i was thinking about something neither in monster black market and this game we have threesome, foursome or whatever like that with one girl and many human or many monsters, maybe in this new game dont fit so well because the pregnant mechanic all the time, but in the first one in the top building maybe would have been good have this scenes
i was thinking about something neither in monster black market and this game we have threesome, foursome or whatever like that with one girl and many human or many monsters, maybe in this new game dont fit so well because the pregnant mechanic all the time, but in the first one in the top building maybe would have been good have this scenes
MBM actually have threesome scenes in VVIP rooms (two maids, one client). 2 Females, 1 Male. Public birth rooms and Bestiality Show (horse scene) had "seats" for 3 males (3 clients masturbating). So technically it seems possible to implement. But you'll need some new graphics to be implemented (drawn) for that.
Take a goblin with +10 health and a woman with +8 health. The offspring would be +8, +9, or +10. If it rolls +10, there's a small chance it can upgrade by about 25% to maybe +12 (it seems fixed, but I don't know the exact upgrade amount). So figure something like 33% chance +8, 33% chance +9, 33% chance +10, maybe 1% chance of +12.
If it's a woman with +90 and a goblin with +100, it's going to be a 10% chance of 90, 91, ... 99, 100, then a small chance of that 100 getting upgraded to maybe 125
So yes, the base setting is an ~3% chance to get 50% better than the cap if you roll max values. Playsetting.txt does dictate it as of current version (0.6.0.4)
Edit: So if people want to try having super high scaling, just make sure your uncap chance is at least 101. And make the factor massive to not even wait a generation. Just beware, it will become excessively unlikely when the numbers get large fast.
MBM actually have threesome scenes in VVIP rooms (two maids, one client). 2 Females, 1 Male. Public birth rooms and Bestiality Show (horse scene) had "seats" for 3 males (3 clients masturbating). So technically it seems possible to implement. But you'll need some new graphics to be implemented (drawn) for that.
yeah but i mean just 1 girl with 2 or more clients or monsters, the bestiallity one is ok but i meant in one vip room or something like that, one girl with more than 2 clients, i supose you could specify the number, its possible yes but i dont think that fit well in this new game, maybe the game change in the future, because the spam of waves of enemies its a little mess when you have like 30 waves beaten xD, i prefer the firt system of invading territories and then they can attack you and still can get some girls in the attack.
and hope to get more animations scenes per monters or the MC with every girl, in the previous game have 2 in normal state and 2 in depravous state
I suggest using some magic to improve player character's stats. But like they have said, in the current version, you are stuck with the player character you have, unless you are willing to edit your save file.
So yes, the base setting is an ~3% chance to get 50% better than the cap if you roll max values. Playsetting.txt does dictate it as of current version (0.6.0.4)
Edit: So if people want to try having super high scaling, just make sure your uncap chance is at least 101. And make the factor massive to not even wait a generation. Just beware, it will become excessively unlikely when the numbers get large fast.
Here is the script for Version 6.0.4.
Start with added characters and increased stats. You can change the increased stats in the script.
I have tried adding character to existing rooms but it doesn't work. Decided to gave up it and create new rooms with characters.
If anyone wants a try to add character into the existing room, feel free to try. I left the details of the error in the script.
1. Go to your game location/ProjectR_Data/StreamingAssets/
2. Create a folder named script
3. Unzip or move the .cs file into game location/ProjectR_Data/StreamingAssets/script
Once you load the game, any .cs file inside the folder will run during the 'Script' load segment.
1. Go to your game location/ProjectR_Data/StreamingAssets/
2. Create a folder named script
3. Unzip or move the .cs file into game location/ProjectR_Data/StreamingAssets/script
Once you load the game, any .cs file inside the folder will run during the 'Script' load segment.
I guess dogs are on the table if we ever get some huntress unit that comes with a doggo companion.
If you meant werewolves, those haven't been implemented in any version of ProjectR yet. I'd expect them to be our next monster race. (Unless the new thing being added is how you get centaurs).
Happy to see that both the knight and the horse are capturable. I wonder if the horses are going to be classed as an unplacable "monster" or whether livestock will exist within their own category.
I have a problem when trying to play in Winlator, when loading the resources it reaches file 43 and does not load anymore, it was there for a while and did not load anymore
Does anyone know what the Winlator settings should be or what I need to do to get it to load?
Huh. I'm now thinking of how I've seen various creators on Ci-en all going along the lines of "we want to have animal content but we don't dare put it in because Steam won't accept it."
But Team Apple Pie just went "Here you go! We don't give a fuck!" And that's great.
Realistically speaking even if it will be added, it'll kinda be pointless. As it stands the game kinda heavily favors ranged monsters and at most using melee monsters to soak up damage. So mounts for monsters bring no real benefit, movement speed has no actual value during fighting, especially since for melee monsters the leap of orcs is already far superior to having higher movement speed since they can jump over barriers and go pretty far distances, and moving faster has completely no value for ranged monsters.