Ok, i decided to give this game a second chance, and want to just leave some feedback.
The renders are amazing, yes. But the gameplay itself still need a *lot* of polish. Right at the start you are just thrown into this world, with no explanation for who you are, why you are here, why you live alone and so on. I'm all for giving control to the player as soon as possible, but *some* level of introduction would be appreciated. Moreover, you are not given any directions as to what to do or when. Yes, that leaves room for exploration, but that also leaves room for you to keep entering the same places every day in the hope something happen - and then leaving frustrated because nothing changed. There is no way of knowing how many girls there are to conquer or how do you find them. Also, side girls, the ones that seem to be tied to one-time events, don't remember you when you encounter them a second time, playing the exact same dialogue as before, which denounces a lack of polish for the scenes.
Overall, the scenes themselves are great, but the lack of any directions or objective to the game makes everthing looks very random and frustrating most of the times. Personally, i would like to see this game improving by: a) having a proper prologue, short as it may be; b) have some improvements in the UI, mainly having a list of the girls you can meet, even if some are blacked out or something; c) have some kind of hint system that let you know what are your next options; and d) add second-time variations to the side girls events, so it doesn't look like the school is stuck in some kind of time-loop.
Also, this is a minor nitpicking of mine, but i really dislike games that force you to play again if you want all the scenes. I would suggest some way to alternate between lover and whore routes, but i know this would probably be too much to implement in a way that makes sense.