Really the system should all be in place and coded, the animations is what is holding it back not the systems of displaying or showing it.That's a silly definition, of course Eromancer hasn't forgotten Malise, its characters are still used for Patreon's tier list, but that's not evidence production will resume; the indisputable fact is Malise was announced in 2014, development was "paused" in 2018, and there hasn't been any news about it since, the project has been abandoned longer than it was in development, and the hope it might restart if the current "side project" is completed does not change that.
Saying that's not "ditched" is like saying your SO didn't "dump" you after staring at their Facebook timeline of them snogging someone else for the past five years, because they didn't explicitly say they were dumping you and you expect them to come back whenever they're done with their current "side" relationship.
Also Discord access starts at the second patron tier, it's the same self-selective group as the Patreon comment section, I didn't think I needed to include literally the same group of people, but I should have for clarity. My bad.
That's fair, I can appreciate your frustration towards the claims you believe to be untrue, but the crux of my argument was the arguments about the technical aspects of development are irrelevant, because the real problem is what happened with Malise.
Arguments about the development cycle don't matter because they're a repeat of the arguments of Malise's (and similarly shady games, like Operation Lovecraft) development cycle: hyperbolic criticisms of "no progress" can be countered by little updates showing some progress, feasible speculation on why it's slow can be countered using equally feasible speculation on why it's justified, etc. It gets us nowhere and really isn't informative to anyone new to all of this.
However the undeniable fact is Eromancer took money for Malise and, almost a decade later, still hasn't delivered a finished product, any claims that this won't happen to Pure Onyx or that Malise will eventually be finished is purely speculative. This is why I consider it the real issue, because it does not rely on speculation, nor does it invite hyperbole, and has a clear solution: finish Malise or refund backers of Malice. This is the issue that anyone new to Pure Onyx should be aware of and what should inform their expectations.
There are no new mechanics being done or new gameplay mechanics being added. So really it's the animators that are essentially holding the project back.